Player Matchup

Vamana
Vamana
Platinum III
Linsai66
Vamana
Platinum III
Level 86
God Stats
9W - 9L
1,558 SR
Queue Stats
126W - 116L
1,781 MMR
Party 2
Ares
Ares
Gold I
buyaru
Ares
Gold I
Level 107
God Stats
59W - 31L
1,638 SR
Queue Stats
232W - 220L
1,619 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
worldend9
Baron Samedi
Gold II
Level 117
God Stats
7W - 8L
1,453 SR
Queue Stats
89W - 81L
1,497 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,550 SR
1,632 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,614 SR
1,479 MMR
Danzaburou
Danzaburou
Gold III
Rackiezzz
Danzaburou
Gold III
Level 129
God Stats
12W - 16L
1,507 SR
Queue Stats
230W - 276L
1,591 MMR
Party 1
Cthulhu
Cthulhu
Gold V
ShOtGUNtOdANOSE
Cthulhu
Gold V
Level 149
God Stats
13W - 19L
1,547 SR
Queue Stats
767W - 748L
1,278 MMR
Party 1
Fenrir
Fenrir
Gold II
StudMuffin58
Fenrir
Gold II
Level 106
God Stats
7W - 4L
1,789 SR
Queue Stats
107W - 121L
1,568 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Linsai66
Vamana
16
4 / 7 / 2
11,363
598
13,604
30,028
26,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
buyaru
Ares
15
1 / 6 / 3
11,908
627
10,934
22,297
27,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
worldend9
Baron Samedi
17
1 / 3 / 4
11,412
601
12,553
13,220
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayGilgameshAthenaHeraAphrodite

VS

Bans
Sun WukongZeusPoseidonTiamatAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rackiezzz
Danzaburou
18
8 / 2 / 7
13,783
725
29,862
17,498
7,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 2 / 11
12,367
651
12,684
21,166
23,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
17
5 / 2 / 10
12,527
659
9,687
14,491
15,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
16
16
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
Linsai66
Vamana
4
7
2
0.71
W
Danzaburou
Rackiezzz
Danzaburou
8
2
7
5.75
W
3
2
11
4.25
W
Fenrir
5
2
10
5
L
Ares
buyaru
Ares
1
6
3
0.42
L
Baron Samedi
worldend9
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
52,233
65,545
Taken
53,155
60,803
Mitigated
47,087
20,181
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Linsai66
Vamana
13,604
5,574
0
8,327
30,028
26,453
43
2,863
26,339
245
46,991
W
Danzaburou
Rackiezzz
Danzaburou
29,862
20,041
0
8,467
17,498
7,988
3,440
8,201
8,971
0
83,380
W
12,684
189
2,070
1,763
21,166
23,770
146
9,641
10,901
54,886
0
W
Fenrir
9,687
752
0
2,616
14,491
15,329
126
5,854
8,102
0
17,656
L
Ares
buyaru
Ares
10,934
397
0
3,900
22,297
27,589
0
5,025
16,306
28,385
0
L
Baron Samedi
worldend9
Baron Samedi
12,553
1,114
2,234
5,720
13,220
6,761
0
3,462
9,232
75,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,683
Gold Earned
38,677
215
Minions Killed
196
0
Camps Cleared
0
1,039,938
Distance Traveled
1,114,857
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,363
598
63
3
0
360,339
1
W
Danzaburou
13,783
725
91
5
0
340,303
3
W
Cthulhu
12,367
651
89
5
0
386,314
1
W
Fenrir
12,527
659
16
1
0
388,240
5
L
Ares
11,908
627
29
2
0
348,654
1
L
Baron Samedi
11,412
601
123
6
0
330,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role