Player Matchup

Bellona
Bellona
Andrew13030
Bellona
Level 94
God Stats
32W - 23L
1,557 SR
Queue Stats
364W - 316L
1,556 Elo+
Party 2
Bakasura
Bakasura
Kuroiz
Bakasura
Level 104
God Stats
35W - 32L
1,532 SR
Queue Stats
366W - 317L
1,614 Elo+
Solo
Medusa
Medusa
SnugglyEgirl89
Medusa
Level 129
God Stats
74W - 46L
1,666 SR
Queue Stats
173W - 163L
1,620 Elo+
Solo
Ra
Ra
imsamsquanch
Ra
Level 124
God Stats
3W - 5L
1,698 SR
Queue Stats
162W - 147L
1,594 Elo+
Party 2
Geb
Geb
xKuroKenshIx
Geb
Level 116
God Stats
18W - 15L
1,601 SR
Queue Stats
483W - 466L
1,575 Elo+
Solo
Team Averages
Level 113
1,611 SR
1,592 Elo+

VS

Team Averages
Level 137
1,702 SR
1,558 Elo+
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IanPeppermint
Sol
Level 160
God Stats
12W - 7L
1,608 SR
Queue Stats
186W - 201L
1,586 Elo+
Solo
Anubis
Anubis
Leohe
Anubis
Level 126
God Stats
13W - 5L
1,786 SR
Queue Stats
834W - 769L
1,561 Elo+
Party 1
Artio
Artio
SynovialMedal3
Artio
Level 126
God Stats
2W - 0L
1,668 SR
Queue Stats
229W - 215L
1,566 Elo+
Solo
Arachne
Arachne
hudan-damian
Arachne
Level 122
God Stats
5W - 0L
1,950 SR
Queue Stats
573W - 515L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andrew13030
Bellona
11
1 / 0 / 1
6,123
557
7,178
9,920
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
Kuroiz
Bakasura
9
1 / 2 / 0
5,511
501
4,379
6,289
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 4 / 0
6,483
589
6,793
7,269
2,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 0
5,867
533
4,455
5,201
1,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 2
5,447
495
2,813
8,554
3,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 2
5,616
511
3,759
6,471
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 0
6,608
601
5,313
7,699
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Leohe
Anubis
12
2 / 0 / 1
6,804
619
6,470
5,876
2,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 0
5,979
544
6,597
11,079
6,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
hudan-damian
Arachne
10
1 / 2 / 3
5,869
534
4,749
8,762
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
2
3
L
Bellona
Andrew13030
Bellona
1
0
1
1.5
W
3
2
0
1.5
L
Bakasura
Kuroiz
Bakasura
1
2
0
0.5
W
Anubis
Leohe
Anubis
2
0
1
2.5
L
3
4
0
0.75
W
0
1
0
0
W
Arachne
hudan-damian
Arachne
1
2
3
1.25
L
0
2
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,618
Damage
26,888
37,233
Taken
39,887
17,117
Mitigated
18,813
10,899
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,759
1,398
462
2,907
6,471
4,594
0
1,396
4,965
0
10,373
L
Bellona
Andrew13030
Bellona
7,178
3,536
0
4,492
9,920
7,860
0
6,006
3,914
0
36,264
W
5,313
2,265
0
4,585
7,699
2,662
1,104
330
7,369
37,620
4,712
L
Bakasura
Kuroiz
Bakasura
4,379
2,477
0
2,168
6,289
2,320
0
1,645
4,644
0
27,531
W
Anubis
Leohe
Anubis
6,470
299
0
4,102
5,876
2,708
103
3,797
2,079
48,621
0
L
6,793
2,496
0
1,206
7,269
2,162
0
3,266
4,003
0
42,393
W
6,597
961
251
7,304
11,079
6,103
0
338
10,511
36,898
0
W
Arachne
hudan-damian
Arachne
4,749
3,035
0
1,164
8,762
2,746
18
1,407
7,300
0
38,893
L
4,455
383
132
1,948
5,201
1,667
0
2,828
2,373
39,808
0
L
2,813
394
0
953
8,554
3,108
0
4,230
4,324
11,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,431
Gold Earned
30,876
334
Minions Killed
348
0
Camps Cleared
0
1,097,918
Distance Traveled
1,108,745
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,616
511
10
1
0
217,651
6
L
Bellona
6,123
557
75
7
0
217,222
4
W
Sol
6,608
601
84
8
0
193,858
2
L
Bakasura
5,511
501
80
7
0
270,358
4
W
Anubis
6,804
619
101
9
0
209,514
3
L
Medusa
6,483
589
78
7
0
174,200
5
W
Artio
5,979
544
75
7
0
229,666
1
W
Arachne
5,869
534
78
7
0
258,056
3
L
Ra
5,867
533
93
8
0
207,567
1
L
Geb
5,447
495
8
1
0
228,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role