Player Matchup

Chaac
Chaac
Elesta
Chaac
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 71L
1,730 Elo+
Party 2
Ra
Ra
GuapLordx420
Ra
Level 6
God Stats
8W - 4L
1,580 SR
Queue Stats
83W - 40L
1,716 Elo+
Party 2
Fenrir
Fenrir
MattInTheHat5216
Fenrir
Level 29
God Stats
5W - 6L
1,518 SR
Queue Stats
297W - 264L
1,732 Elo+
Solo
Ullr
Ullr
Rennjii
Ullr
Level 145
God Stats
65W - 61L
1,583 SR
Queue Stats
490W - 386L
1,631 Elo+
Party 2
Yemoja
Yemoja
chandanjeet59
Yemoja
Level 16
God Stats
4W - 2L
1,219 SR
Queue Stats
11W - 4L
1,716 Elo+
Party 2
Team Averages
Level 61
1,480 SR
1,705 Elo+

VS

Team Averages
Level 30
1,525 SR
1,715 Elo+
Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Didacted
Ao Kuang
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
106W - 48L
1,883 Elo+
Solo
Kuzenbo
Kuzenbo
KenpachiZarakiUw
Kuzenbo
Level 12
God Stats
1W - 1L
1,779 SR
Queue Stats
125W - 123L
1,756 Elo+
Party 1
Hun Batz
Hun Batz
ReportMeBaby
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,818 Elo+
Solo
Kukulkan
Kukulkan
SoadTMD
Kukulkan
Level 17
God Stats
0W - 1L
1,344 SR
Queue Stats
29W - 19L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elesta
Chaac
13
3 / 1 / 0
7,399
617
4,068
7,480
4,111
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 2 / 3
6,419
535
4,069
4,575
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 2 / 0
6,748
562
2,854
8,596
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Rennjii
Ullr
12
4 / 2 / 3
7,567
631
6,433
7,388
2,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 1 / 4
6,332
528
4,337
6,156
2,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 3 / 2
6,224
519
1,938
7,721
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Didacted
Ao Kuang
12
3 / 3 / 0
7,387
616
8,323
8,311
2,696
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 0 / 0
6,348
529
2,766
5,724
3,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
ReportMeBaby
Hun Batz
12
0 / 4 / 3
6,734
561
4,411
7,499
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SoadTMD
Kukulkan
11
2 / 4 / 0
6,667
556
2,708
4,669
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
8
8
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
2
0.67
L
Ao Kuang
Didacted
Ao Kuang
3
3
0
1
W
Chaac
Elesta
Chaac
3
1
0
3
W
2
2
3
1.75
L
2
0
0
2
W
3
2
0
1.5
W
Ullr
Rennjii
Ullr
4
2
3
2.75
L
Hun Batz
ReportMeBaby
Hun Batz
0
4
3
0.38
L
Kukulkan
SoadTMD
Kukulkan
2
4
0
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
20,146
34,195
Taken
33,924
14,088
Mitigated
12,115
10,665
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,938
726
0
2,632
7,721
2,321
1,278
3,631
4,079
0
35,538
L
Ao Kuang
Didacted
Ao Kuang
8,323
2,227
0
2,397
8,311
2,696
0
0
8,311
33,435
0
W
Chaac
Elesta
Chaac
4,068
987
0
2,103
7,480
4,111
0
5,630
1,850
0
39,377
W
4,069
790
903
1,316
4,575
1,297
0
1,160
3,415
41,525
0
L
2,766
1,100
0
989
5,724
3,089
0
3,027
2,611
14,669
0
W
2,854
1,153
0
4,480
8,596
3,244
0
2,621
5,975
0
34,057
W
Ullr
Rennjii
Ullr
6,433
2,107
0
377
7,388
2,677
77
2,551
4,837
0
48,579
L
Hun Batz
ReportMeBaby
Hun Batz
4,411
1,373
0
390
7,499
2,363
0
436
7,063
0
52,383
L
Kukulkan
SoadTMD
Kukulkan
2,708
211
0
50
4,669
1,646
0
1,215
3,454
34,901
0
W
4,337
1,276
545
941
6,156
2,759
75
1,835
4,321
9,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,465
Gold Earned
33,360
340
Minions Killed
334
0
Camps Cleared
0
1,240,814
Distance Traveled
1,155,539
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,224
519
88
7
0
219,638
2
L
Ao Kuang
7,387
616
58
5
0
217,054
0
W
Chaac
7,399
617
80
7
0
261,055
3
W
Ra
6,419
535
76
6
0
247,784
1
L
Kuzenbo
6,348
529
17
1
0
238,722
1
W
Fenrir
6,748
562
86
7
0
262,497
0
W
Ullr
7,567
631
92
8
0
243,341
5
L
Hun Batz
6,734
561
91
8
0
246,367
6
L
Kukulkan
6,667
556
80
7
0
233,758
8
W
Yemoja
6,332
528
6
1
0
226,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role