Player Matchup

Cthulhu
Cthulhu
ChaosDemolisher
Cthulhu
Level 13
God Stats
3W - 1L
1,631 SR
Queue Stats
152W - 150L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
Rinarix
Hun Batz
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,411 Elo+
Party 1
Apollo
Apollo
kenseihk
Apollo
Level 21
God Stats
5W - 4L
1,324 SR
Queue Stats
64W - 58L
1,410 Elo+
Solo
Mulan
Mulan
nicademusss
Mulan
Level 8
God Stats
11W - 6L
1,738 SR
Queue Stats
29W - 24L
1,446 Elo+
Party 1
Scylla
Scylla
tinaxue
Scylla
Level 12
God Stats
15W - 13L
1,504 SR
Queue Stats
151W - 151L
1,402 Elo+
Party 1
Team Averages
Level 12
1,539 SR
1,415 Elo+

VS

Team Averages
Level 18
1,378 SR
1,476 Elo+
Baron Samedi
Baron Samedi
DanieL102700
Baron Samedi
Level 10
God Stats
0W - 1L
1,701 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 3
Jing Wei
Jing Wei
THEDPRO
Jing Wei
Level 13
God Stats
0W - 6L
1,160 SR
Queue Stats
18W - 18L
1,461 Elo+
Solo
Guan Yu
Guan Yu
Tolo290
Guan Yu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,416 Elo+
Party 2
Da Ji
Da Ji
Waddle0080
Da Ji
Level 41
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 2L
1,755 Elo+
Party 2
Cerberus
Cerberus
shinytotodile11
Cerberus
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
38W - 48L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 20
14,672
1,129
21,750
18,981
26,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Rinarix
Hun Batz
20
3 / 8 / 18
12,817
986
9,369
17,353
4,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
kenseihk
Apollo
20
8 / 1 / 14
14,066
1,082
18,533
8,606
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 4 / 20
14,265
1,097
18,915
16,636
18,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
tinaxue
Scylla
20
3 / 7 / 20
12,818
986
13,972
13,511
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanieL102700
Baron Samedi
19
2 / 8 / 14
12,524
963
8,438
22,287
17,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
THEDPRO
Jing Wei
16
0 / 0 / 0
8,350
642
0
0
0
Guan Yu
Tolo290
Guan Yu
19
3 / 9 / 12
13,152
1,012
8,845
21,859
30,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
20
12 / 7 / 10
15,917
1,224
26,056
19,890
15,167
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
20
6 / 5 / 17
14,339
1,103
23,776
27,264
40,496
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
76
29
Kills
23
23
Deaths
29
92
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
3
20
5.67
L
Baron Samedi
DanieL102700
Baron Samedi
2
8
14
1.13
W
Hun Batz
Rinarix
Hun Batz
3
8
18
1.5
L
Jing Wei
THEDPRO
Jing Wei
0
0
0
0
L
Guan Yu
Tolo290
Guan Yu
3
9
12
1
L
Da Ji
12
7
10
2.43
W
Apollo
kenseihk
Apollo
8
1
14
15
W
8
4
20
4.5
L
Cerberus
6
5
17
2.9
W
Scylla
tinaxue
Scylla
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,539
Damage
67,115
75,087
Taken
91,300
56,213
Mitigated
103,441
4,875
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,750
2,498
1,516
0
18,981
26,173
0
7,791
11,190
50,503
0
L
Baron Samedi
DanieL102700
Baron Samedi
8,438
1,230
1,585
2,287
22,287
17,398
0
11,531
10,756
23,211
0
W
Hun Batz
Rinarix
Hun Batz
9,369
3,290
0
35
17,353
4,495
0
8,678
8,675
0
18,414
L
Jing Wei
THEDPRO
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Tolo290
Guan Yu
8,845
935
2,395
2,744
21,859
30,380
0
7,217
14,642
0
28,170
L
Da Ji
26,056
4,474
0
745
19,890
15,167
0
7,933
11,957
85
59,683
W
Apollo
kenseihk
Apollo
18,533
15,491
0
1,715
8,606
2,732
0
3,587
5,019
0
57,049
W
18,915
4,017
0
1,609
16,636
18,922
0
7,091
9,545
1,677
34,017
L
Cerberus
23,776
936
0
1,609
27,264
40,496
0
9,388
17,876
44,336
0
W
Scylla
tinaxue
Scylla
13,972
2,621
0
0
13,511
3,891
0
5,152
8,359
29,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,638
Gold Earned
64,282
263
Minions Killed
194
5
Camps Cleared
6
1,117,132
Distance Traveled
982,407
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,672
1,129
65
5
0
257,357
0
L
Baron Samedi
12,524
963
32
2
1
235,640
0
W
Hun Batz
12,817
986
21
2
1
179,964
0
L
Jing Wei
8,350
642
0
0
0
0
0
L
Guan Yu
13,152
1,012
41
3
0
222,182
0
L
Da Ji
15,917
1,224
71
5
5
259,773
0
W
Apollo
14,066
1,082
112
9
1
245,810
0
W
Mulan
14,265
1,097
25
2
1
247,022
1
L
Cerberus
14,339
1,103
50
4
0
264,812
0
W
Scylla
12,818
986
40
3
2
186,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role