Player Matchup

He Bo
He Bo
Platinum IV
ItsTyrell
He Bo
Platinum IV
Level 78
God Stats
2W - 0L
1,588 SR
Queue Stats
53W - 51L
1,848 MMR
Party 1
Chiron
Chiron
Gold II
Phillip_Johns23
Chiron
Gold II
Level 68
God Stats
6W - 3L
1,182 SR
Queue Stats
48W - 50L
1,764 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
The_Cursed_666
Sun Wukong
Gold IV
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,766 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 76
1,423 SR
1,793 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,467 SR
1,510 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Badtr1p11
Sylvanus
Bronze III
Level 87
God Stats
0W - 2L
1,361 SR
Queue Stats
7W - 15L
1,391 MMR
Solo
Hachiman
Hachiman
Platinum IV
Its me medic
Hachiman
Platinum IV
Level 147
God Stats
6W - 13L
1,540 SR
Queue Stats
134W - 129L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ItsTyrell
He Bo
17
6 / 8 / 7
13,954
634
15,250
17,607
5,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 3 / 5
14,928
679
15,517
15,233
4,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
The_Cursed_666
Sun Wukong
17
0 / 1 / 13
12,867
585
19,389
24,852
24,096
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Morgan Le FayAthenaGilgameshKuzenboTiamat

VS

Bans
ChaacYmirMedusaCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 4 / 6
13,575
617
15,960
18,409
10,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Badtr1p11
Sylvanus
18
3 / 3 / 8
13,336
606
10,990
23,714
35,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
Its me medic
Hachiman
19
5 / 6 / 5
14,494
659
17,858
16,363
6,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
13
Kills
12
12
Deaths
13
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
6
1.75
L
Sylvanus
Badtr1p11
Sylvanus
3
3
8
2.33
L
Hachiman
Its me medic
Hachiman
5
6
5
1.25
W
He Bo
ItsTyrell
He Bo
6
8
7
1.19
W
7
3
5
3.17
W
Sun Wukong
The_Cursed_666
Sun Wukong
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,156
Damage
44,808
57,692
Taken
58,486
33,935
Mitigated
52,853
15,009
Healing
22,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,960
1,521
0
6,184
18,409
10,849
503
5,210
13,199
72,163
0
L
Sylvanus
Badtr1p11
Sylvanus
10,990
2,177
5,918
8,500
23,714
35,203
567
3,542
20,172
40,628
8,314
L
Hachiman
Its me medic
Hachiman
17,858
5,699
0
1,452
16,363
6,801
538
6,881
9,482
0
70,939
W
He Bo
ItsTyrell
He Bo
15,250
97
0
3,540
17,607
5,276
795
8,359
9,248
55,385
0
W
15,517
6,122
2,716
5,994
15,233
4,563
2,169
7,450
7,782
0
66,079
W
Sun Wukong
The_Cursed_666
Sun Wukong
19,389
3,088
0
2,759
24,852
24,096
425
10,527
14,325
467
57,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
41,405
248
Minions Killed
264
0
Camps Cleared
0
1,195,094
Distance Traveled
1,083,839
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,575
617
121
6
0
363,390
4
L
Sylvanus
13,336
606
64
3
0
348,393
3
L
Hachiman
14,494
659
79
4
0
372,056
1
W
He Bo
13,954
634
63
3
0
351,414
3
W
Chiron
14,928
679
121
6
0
417,323
4
W
Sun Wukong
12,867
585
64
3
0
426,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role