Player Matchup

Thor
Thor
FoxyFurcoat
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Rama
Rama
LendinezWolf
Rama
Level 6
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 11L
889 Elo+
Solo
Sylvanus
Sylvanus
Salamandy
Sylvanus
Level 18
God Stats
4W - 3L
1,553 SR
Queue Stats
32W - 42L
1,295 Elo+
Solo
Agni
Agni
chopololoy
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
scvarii
Xbalanque
Level 28
God Stats
0W - 5L
1,257 SR
Queue Stats
108W - 131L
1,400 Elo+
Solo
Team Averages
Level 12
1,411 SR
1,317 Elo+

VS

Team Averages
Level 9
1,451 SR
1,366 Elo+
Ymir
Ymir
CoronelPatata
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
DaNcHik3204
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Loki
Loki
Kutum228
Loki
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Neith
Neith
elitegear
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,023 Elo+
Solo
Bakasura
Bakasura
wolf2608
Bakasura
Level 25
God Stats
4W - 6L
1,257 SR
Queue Stats
63W - 90L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 6
7,571
398
3,156
14,126
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
5 / 4 / 2
7,258
382
4,392
5,860
1,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Salamandy
Sylvanus
12
3 / 8 / 9
9,548
503
6,372
18,796
13,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
5 / 9 / 4
8,730
459
11,539
11,228
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
scvarii
Xbalanque
15
12 / 2 / 5
10,492
552
15,653
11,927
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,062
424
8,138
11,998
12,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 9 / 6
8,674
457
11,074
9,855
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
2 / 7 / 10
7,824
412
3,790
12,853
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
elitegear
Neith
12
3 / 7 / 5
7,957
419
6,420
10,352
3,501
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
wolf2608
Bakasura
16
14 / 4 / 4
10,539
555
14,835
17,154
6,615
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
25
Kills
28
30
Deaths
29
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
7
9
6
1.11
L
0
7
6
0.43
W
Loki
2
7
10
1
L
5
4
2
1.5
L
Sylvanus
Salamandy
Sylvanus
3
8
9
0.94
L
5
9
4
0.78
W
Neith
elitegear
Neith
3
7
5
0.79
L
Xbalanque
scvarii
Xbalanque
12
2
5
7.25
W
Bakasura
wolf2608
Bakasura
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,112
Damage
44,257
61,937
Taken
62,212
25,600
Mitigated
29,751
10,748
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,138
1,629
0
2,512
11,998
12,440
461
3,073
8,831
26,037
0
W
11,074
2,177
1,139
1,245
9,855
3,394
380
4,043
5,458
29,874
0
L
3,156
1,004
0
3,308
14,126
3,996
0
1,892
12,164
0
38,098
W
Loki
3,790
1,920
0
2,770
12,853
3,801
448
3,520
9,009
0
21,832
L
4,392
2,864
0
0
5,860
1,314
1,054
702
4,919
0
14,200
L
Sylvanus
Salamandy
Sylvanus
6,372
2,018
410
2,816
18,796
13,439
100
9,342
8,699
18,385
0
L
11,539
484
0
1,757
11,228
3,080
325
4,175
6,773
40,300
0
W
Neith
elitegear
Neith
6,420
3,204
0
1,216
10,352
3,501
1,399
1,375
8,881
0
28,590
L
Xbalanque
scvarii
Xbalanque
15,653
9,213
0
2,457
11,927
3,771
0
3,101
8,531
0
45,192
W
Bakasura
wolf2608
Bakasura
14,835
11,008
77
5,095
17,154
6,615
1,113
4,868
12,122
0
53,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
43,056
258
Minions Killed
277
0
Camps Cleared
0
1,394,720
Distance Traveled
1,487,966
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,062
424
37
2
0
281,815
0
W
Ra
8,674
457
41
2
0
281,378
0
L
Thor
7,571
398
67
4
0
289,826
0
W
Loki
7,824
412
35
2
0
293,640
0
L
Rama
7,258
382
19
1
0
213,358
1
L
Sylvanus
9,548
503
19
1
0
292,178
1
L
Agni
8,730
459
81
4
0
301,413
1
W
Neith
7,957
419
42
2
0
254,251
0
L
Xbalanque
10,492
552
72
4
0
297,945
0
W
Bakasura
10,539
555
122
6
0
376,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role