Player Matchup

Cernunnos
Cernunnos
Brutha_Jah
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,362 Elo+
Solo
Nemesis
Nemesis
ChibiGat
Nemesis
Level 12
God Stats
35W - 16L
1,642 SR
Queue Stats
35W - 20L
1,377 Elo+
Solo
Ymir
Ymir
Jonmatys
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
OiJosuke_
Osiris
Level 22
God Stats
1W - 2L
1,190 SR
Queue Stats
101W - 106L
1,356 Elo+
Solo
Ra
Ra
jib_dogstew
Ra
Level 6
God Stats
4W - 6L
1,388 SR
Queue Stats
6W - 12L
1,282 Elo+
Solo
Team Averages
Level 14
1,444 SR
1,375 Elo+

VS

Team Averages
Level 17
1,481 SR
1,326 Elo+
Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ReXFoXx
Merlin
Level 28
God Stats
21W - 10L
1,448 SR
Queue Stats
162W - 155L
1,408 Elo+
Solo
Kukulkan
Kukulkan
RedRoses20
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,050 Elo+
Solo
Cerberus
Cerberus
bobthemilkman20
Cerberus
Level 7
God Stats
19W - 19L
1,557 SR
Queue Stats
19W - 25L
1,336 Elo+
Party 1
Fenrir
Fenrir
jedi_mac25
Fenrir
Level 7
God Stats
24W - 25L
1,402 SR
Queue Stats
24W - 25L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brutha_Jah
Cernunnos
16
0 / 9 / 4
10,122
844
6,541
14,687
3,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
ChibiGat
Nemesis
19
19 / 5 / 1
16,060
1,338
26,947
22,023
7,620
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
15
0 / 1 / 0
9,065
755
745
2,840
1,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
OiJosuke_
Osiris
20
0 / 12 / 13
12,103
1,009
15,205
29,756
22,544
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 10 / 8
11,411
951
4,680
17,884
4,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
2 / 2 / 19
12,462
1,039
12,176
7,618
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ReXFoXx
Merlin
20
9 / 1 / 17
13,183
1,099
22,690
7,626
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
RedRoses20
Kukulkan
20
17 / 2 / 10
14,371
1,198
19,827
6,720
2,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
19
6 / 7 / 14
11,398
950
11,144
18,980
11,537
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
jedi_mac25
Fenrir
19
3 / 9 / 21
12,083
1,007
12,092
18,607
16,415
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
21
Kills
37
37
Deaths
21
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
19
5.75
L
Cernunnos
Brutha_Jah
Cernunnos
0
9
4
0.22
L
Nemesis
ChibiGat
Nemesis
19
5
1
3.9
L
Ymir
0
1
0
0
L
Osiris
OiJosuke_
Osiris
0
12
13
0.54
W
Merlin
ReXFoXx
Merlin
9
1
17
17.5
W
Kukulkan
RedRoses20
Kukulkan
17
2
10
11
W
Cerberus
6
7
14
1.86
W
Fenrir
jedi_mac25
Fenrir
3
9
21
1.5
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,118
Damage
77,929
87,190
Taken
59,551
39,724
Mitigated
35,863
7,440
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,176
6,286
0
0
7,618
2,289
0
1,748
5,870
130
32,037
L
Cernunnos
Brutha_Jah
Cernunnos
6,541
3,388
0
1,769
14,687
3,590
0
9,865
4,822
0
22,990
L
Nemesis
ChibiGat
Nemesis
26,947
15,237
0
3,350
22,023
7,620
0
12,832
9,191
0
47,453
L
Ymir
745
204
0
0
2,840
1,441
0
1,845
995
2,097
0
L
Osiris
OiJosuke_
Osiris
15,205
6,680
0
1,803
29,756
22,544
0
17,339
12,381
0
27,963
W
Merlin
ReXFoXx
Merlin
22,690
3,263
0
1,613
7,626
3,074
0
101
7,525
53,448
0
W
Kukulkan
RedRoses20
Kukulkan
19,827
3,348
0
520
6,720
2,548
0
1,012
5,708
34,878
0
W
Cerberus
11,144
1,734
0
1,759
18,980
11,537
0
936
18,044
21,407
0
W
Fenrir
jedi_mac25
Fenrir
12,092
5,454
0
2,713
18,607
16,415
0
1,628
16,851
0
20,316
L
4,680
1,878
41
477
17,884
4,529
0
11,910
5,974
26,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,761
Gold Earned
63,497
154
Minions Killed
211
2
Camps Cleared
1
748,069
Distance Traveled
975,637
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,462
1,039
42
4
0
219,457
1
L
Cernunnos
10,122
844
32
3
2
113,530
0
L
Nemesis
16,060
1,338
52
4
0
226,726
4
L
Ymir
9,065
755
3
0
0
50,035
1
L
Osiris
12,103
1,009
26
2
0
179,823
0
W
Merlin
13,183
1,099
66
6
0
216,930
0
W
Kukulkan
14,371
1,198
53
4
0
187,054
0
W
Cerberus
11,398
950
33
3
0
172,963
1
W
Fenrir
12,083
1,007
17
1
1
179,233
0
L
Ra
11,411
951
41
3
0
177,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role