Player Matchup

Izanami
Izanami
ResistAuthority
Izanami
Level 25
God Stats
37W - 20L
1,589 SR
Queue Stats
85W - 85L
1,387 Elo+
Party 1
Fenrir
Fenrir
Samael_042
Fenrir
Level 19
God Stats
2W - 6L
1,500 SR
Queue Stats
57W - 57L
1,405 Elo+
Party 1
Kuzenbo
Kuzenbo
WalnutWalk29595
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
XForce22201
Artemis
Level 25
God Stats
2W - 1L
1,688 SR
Queue Stats
3W - 3L
1,738 Elo+
Solo
Janus
Janus
XxSpinelxX
Janus
Level 24
God Stats
7W - 5L
1,429 SR
Queue Stats
99W - 97L
1,500 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,506 Elo+

VS

Team Averages
Level 13
1,399 SR
1,460 Elo+
Cupid
Cupid
HavokSlayton
Cupid
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 8L
1,608 Elo+
Solo
Sylvanus
Sylvanus
Reach2852
Sylvanus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,499 Elo+
Solo
Ra
Ra
Zero2896
Ra
Level 5
God Stats
0W - 3L
1,136 SR
Queue Stats
4W - 8L
1,333 Elo+
Solo
Fenrir
Fenrir
bsalt91
Fenrir
Level 29
God Stats
35W - 32L
1,539 SR
Queue Stats
112W - 114L
1,443 Elo+
Solo
Hel
Hel
deelightning1
Hel
Level 25
God Stats
4W - 8L
1,320 SR
Queue Stats
24W - 32L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 5 / 6
10,100
631
12,871
12,195
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Samael_042
Fenrir
14
4 / 3 / 6
8,606
538
5,517
12,434
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

3
0 / 1 / 0
5,163
323
0
800
339
Artemis
XForce22201
Artemis
12
4 / 2 / 7
8,208
513
5,455
6,606
2,604
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
14
2 / 6 / 5
8,719
545
6,406
8,559
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 10 / 3
7,479
467
6,732
11,810
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Reach2852
Sylvanus
9
2 / 5 / 3
6,853
428
3,509
11,360
3,779
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

2
0 / 1 / 0
4,845
303
0
577
75
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
bsalt91
Fenrir
16
8 / 4 / 3
9,600
600
8,328
17,159
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
7,196
450
3,382
7,593
2,957
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
22
Kills
14
17
Deaths
23
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
L
Sylvanus
Reach2852
Sylvanus
2
5
3
0.7
W
12
5
6
3
W
Fenrir
Samael_042
Fenrir
4
3
6
2.33
W
0
1
0
0
W
Artemis
XForce22201
Artemis
4
2
7
3.75
W
Janus
2
6
5
0.75
L
0
1
0
0
L
Fenrir
bsalt91
Fenrir
8
4
3
2.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
21,951
40,594
Taken
48,499
14,154
Mitigated
15,062
13,932
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,732
5,277
148
456
11,810
2,265
0
1,894
9,916
0
20,503
L
Sylvanus
Reach2852
Sylvanus
3,509
1,845
523
2,437
11,360
3,779
210
992
10,368
14,906
0
W
12,871
9,096
457
4,404
12,195
4,164
3,439
1,823
10,372
0
55,131
W
Fenrir
Samael_042
Fenrir
5,517
2,516
0
6,292
12,434
4,369
1,067
1,871
10,563
0
33,323
W
0
0
0
0
800
339
0
0
800
812
0
W
Artemis
XForce22201
Artemis
5,455
2,297
0
2,256
6,606
2,604
1,424
2,013
4,593
0
33,165
W
Janus
6,406
290
159
364
8,559
2,678
1,139
1,184
7,375
46,323
0
L
0
0
0
0
577
75
12
0
577
739
0
L
Fenrir
bsalt91
Fenrir
8,328
4,577
0
5,055
17,159
5,986
123
3,054
14,105
0
73,616
L
3,382
485
428
2,335
7,593
2,957
512
636
6,957
27,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
35,973
314
Minions Killed
211
0
Camps Cleared
0
1,093,674
Distance Traveled
1,033,354
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,479
467
37
2
0
237,111
2
L
Sylvanus
6,853
428
21
1
0
166,482
1
W
Izanami
10,100
631
93
6
0
250,955
2
W
Fenrir
8,606
538
69
4
0
295,853
1
W
Kuzenbo
5,163
323
3
0
0
34,703
0
W
Artemis
8,208
513
47
3
0
237,756
2
W
Janus
8,719
545
102
6
0
274,407
0
L
Ra
4,845
303
1
0
0
38,011
0
L
Fenrir
9,600
600
100
6
0
318,237
5
L
Hel
7,196
450
52
3
0
273,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role