Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
CooTheGod
Hera
Level 142
God Stats
4W - 3L
1,291 SR
Queue Stats
210W - 242L
1,352 Elo+
Party 1
Medusa
Medusa
Coy Fishes
Medusa
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,662 Elo+
Party 1
Ares
Ares
GamerPro9319
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,194 Elo+
Party 3
Zhong Kui
Zhong Kui
Mahan14
Zhong Kui
Level 24
God Stats
1W - 0L
1,482 SR
Queue Stats
10W - 27L
1,213 Elo+
Party 3
Team Averages
Level 77
1,455 SR
1,384 Elo+

VS

Team Averages
Level 97
1,530 SR
1,424 Elo+
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
LA_DESP11
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 96L
1,399 Elo+
Solo
Cabrakan
Cabrakan
P3RSEPH
Cabrakan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,365 Elo+
Party 2
Chaac
Chaac
SimonReily54
Chaac
Level 44
God Stats
2W - 1L
1,825 SR
Queue Stats
7W - 5L
1,482 Elo+
Solo
Xing Tian
Xing Tian
aliennware
Xing Tian
Level 128
God Stats
0W - 2L
1,327 SR
Queue Stats
92W - 105L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 1 / 20
12,316
821
16,143
9,209
7,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hera
20
8 / 6 / 19
12,536
836
25,725
10,973
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Coy Fishes
Medusa
17
9 / 9 / 15
11,801
787
24,662
15,896
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
6 / 4 / 20
11,839
789
10,431
13,562
17,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Mahan14
Zhong Kui
20
6 / 4 / 21
12,199
813
14,297
14,833
12,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 5 / 10
9,965
664
10,447
12,715
4,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
LA_DESP11
Medusa
17
1 / 9 / 14
9,729
649
9,310
18,639
7,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
P3RSEPH
Cabrakan
16
5 / 7 / 16
10,211
681
9,859
31,193
40,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 5 / 10
11,344
756
13,650
20,112
14,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
aliennware
Xing Tian
15
3 / 9 / 12
9,059
604
10,164
16,839
7,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
85
35
Kills
23
24
Deaths
35
95
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
20
16
L
Chiron
 
Chiron
5
5
10
2
W
Hera
8
6
19
2.92
W
Medusa
Coy Fishes
Medusa
9
9
15
1.83
W
6
4
20
4
L
Medusa
LA_DESP11
Medusa
1
9
14
0.89
W
Zhong Kui
Mahan14
Zhong Kui
6
4
21
4.13
L
Cabrakan
P3RSEPH
Cabrakan
5
7
16
1.86
L
9
5
10
2.8
L
Xing Tian
aliennware
Xing Tian
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,258
Damage
53,430
64,473
Taken
99,498
49,882
Mitigated
74,433
20,056
Healing
33,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,143
836
650
3,437
9,209
7,021
1,181
1,741
7,468
32,810
0
L
Chiron
 
Chiron
10,447
3,452
4,063
2,799
12,715
4,986
0
9,112
3,303
0
27,068
W
Hera
25,725
7,463
132
1,603
10,973
4,450
437
3,731
7,242
48,165
0
W
Medusa
Coy Fishes
Medusa
24,662
9,792
798
2,343
15,896
8,081
1,205
6,067
9,829
0
40,303
W
10,431
147
1,660
1,887
13,562
17,976
650
4,480
9,082
15,178
0
L
Medusa
LA_DESP11
Medusa
9,310
3,395
824
4,776
18,639
7,136
210
12,212
6,053
0
26,577
W
Zhong Kui
Mahan14
Zhong Kui
14,297
2,873
918
6,628
14,833
12,354
1,809
4,004
10,829
32,258
0
L
Cabrakan
P3RSEPH
Cabrakan
9,859
1,213
822
8,974
31,193
40,222
100
18,555
11,822
15,036
0
L
13,650
2,050
1,018
7,360
20,112
14,680
0
14,989
4,732
0
36,353
L
Xing Tian
aliennware
Xing Tian
10,164
835
1,991
847
16,839
7,409
0
10,890
5,626
15,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,691
Gold Earned
50,308
157
Minions Killed
128
0
Camps Cleared
0
1,392,735
Distance Traveled
1,195,180
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,316
821
33
2
0
329,968
0
L
Chiron
9,965
664
33
2
0
222,350
1
W
Hera
12,536
836
45
3
0
257,788
0
W
Medusa
11,801
787
31
2
0
230,759
0
W
Ares
11,839
789
8
1
0
290,103
3
L
Medusa
9,729
649
31
2
0
231,528
0
W
Zhong Kui
12,199
813
40
3
0
284,117
0
L
Cabrakan
10,211
681
11
1
0
214,066
0
L
Chaac
11,344
756
45
3
0
276,175
0
L
Xing Tian
9,059
604
8
1
0
251,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role