Player Matchup

Neith
Neith
Atomicnitram
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
CrimsonNobu
Pele
Level 16
God Stats
5W - 6L
1,663 SR
Queue Stats
26W - 28L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
Czybyk
Gilgamesh
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 101L
1,286 Elo+
Solo
Medusa
Medusa
KinikilyKoala
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
starkiller1776
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,533 SR
1,439 Elo+

VS

Team Averages
Level 15
1,527 SR
1,136 Elo+
Morgan Le Fay
Morgan Le Fay
CelestialTyrant
Morgan Le Fay
Level 6
God Stats
5W - 2L
1,803 SR
Queue Stats
7W - 15L
1,362 Elo+
Solo
Nu Wa
Nu Wa
DimaCraft
Nu Wa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,020 Elo+
Party 1
Cupid
Cupid
Error546
Cupid
Level 18
God Stats
1W - 2L
1,333 SR
Queue Stats
1W - 8L
1,001 Elo+
Party 1
Ymir
Ymir
Hobbit619
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,001 Elo+
Party 1
Danzaburou
Danzaburou
Hobomanchi
Danzaburou
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 32L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
7,052
336
2,418
8,760
2,320
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 11 / 4
9,867
470
12,229
19,041
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Czybyk
Gilgamesh
14
2 / 4 / 5
10,276
489
8,013
17,688
10,875
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 11 / 5
8,412
401
5,260
15,349
5,395
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
8 / 6 / 1
10,681
509
13,209
15,343
7,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CelestialTyrant
Morgan Le Fay
16
7 / 3 / 6
11,367
541
11,270
11,967
4,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
DimaCraft
Nu Wa
14
4 / 4 / 5
9,254
441
8,508
8,593
2,706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Error546
Cupid
15
3 / 3 / 9
10,220
487
5,649
11,377
3,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
15
5 / 7 / 8
10,113
482
11,901
13,815
12,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Hobomanchi
Danzaburou
20
20 / 1 / 0
15,195
724
19,397
17,965
8,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
17
Kills
39
39
Deaths
18
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Morgan Le Fay
CelestialTyrant
Morgan Le Fay
7
3
6
3.33
L
6
11
4
0.73
L
Gilgamesh
Czybyk
Gilgamesh
2
4
5
1.13
W
Nu Wa
DimaCraft
Nu Wa
4
4
5
1.63
W
Cupid
Error546
Cupid
3
3
9
2.5
W
Ymir
5
7
8
1.29
W
Danzaburou
Hobomanchi
Danzaburou
20
1
0
20
L
1
11
5
0.32
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,129
Damage
56,725
76,181
Taken
63,717
32,419
Mitigated
32,738
14,757
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,418
1,862
0
285
8,760
2,320
832
3,927
4,833
0
20,167
W
Morgan Le Fay
CelestialTyrant
Morgan Le Fay
11,270
2,523
0
2,539
11,967
4,864
1,662
4,595
7,372
53,582
0
L
12,229
1,738
0
3,594
19,041
5,880
0
5,059
13,982
0
58,916
L
Gilgamesh
Czybyk
Gilgamesh
8,013
1,574
0
3,830
17,688
10,875
320
8,632
9,056
8,245
42,076
W
Nu Wa
DimaCraft
Nu Wa
8,508
5,469
0
0
8,593
2,706
1,110
3,469
5,124
23,876
0
W
Cupid
Error546
Cupid
5,649
3,759
616
2,433
11,377
3,812
2,091
1,885
9,492
0
46,720
W
Ymir
11,901
2,102
0
250
13,815
12,605
324
2,794
11,021
31,928
0
W
Danzaburou
Hobomanchi
Danzaburou
19,397
9,795
0
11,288
17,965
8,751
10,193
1,268
16,697
0
112,175
L
5,260
2,293
0
397
15,349
5,395
392
5,270
10,079
0
17,993
L
13,209
6,548
0
6,651
15,343
7,949
1,748
8,791
6,552
52,807
4,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
56,149
367
Minions Killed
402
0
Camps Cleared
0
1,448,407
Distance Traveled
1,491,436
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,052
336
44
2
0
199,670
0
W
Morgan Le Fay
11,367
541
70
3
0
260,827
4
L
Pele
9,867
470
90
4
0
324,825
0
L
Gilgamesh
10,276
489
104
5
0
354,436
1
W
Nu Wa
9,254
441
21
1
0
253,115
2
W
Cupid
10,220
487
86
4
0
347,167
0
W
Ymir
10,113
482
39
2
0
300,403
2
W
Danzaburou
15,195
724
186
9
0
329,924
0
L
Medusa
8,412
401
25
1
0
279,958
0
L
Olorun
10,681
509
104
5
0
289,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role