Player Matchup

Cernunnos
Cernunnos
BoLDxHavoc
Cernunnos
Level 25
God Stats
3W - 6L
1,414 SR
Queue Stats
83W - 84L
1,513 Elo+
Solo
Tiamat
Tiamat
Omega1618
Tiamat
Level 17
God Stats
2W - 4L
1,171 SR
Queue Stats
80W - 66L
1,503 Elo+
Solo
Camazotz
Camazotz
SillyBearAyonTTV
Camazotz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,529 Elo+
Solo
Ymir
Ymir
adri298
Ymir
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 51L
1,464 Elo+
Solo
Bellona
Bellona
kaneki4k
Bellona
Level 16
God Stats
7W - 7L
1,234 SR
Queue Stats
29W - 39L
1,478 Elo+
Solo
Team Averages
Level 18
1,364 SR
1,497 Elo+

VS

Team Averages
Level 26
1,550 SR
1,490 Elo+
Kali
Kali
LongGuy693767
Kali
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 88L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
Mr No Skills979
Cthulhu
Level 29
God Stats
20W - 15L
1,537 SR
Queue Stats
62W - 54L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OhHeyAlex
Morgan Le Fay
Level 25
God Stats
15W - 8L
1,653 SR
Queue Stats
122W - 118L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
SenjiUchiha
Danzaburou
Level 29
God Stats
3W - 3L
1,562 SR
Queue Stats
91W - 96L
1,509 Elo+
Party 1
Vamana
Vamana
turtleman277
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BoLDxHavoc
Cernunnos
12
0 / 3 / 4
7,122
445
8,498
10,775
3,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Omega1618
Tiamat
12
0 / 5 / 3
7,695
481
5,224
10,993
4,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
5 / 6 / 2
7,327
458
8,071
13,423
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
adri298
Ymir
9
0 / 2 / 6
7,196
450
1,779
10,008
6,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
kaneki4k
Bellona
13
3 / 1 / 0
8,117
507
7,046
7,918
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 0
11,261
704
9,275
13,713
7,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,922
433
4,799
16,910
7,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
OhHeyAlex
Morgan Le Fay
14
3 / 1 / 6
8,943
559
10,411
7,612
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SenjiUchiha
Danzaburou
11
1 / 3 / 1
7,280
455
2,813
9,416
3,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
12
0 / 0 / 4
7,558
472
4,365
10,339
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
8
Kills
16
17
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BoLDxHavoc
Cernunnos
0
3
4
0.67
W
12
0
0
12
W
0
4
1
0.13
W
Morgan Le Fay
OhHeyAlex
Morgan Le Fay
3
1
6
6
L
Tiamat
Omega1618
Tiamat
0
5
3
0.3
W
Danzaburou
SenjiUchiha
Danzaburou
1
3
1
0.5
L
5
6
2
1
L
Ymir
adri298
Ymir
0
2
6
1.5
L
Bellona
kaneki4k
Bellona
3
1
0
3
W
Vamana
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,618
Damage
31,663
53,117
Taken
57,990
25,877
Mitigated
25,869
12,794
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BoLDxHavoc
Cernunnos
8,498
3,810
0
4,156
10,775
3,507
56
4,338
6,345
0
49,022
W
9,275
5,486
0
5,006
13,713
7,281
0
1,532
11,983
0
97,478
W
4,799
131
126
5,053
16,910
7,134
83
1,699
15,143
30,679
0
W
Morgan Le Fay
OhHeyAlex
Morgan Le Fay
10,411
1,704
0
1,395
7,612
2,669
1,082
2,554
4,657
53,563
0
L
Tiamat
Omega1618
Tiamat
5,224
332
0
2,744
10,993
4,206
11
6,724
4,269
39,068
0
W
Danzaburou
SenjiUchiha
Danzaburou
2,813
1,299
257
2,182
9,416
3,225
536
1,346
7,964
0
30,337
L
8,071
3,091
0
4,178
13,423
4,901
0
4,087
8,941
0
26,763
L
Ymir
adri298
Ymir
1,779
63
0
0
10,008
6,995
0
3,259
6,667
20,208
0
L
Bellona
kaneki4k
Bellona
7,046
1,483
0
1,716
7,918
6,268
546
1,985
5,355
0
42,694
W
Vamana
4,365
1,008
0
4,102
10,339
5,560
776
1,839
7,975
0
29,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
41,964
330
Minions Killed
399
0
Camps Cleared
0
1,415,909
Distance Traveled
1,524,280
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,122
445
70
4
0
273,455
1
W
Kali
11,261
704
152
10
0
348,167
4
W
Cthulhu
6,922
433
44
3
0
293,702
0
W
Morgan Le Fay
8,943
559
95
6
0
303,237
3
L
Tiamat
7,695
481
96
6
0
280,119
4
W
Danzaburou
7,280
455
56
4
0
262,847
0
L
Camazotz
7,327
458
44
3
0
313,037
2
L
Ymir
7,196
450
36
2
0
271,533
1
L
Bellona
8,117
507
84
5
0
277,765
0
W
Vamana
7,558
472
52
3
0
316,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role