Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Donkeythighs
Anubis
Level 146
God Stats
1W - 2L
1,147 SR
Queue Stats
24W - 28L
1,513 Elo+
Solo
Artio
Artio
Popolo808King69
Artio
Level 156
God Stats
5W - 6L
1,602 SR
Queue Stats
388W - 418L
1,459 Elo+
Party 1
Artemis
Artemis
Spazzy tG
Artemis
Level 60
God Stats
4W - 5L
1,812 SR
Queue Stats
76W - 70L
1,472 Elo+
Solo
Ravana
Ravana
xNicoRobinx9
Ravana
Level 108
God Stats
1W - 0L
1,304 SR
Queue Stats
28W - 40L
1,415 Elo+
Party 1
Team Averages
Level 119
1,473 SR
1,472 Elo+

VS

Team Averages
Level 109
1,601 SR
1,500 Elo+
Bacchus
Bacchus
DjTheNeal
Bacchus
Level 108
God Stats
100W - 88L
1,613 SR
Queue Stats
145W - 148L
1,522 Elo+
Solo
Artemis
Artemis
Emmanguwu
Artemis
Level 66
God Stats
2W - 3L
1,641 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Nester Nacho
Sylvanus
Level 134
God Stats
19W - 9L
1,849 SR
Queue Stats
182W - 169L
1,512 Elo+
Solo
Nemesis
Nemesis
Sunny_Sideup69
Nemesis
Level 116
God Stats
6W - 6L
1,509 SR
Queue Stats
459W - 448L
1,474 Elo+
Solo
Scylla
Scylla
xWalkingDonkeyx
Scylla
Level 119
God Stats
7W - 15L
1,392 SR
Queue Stats
360W - 305L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 1 / 1
7,843
603
5,885
8,481
5,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
14
7 / 0 / 5
8,429
648
10,356
7,388
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 11
7,297
561
3,993
8,754
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Spazzy tG
Artemis
13
10 / 1 / 2
8,095
623
11,054
7,871
2,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
10
1 / 2 / 6
6,484
499
1,763
4,824
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DjTheNeal
Bacchus
12
1 / 1 / 0
7,407
570
5,148
8,751
7,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Emmanguwu
Artemis
8
1 / 5 / 0
5,379
414
3,297
6,912
2,025
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Nester Nacho
Sylvanus
9
0 / 5 / 1
6,395
492
5,369
13,459
10,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 5 / 2
6,072
467
4,320
10,861
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 0
6,008
462
4,236
7,522
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
21
Kills
4
4
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
1
0.5
L
Bacchus
DjTheNeal
Bacchus
1
1
0
1
W
Anubis
7
0
5
9.5
L
Artemis
Emmanguwu
Artemis
1
5
0
0.2
L
Sylvanus
Nester Nacho
Sylvanus
0
5
1
0.1
W
3
0
11
8.5
W
Artemis
Spazzy tG
Artemis
10
1
2
11
L
2
5
2
0.6
W
Ravana
1
2
6
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,051
Damage
22,370
37,318
Taken
47,505
21,200
Mitigated
24,078
16,352
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,885
2,154
0
1,692
8,481
5,590
0
4,488
3,993
0
44,137
L
Bacchus
DjTheNeal
Bacchus
5,148
362
0
939
8,751
7,297
0
535
8,216
35,391
0
W
Anubis
10,356
377
0
4,413
7,388
3,517
0
3,516
3,666
56,386
0
L
Artemis
Emmanguwu
Artemis
3,297
1,230
0
959
6,912
2,025
0
823
6,089
0
21,336
L
Sylvanus
Nester Nacho
Sylvanus
5,369
1,024
930
4,160
13,459
10,180
116
3,964
9,495
28,657
0
W
3,993
380
973
4,714
8,754
7,675
62
2,702
6,000
14,573
0
W
Artemis
Spazzy tG
Artemis
11,054
7,507
0
2,684
7,871
2,532
754
3,109
4,720
0
50,771
L
4,320
2,240
0
2,902
10,861
2,770
0
3,183
7,678
0
30,103
W
Ravana
1,763
492
287
1,589
4,824
1,886
47
610
4,186
0
29,859
L
4,236
247
0
1,373
7,522
1,806
0
5,844
1,678
32,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
31,261
366
Minions Killed
291
0
Camps Cleared
0
1,267,963
Distance Traveled
1,140,902
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,843
603
91
7
0
246,025
0
L
Bacchus
7,407
570
83
6
0
246,704
3
W
Anubis
8,429
648
109
8
0
240,440
6
L
Artemis
5,379
414
39
3
0
209,871
1
L
Sylvanus
6,395
492
53
4
0
203,978
5
W
Artio
7,297
561
26
2
0
284,190
4
W
Artemis
8,095
623
86
7
0
236,162
3
L
Nemesis
6,072
467
58
4
0
255,984
3
W
Ravana
6,484
499
54
4
0
261,146
2
L
Scylla
6,008
462
58
4
0
224,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role