Player Matchup

Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Swifftyz
Sol
Level 26
God Stats
6W - 6L
1,523 SR
Queue Stats
64W - 88L
1,384 Elo+
Solo
Anubis
Anubis
Warlock401
Anubis
Level 17
God Stats
8W - 2L
1,468 SR
Queue Stats
18W - 12L
1,277 Elo+
Solo
Neith
Neith
kalamarinho
Neith
Level 25
God Stats
4W - 2L
1,497 SR
Queue Stats
157W - 179L
1,374 Elo+
Solo
Ares
Ares
moustakalis
Ares
Level 28
God Stats
7W - 7L
1,541 SR
Queue Stats
59W - 80L
1,332 Elo+
Party 1
Team Averages
Level 25
1,506 SR
1,373 Elo+

VS

Team Averages
Level 17
1,458 SR
1,349 Elo+
Bacchus
Bacchus
BraindeadKaras
Bacchus
Level 29
God Stats
1W - 1L
1,648 SR
Queue Stats
41W - 50L
1,357 Elo+
Party 3
Danzaburou
Danzaburou
BronsonMoscow
Danzaburou
Level 27
God Stats
0W - 4L
1,143 SR
Queue Stats
32W - 43L
1,324 Elo+
Party 3
Bellona
Bellona
Juanragor
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
conquest999
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,348 Elo+
Solo
Cthulhu
Cthulhu
thegamer12003
Cthulhu
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
3 / 0 / 5
6,628
603
2,437
7,247
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
9 / 0 / 2
8,052
732
9,982
6,012
2,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Warlock401
Anubis
11
4 / 0 / 4
6,583
598
4,621
3,374
1,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 5 / 2
5,764
524
3,848
6,042
1,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
4 / 3 / 4
6,459
587
3,964
8,202
3,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 2 / 3
5,448
495
2,127
7,383
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
BronsonMoscow
Danzaburou
9
4 / 4 / 4
5,700
518
7,441
7,060
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Juanragor
Bellona
8
0 / 7 / 0
4,662
424
1,454
6,871
2,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
conquest999
Hun Batz
9
0 / 4 / 2
5,328
484
3,047
8,410
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
7
0 / 5 / 0
4,423
402
2,818
7,514
3,203
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
8
8
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
0
5
5.5
L
4
2
3
2.75
L
Danzaburou
BronsonMoscow
Danzaburou
4
4
4
1.5
L
Bellona
Juanragor
Bellona
0
7
0
0
W
9
0
2
10
W
Anubis
Warlock401
Anubis
4
0
4
6
L
Hun Batz
conquest999
Hun Batz
0
4
2
0.25
W
2
5
2
0.6
W
4
3
4
2
L
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
16,887
30,877
Taken
37,238
12,583
Mitigated
17,912
11,410
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,437
776
0
3,565
7,247
3,065
20
556
6,691
0
33,277
L
2,127
394
0
1,043
7,383
7,094
0
3,264
4,119
5,589
0
L
Danzaburou
BronsonMoscow
Danzaburou
7,441
3,613
203
1,479
7,060
2,439
547
1,803
5,257
0
28,275
L
Bellona
Juanragor
Bellona
1,454
255
0
25
6,871
2,954
248
4,343
2,528
0
13,361
W
9,982
4,186
0
4,246
6,012
2,517
2,288
2,159
3,853
49,572
0
W
Anubis
Warlock401
Anubis
4,621
958
0
1,840
3,374
1,562
1,662
0
3,374
26,698
0
L
Hun Batz
conquest999
Hun Batz
3,047
628
0
1,996
8,410
2,222
109
3,288
5,122
0
26,957
W
3,848
1,779
0
449
6,042
1,760
539
900
5,142
0
22,132
W
3,964
448
0
1,310
8,202
3,679
0
1,330
6,872
8,693
0
L
Cthulhu
2,818
664
0
470
7,514
3,203
0
6,093
1,421
13,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
25,561
250
Minions Killed
157
0
Camps Cleared
0
1,031,618
Distance Traveled
979,188
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,628
603
64
6
0
233,736
0
L
Bacchus
5,448
495
7
1
0
214,213
4
L
Danzaburou
5,700
518
37
3
0
178,388
3
L
Bellona
4,662
424
32
3
0
182,082
0
W
Sol
8,052
732
85
8
0
187,720
0
W
Anubis
6,583
598
52
5
0
193,441
1
L
Hun Batz
5,328
484
56
5
0
218,529
0
W
Neith
5,764
524
41
4
0
187,548
0
W
Ares
6,459
587
8
1
0
229,173
2
L
Cthulhu
4,423
402
25
2
0
185,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role