Player Matchup

Loki
Loki
Dark34g13
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 152L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
GrizzL_23
Gilgamesh
Level 89
God Stats
39W - 20L
1,611 SR
Queue Stats
295W - 280L
1,489 Elo+
Party 3
Anubis
Anubis
ItsCarryCsGo
Anubis
Level 65
God Stats
35W - 28L
1,644 SR
Queue Stats
194W - 198L
1,509 Elo+
Party 2
Izanami
Izanami
bustersabeast
Izanami
Level 45
God Stats
5W - 4L
1,595 SR
Queue Stats
152W - 142L
1,455 Elo+
Party 3
Vulcan
Vulcan
fabiiian
Vulcan
Level 126
God Stats
0W - 1L
1,603 SR
Queue Stats
155W - 152L
1,491 Elo+
Party 2
Team Averages
Level 87
1,591 SR
1,493 Elo+

VS

Team Averages
Level 91
1,562 SR
1,463 Elo+
Athena
Athena
Jeffmanjones
Athena
Level 86
God Stats
6W - 0L
1,893 SR
Queue Stats
212W - 196L
1,457 Elo+
Solo
Rama
Rama
Manbunznbeards
Rama
Level 68
God Stats
2W - 1L
1,398 SR
Queue Stats
102W - 103L
1,489 Elo+
Solo
Sobek
Sobek
NearlyFlacid
Sobek
Level 107
God Stats
17W - 16L
1,653 SR
Queue Stats
377W - 402L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Neidoscj
Morgan Le Fay
Level 104
God Stats
6W - 3L
1,278 SR
Queue Stats
83W - 85L
1,454 Elo+
Solo
Arachne
Arachne
SexyBullDozer
Arachne
Level 88
God Stats
82W - 55L
1,587 SR
Queue Stats
518W - 511L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 5 / 3
8,316
438
7,061
12,835
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
GrizzL_23
Gilgamesh
12
1 / 6 / 5
8,820
464
8,152
19,653
18,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
17
0 / 0 / 0
9,896
521
6,272
7,042
3,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
18
5 / 4 / 2
11,738
618
15,560
14,650
5,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
fabiiian
Vulcan
15
1 / 4 / 1
9,243
486
16,260
11,489
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 1 / 8
9,790
515
6,546
19,159
16,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 6 / 2
9,982
525
12,792
14,474
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 0 / 0
9,619
506
4,864
11,231
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Neidoscj
Morgan Le Fay
16
5 / 2 / 5
9,864
519
12,631
14,615
6,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
18
10 / 0 / 4
11,376
599
9,805
16,350
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
19
19
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
3
0.5
L
Gilgamesh
GrizzL_23
Gilgamesh
1
6
5
0.58
L
Anubis
0
0
0
0
W
Athena
1
1
8
5
W
3
6
2
0.67
W
0
0
0
0
W
Morgan Le Fay
Neidoscj
Morgan Le Fay
5
2
5
3.75
W
Arachne
10
0
4
12
L
Izanami
5
4
2
1.5
L
Vulcan
fabiiian
Vulcan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,305
Damage
46,638
65,669
Taken
75,829
34,746
Mitigated
44,510
17,848
Healing
29,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,061
1,795
0
1,074
12,835
4,254
0
4,473
8,362
0
58,702
L
Gilgamesh
GrizzL_23
Gilgamesh
8,152
2,054
464
4,840
19,653
18,008
0
7,008
12,645
0
33,075
L
Anubis
6,272
220
0
4,409
7,042
3,255
322
3,773
2,612
69,345
0
W
Athena
6,546
1,882
119
1,300
19,159
16,411
197
5,481
13,438
35,696
0
W
12,792
10,042
0
4,950
14,474
4,968
730
265
14,209
0
69,409
W
4,864
317
0
5,824
11,231
9,282
539
6,319
4,862
53,928
0
W
Morgan Le Fay
Neidoscj
Morgan Le Fay
12,631
1,162
0
7,965
14,615
6,589
614
5,394
9,017
73,560
0
W
Arachne
9,805
6,101
0
9,559
16,350
7,260
73
4,435
11,771
0
84,623
L
Izanami
15,560
10,701
0
4,163
14,650
5,287
140
2,086
12,564
0
97,285
L
Vulcan
fabiiian
Vulcan
16,260
7,935
0
2,898
11,489
3,942
0
6,113
5,325
74,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
50,631
619
Minions Killed
551
0
Camps Cleared
0
1,728,381
Distance Traveled
1,831,450
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,316
438
91
5
0
387,546
4
L
Gilgamesh
8,820
464
37
2
0
361,087
9
L
Anubis
9,896
521
172
9
0
330,314
1
W
Athena
9,790
515
46
2
0
410,021
3
W
Rama
9,982
525
118
6
0
314,907
6
W
Sobek
9,619
506
129
7
0
319,391
8
W
Morgan Le Fay
9,864
519
125
7
0
362,118
3
W
Arachne
11,376
599
133
7
0
425,013
3
L
Izanami
11,738
618
182
10
0
308,285
5
L
Vulcan
9,243
486
137
7
0
341,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role