Player Matchup

Xing Tian
Xing Tian
DemigodDravenn
Xing Tian
Level 25
God Stats
2W - 0L
1,356 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HeadbuttaRHINO
Ah Muzen Cab
Level 14
God Stats
2W - 0L
1,697 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
jakeabenoit
Anubis
Level 16
God Stats
9W - 14L
1,423 SR
Queue Stats
15W - 28L
1,310 Elo+
Solo
Neith
Neith
markus5yh
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 196L
1,171 Elo+
Party 2
Baron Samedi
Baron Samedi
micki_mars73
Baron Samedi
Level 16
God Stats
24W - 21L
1,515 SR
Queue Stats
92W - 132L
1,085 Elo+
Party 2
Team Averages
Level 18
1,498 SR
1,313 Elo+

VS

Team Averages
Level 16
1,437 SR
1,274 Elo+
Nemesis
Nemesis
DMG Otaku
Nemesis
Level 13
God Stats
1W - 6L
1,090 SR
Queue Stats
27W - 36L
1,173 Elo+
Solo
Sun Wukong
Sun Wukong
PumpStaishCuhz
Sun Wukong
Level 18
God Stats
4W - 2L
1,852 SR
Queue Stats
162W - 183L
1,326 Elo+
Party 3
Pele
Pele
Zextrah
Pele
Level 28
God Stats
8W - 12L
1,383 SR
Queue Stats
113W - 146L
1,293 Elo+
Solo
Tiamat
Tiamat
calamity77
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 14L
1,257 Elo+
Solo
Ymir
Ymir
xXLocknessxX_808
Ymir
Level 16
God Stats
7W - 13L
1,362 SR
Queue Stats
221W - 249L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DemigodDravenn
Xing Tian
19
0 / 1 / 6
11,168
430
8,808
20,909
19,930
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
HeadbuttaRHINO
Ah Muzen Cab
20
6 / 3 / 0
13,045
502
18,080
11,199
4,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
20
7 / 3 / 5
13,626
524
11,141
17,793
9,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
markus5yh
Neith
20
11 / 0 / 4
15,031
578
15,908
10,424
4,304
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
micki_mars73
Baron Samedi
19
5 / 3 / 14
15,144
582
18,941
16,548
10,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DMG Otaku
Nemesis
18
5 / 4 / 1
11,746
452
10,442
21,440
8,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
PumpStaishCuhz
Sun Wukong
18
2 / 1 / 2
10,889
419
18,394
27,708
22,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Zextrah
Pele
14
0 / 8 / 2
9,846
379
4,982
13,979
3,240
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
calamity77
Tiamat
15
0 / 12 / 2
9,217
355
5,475
18,968
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 0
10,069
387
5,397
19,677
18,834
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
29
Kills
9
10
Deaths
31
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DMG Otaku
Nemesis
5
4
1
1.38
W
Xing Tian
DemigodDravenn
Xing Tian
0
1
6
3
W
Ah Muzen Cab
HeadbuttaRHINO
Ah Muzen Cab
6
3
0
2
L
Sun Wukong
PumpStaishCuhz
Sun Wukong
2
1
2
3
L
Pele
Zextrah
Pele
0
8
2
0.13
L
Tiamat
calamity77
Tiamat
0
12
2
0.08
W
Anubis
7
3
5
3.17
W
Neith
markus5yh
Neith
11
0
4
13
W
Baron Samedi
micki_mars73
Baron Samedi
5
3
14
4
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,878
Damage
44,690
76,873
Taken
101,772
49,565
Mitigated
59,455
31,434
Healing
23,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DMG Otaku
Nemesis
10,442
5,076
0
8,742
21,440
8,894
0
6,569
14,871
0
88,393
W
Xing Tian
DemigodDravenn
Xing Tian
8,808
1,441
0
6,235
20,909
19,930
854
3,098
17,811
30,900
0
W
Ah Muzen Cab
HeadbuttaRHINO
Ah Muzen Cab
18,080
8,749
0
3,120
11,199
4,900
4,520
296
10,903
0
102,715
L
Sun Wukong
PumpStaishCuhz
Sun Wukong
18,394
4,761
0
10,589
27,708
22,159
1,007
9,814
17,894
0
73,472
L
Pele
Zextrah
Pele
4,982
1,586
0
2,252
13,979
3,240
0
3,808
10,171
0
50,603
L
Tiamat
calamity77
Tiamat
5,475
397
0
1,068
18,968
6,328
742
9,138
9,830
39,199
0
W
Anubis
11,141
442
0
9,240
17,793
9,579
244
1,648
16,145
107,534
0
W
Neith
markus5yh
Neith
15,908
4,328
0
6,885
10,424
4,304
4,051
1,602
8,822
0
116,184
W
Baron Samedi
micki_mars73
Baron Samedi
18,941
3,438
490
5,464
16,548
10,852
2,505
4,657
11,891
64,876
0
L
5,397
891
0
603
19,677
18,834
341
9,561
10,116
38,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,014
Gold Earned
51,767
592
Minions Killed
482
0
Camps Cleared
0
2,340,285
Distance Traveled
2,045,990
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,746
452
135
5
0
475,860
3
W
Xing Tian
11,168
430
38
1
0
504,333
0
W
Ah Muzen Cab
13,045
502
165
6
0
484,035
0
L
Sun Wukong
10,889
419
115
4
0
482,366
2
L
Pele
9,846
379
88
3
0
320,868
0
L
Tiamat
9,217
355
60
2
0
371,418
0
W
Anubis
13,626
524
142
5
0
465,675
0
W
Neith
15,031
578
161
6
0
479,091
6
W
Baron Samedi
15,144
582
86
3
0
407,151
6
L
Ymir
10,069
387
84
3
0
395,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role