Player Matchup

Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Flixni
Ah Puch
Level 81
God Stats
0W - 3L
1,457 SR
Queue Stats
41W - 73L
1,354 Elo+
Party 2
Anhur
Anhur
Ikahpikah
Anhur
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 42L
1,333 Elo+
Party 2
Hachiman
Hachiman
Joshakathebus
Hachiman
Level 29
God Stats
1W - 6L
1,322 SR
Queue Stats
174W - 193L
1,323 Elo+
Solo
Bellona
Bellona
MusashiParthenos
Bellona
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 47L
1,386 Elo+
Solo
Team Averages
Level 73
1,456 SR
1,379 Elo+

VS

Team Averages
Level 93
1,474 SR
1,366 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Absolute10k
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,308 Elo+
Solo
Osiris
Osiris
BlackAngell20
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 371L
1,315 Elo+
Party 1
Freya
Freya
Darka97BossWeed
Freya
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,347 Elo+
Solo
Sol
Sol
LovelyBunny9152
Sol
Level 138
God Stats
16W - 16L
1,370 SR
Queue Stats
653W - 667L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 12 / 5
9,913
708
4,347
15,835
5,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Flixni
Ah Puch
19
9 / 3 / 5
11,503
822
31,722
11,236
5,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Ikahpikah
Anhur
15
0 / 12 / 6
8,608
615
6,295
16,941
6,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
Joshakathebus
Hachiman
16
2 / 4 / 5
9,152
654
7,743
11,247
4,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 12
9,906
708
11,170
29,272
24,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
9 / 4 / 18
12,328
881
19,528
13,260
6,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Absolute10k
Cthulhu
18
6 / 3 / 16
11,168
798
18,879
18,064
25,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 3 / 16
10,459
747
8,206
16,608
18,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 5 / 13
10,363
740
7,429
11,221
4,402
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 2 / 17
12,368
883
18,944
12,668
5,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
115
17
Kills
35
36
Deaths
17
33
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
12
5
0.46
W
Izanami
 
Izanami
9
4
18
4.5
W
Cthulhu
Absolute10k
Cthulhu
6
3
16
4.67
W
4
3
16
4
W
4
5
13
2.1
L
Ah Puch
Flixni
Ah Puch
9
3
5
3.83
L
Anhur
Ikahpikah
Anhur
0
12
6
0.25
L
Hachiman
Joshakathebus
Hachiman
2
4
5
1.13
W
12
2
17
10.25
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,277
Damage
72,986
84,531
Taken
71,821
46,019
Mitigated
60,085
25,262
Healing
21,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,347
3,433
188
1,131
15,835
5,840
0
8,670
7,165
0
11,379
W
Izanami
 
Izanami
19,528
13,288
1,701
2,203
13,260
6,779
2,780
6,739
6,521
0
44,416
W
Cthulhu
Absolute10k
Cthulhu
18,879
888
2,165
2,873
18,064
25,578
75
7,650
10,414
33,765
0
W
8,206
2,578
464
2,471
16,608
18,111
183
6,904
9,704
0
16,259
W
7,429
2,913
1,077
2,517
11,221
4,402
1,087
3,575
7,646
16,203
0
L
Ah Puch
Flixni
Ah Puch
31,722
1,326
1,003
3,807
11,236
5,093
251
6,442
4,794
55,220
0
L
Anhur
Ikahpikah
Anhur
6,295
3,282
383
1,650
16,941
6,240
427
10,140
6,801
0
14,710
L
Hachiman
Joshakathebus
Hachiman
7,743
2,860
1,189
1,494
11,247
4,694
556
6,181
5,066
0
22,094
W
18,944
5,772
902
5,339
12,668
5,215
2,221
6,854
5,814
30,843
0
L
11,170
1,749
2,274
12,143
29,272
24,152
401
13,819
15,453
0
19,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,082
Gold Earned
56,686
120
Minions Killed
157
0
Camps Cleared
0
1,137,297
Distance Traveled
1,263,903
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,913
708
10
1
0
183,178
0
W
Izanami
12,328
881
60
4
0
247,015
0
W
Cthulhu
11,168
798
29
2
0
290,506
0
W
Osiris
10,459
747
18
1
0
239,679
0
W
Freya
10,363
740
20
1
0
215,640
0
L
Ah Puch
11,503
822
55
4
0
248,077
2
L
Anhur
8,608
615
19
1
0
197,139
1
L
Hachiman
9,152
654
27
2
0
233,165
0
W
Sol
12,368
883
30
2
0
271,063
0
L
Bellona
9,906
708
9
1
0
275,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role