Player Matchup

Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
PyroClasticFloz
Artemis
Level 49
God Stats
5W - 6L
1,419 SR
Queue Stats
12W - 28L
1,172 Elo+
Party 2
Anhur
Anhur
Serxue qL
Anhur
Level 37
God Stats
0W - 1L
1,785 SR
Queue Stats
5W - 13L
1,113 Elo+
Party 2
Jormungandr
Jormungandr
Sir Kloepfer
Jormungandr
Level 27
God Stats
2W - 3L
1,444 SR
Queue Stats
7W - 16L
1,152 Elo+
Party 2
Cthulhu
Cthulhu
lv10DrgnOfRa
Cthulhu
Level 27
God Stats
1W - 4L
1,364 SR
Queue Stats
4W - 13L
1,104 Elo+
Party 2
Team Averages
Level 40
1,502 SR
1,208 Elo+

VS

Team Averages
Level 73
1,441 SR
1,318 Elo+
Da Ji
Da Ji
DMS_KRYPTGames
Da Ji
Level 104
God Stats
14W - 8L
1,603 SR
Queue Stats
188W - 202L
1,338 Elo+
Solo
Ymir
Ymir
Drago9016
Ymir
Level 27
God Stats
10W - 11L
1,234 SR
Queue Stats
50W - 47L
1,181 Elo+
Party 1
Izanami
Izanami
Glocktapus07
Izanami
Level 117
God Stats
2W - 1L
1,435 SR
Queue Stats
25W - 37L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Mario SmashBro
Cthulhu
Level 69
God Stats
38W - 30L
1,369 SR
Queue Stats
61W - 56L
1,262 Elo+
Party 1
Hades
Hades
minifeil
Hades
Level 47
God Stats
5W - 3L
1,565 SR
Queue Stats
5W - 6L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 6 / 0
10,905
779
11,955
18,711
8,857
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 9 / 5
8,659
619
7,693
13,694
4,934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Serxue qL
Anhur
15
0 / 8 / 2
8,035
574
3,216
12,466
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Sir Kloepfer
Jormungandr
15
0 / 7 / 6
8,877
634
11,213
20,924
20,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
lv10DrgnOfRa
Cthulhu
13
0 / 4 / 1
7,541
539
6,817
17,556
14,727
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 13
11,360
811
10,907
11,558
5,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
0 / 1 / 14
10,325
738
2,971
10,062
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Glocktapus07
Izanami
19
10 / 1 / 17
13,036
931
24,534
11,310
4,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 1 / 9
11,207
801
10,039
13,486
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
minifeil
Hades
19
16 / 1 / 12
14,535
1,038
23,867
14,338
11,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
6
Kills
34
34
Deaths
7
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
6
0
1
W
6
3
13
4.17
W
Ymir
0
1
14
7
W
Izanami
Glocktapus07
Izanami
10
1
17
18.5
W
2
1
9
6.5
L
0
9
5
0.28
L
Anhur
Serxue qL
Anhur
0
8
2
0.13
L
Jormungandr
Sir Kloepfer
Jormungandr
0
7
6
0.43
L
Cthulhu
lv10DrgnOfRa
Cthulhu
0
4
1
0.13
W
Hades
minifeil
Hades
16
1
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
72,318
83,351
Taken
60,754
54,353
Mitigated
45,389
6,884
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,955
4,380
0
579
18,711
8,857
1
10,033
8,678
0
24,583
W
10,907
1,123
0
832
11,558
5,338
196
2,519
8,905
0
22,067
W
Ymir
2,971
0
0
600
10,062
9,813
1,205
1,469
8,369
23,616
0
W
Izanami
Glocktapus07
Izanami
24,534
20,924
0
5,585
11,310
4,664
5,919
4,084
6,812
0
57,468
W
10,039
360
137
931
13,486
13,995
130
3,718
9,465
41,325
0
L
7,693
3,995
0
341
13,694
4,934
1
4,663
9,031
0
32,557
L
Anhur
Serxue qL
Anhur
3,216
1,174
1,284
294
12,466
5,206
0
5,133
7,333
0
17,265
L
Jormungandr
Sir Kloepfer
Jormungandr
11,213
2,322
0
1,442
20,924
20,629
16
7,843
13,081
33,444
0
L
Cthulhu
lv10DrgnOfRa
Cthulhu
6,817
232
1,306
1,638
17,556
14,727
0
9,617
7,939
17,686
0
W
Hades
minifeil
Hades
23,867
273
875
4,672
14,338
11,579
0
5,050
8,917
43,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
60,463
219
Minions Killed
270
8
Camps Cleared
8
1,169,591
Distance Traveled
1,408,003
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,905
779
29
2
4
257,373
1
W
Da Ji
11,360
811
17
1
1
254,194
1
W
Ymir
10,325
738
35
3
1
285,705
0
W
Izanami
13,036
931
93
7
4
254,854
0
W
Cthulhu
11,207
801
72
5
0
332,129
7
L
Artemis
8,659
619
61
4
2
215,491
0
L
Anhur
8,035
574
42
3
1
223,030
1
L
Jormungandr
8,877
634
64
5
1
218,436
2
L
Cthulhu
7,541
539
23
2
0
255,261
0
W
Hades
14,535
1,038
53
4
2
281,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role