Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CarlitoMann
Ymir
Level 109
God Stats
2W - 2L
1,512 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 1
Skadi
Skadi
CarolinaUSC24-7
Skadi
Level 103
God Stats
4W - 2L
1,684 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
Ih8beenrs3715
Gilgamesh
Level 23
God Stats
5W - 2L
1,887 SR
Queue Stats
143W - 108L
1,627 Elo+
Party 2
Sol
Sol
Sodenizer
Sol
Level 129
God Stats
20W - 11L
1,676 SR
Queue Stats
198W - 122L
1,688 Elo+
Party 2
Team Averages
Level 86
1,652 SR
1,544 Elo+

VS

Team Averages
Level 90
1,478 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
I_Changed2
Kumbhakarna
Level 112
God Stats
0W - 2L
1,322 SR
Queue Stats
98W - 128L
1,449 Elo+
Party 3
Neith
Neith
PlayoffKyleLowry
Neith
Level 89
God Stats
0W - 3L
1,208 SR
Queue Stats
94W - 90L
1,480 Elo+
Party 3
Chang'e
Chang'e
TheSuave--
Chang'e
Level 86
God Stats
4W - 1L
1,971 SR
Queue Stats
80W - 75L
1,479 Elo+
Party 3
Amaterasu
Amaterasu
mugiwaranodas
Amaterasu
Level 120
God Stats
2W - 1L
1,478 SR
Queue Stats
58W - 85L
1,420 Elo+
Party 3
Tsukuyomi
Tsukuyomi
reaper333
Tsukuyomi
Level 41
God Stats
5W - 9L
1,411 SR
Queue Stats
165W - 161L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 0 / 1
6,479
648
3,709
5,246
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 1 / 3
5,671
567
2,357
5,770
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 2 / 0
5,526
553
4,230
4,563
942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Ih8beenrs3715
Gilgamesh
12
2 / 1 / 0
7,545
755
4,877
7,183
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 2 / 2
6,847
685
7,375
8,335
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I_Changed2
Kumbhakarna
8
0 / 1 / 4
5,337
534
1,654
7,740
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 2 / 0
5,475
548
5,057
5,349
1,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
TheSuave--
Chang'e
10
1 / 3 / 1
5,566
557
4,779
9,113
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
mugiwaranodas
Amaterasu
10
1 / 3 / 0
5,815
582
3,809
8,112
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
reaper333
Tsukuyomi
11
1 / 2 / 1
6,037
604
3,357
6,447
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
11
Kills
6
6
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
0
1
4.5
W
0
1
3
1.5
W
3
2
0
1.5
L
Kumbhakarna
I_Changed2
Kumbhakarna
0
1
4
2
W
Gilgamesh
Ih8beenrs3715
Gilgamesh
2
1
0
2
L
3
2
0
1.5
W
2
2
2
1.5
L
Chang'e
TheSuave--
Chang'e
1
3
1
0.5
L
Amaterasu
mugiwaranodas
Amaterasu
1
3
0
0.33
L
Tsukuyomi
reaper333
Tsukuyomi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,548
Damage
18,656
31,097
Taken
36,761
13,125
Mitigated
15,638
11,983
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,709
582
0
491
5,246
1,511
0
768
4,412
0
34,319
W
2,357
548
0
2,155
5,770
4,483
0
294
5,476
20,404
0
W
4,230
1,470
0
1,628
4,563
942
0
915
3,648
0
22,039
L
Kumbhakarna
I_Changed2
Kumbhakarna
1,654
349
0
2,082
7,740
4,012
0
2,398
5,342
13,771
0
W
Gilgamesh
Ih8beenrs3715
Gilgamesh
4,877
2,282
0
2,402
7,183
3,809
466
0
7,183
0
41,897
L
5,057
2,928
0
1,910
5,349
1,459
46
1,359
3,990
0
31,963
W
7,375
3,424
0
5,307
8,335
2,380
62
4,056
3,945
51,083
0
L
Chang'e
TheSuave--
Chang'e
4,779
261
662
3,539
9,113
2,677
0
4,479
4,634
29,855
0
L
Amaterasu
mugiwaranodas
Amaterasu
3,809
1,694
0
2,490
8,112
5,605
0
0
8,112
0
27,124
L
Tsukuyomi
reaper333
Tsukuyomi
3,357
297
0
3,174
6,447
1,885
0
1,496
4,951
0
31,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
28,230
347
Minions Killed
282
0
Camps Cleared
0
972,376
Distance Traveled
986,062
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,479
648
65
7
0
207,668
2
W
Ymir
5,671
567
30
3
0
185,092
1
W
Skadi
5,526
553
45
5
0
198,041
1
L
Kumbhakarna
5,337
534
24
2
0
187,083
0
W
Gilgamesh
7,545
755
100
10
0
185,933
0
L
Neith
5,475
548
54
5
0
178,932
2
W
Sol
6,847
685
107
11
0
195,642
4
L
Chang'e
5,566
557
54
5
0
205,641
2
L
Amaterasu
5,815
582
66
7
0
204,349
0
L
Tsukuyomi
6,037
604
84
8
0
210,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role