Player Matchup

Serqet
Serqet
JokerBruger
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 288L
1,538 Elo+
Party 2
Sobek
Sobek
NoTh1s1sPatr1ck
Sobek
Level 6
God Stats
6W - 8L
1,683 SR
Queue Stats
201W - 149L
1,560 Elo+
Party 2
Chronos
Chronos
emilmaster1349
Chronos
Level 18
God Stats
0W - 2L
1,322 SR
Queue Stats
112W - 101L
1,483 Elo+
Solo
Team Averages
Level 44
1,502 SR
1,527 Elo+

VS

Team Averages
Level 43
1,556 SR
1,437 Elo+
Chang'e
Chang'e
 
Chang'e
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Bonkinio
Rama
Level 27
God Stats
8W - 11L
1,432 SR
Queue Stats
16W - 34L
1,284 Elo+
Solo
Ymir
Ymir
huareu
Ymir
Level 8
God Stats
13W - 5L
1,734 SR
Queue Stats
16W - 12L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
2 / 3 / 1
12,012
572
8,580
15,502
6,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 3 / 0
10,443
497
6,743
26,036
32,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 3 / 2
11,806
562
22,563
12,501
5,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
3 / 1 / 6
13,253
631
18,651
17,964
8,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
18
5 / 2 / 4
13,200
629
15,726
13,947
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
huareu
Ymir
16
1 / 0 / 8
11,975
570
8,151
15,035
17,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
9
9
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
6
6
W
Rama
5
2
4
3.5
L
Serqet
2
3
1
0.83
L
0
3
0
0
L
1
3
2
0.67
W
Ymir
huareu
Ymir
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,886
Damage
42,528
54,039
Taken
46,946
44,035
Mitigated
31,914
10,089
Healing
20,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,651
2,402
7,098
9,134
17,964
8,060
1,829
9,637
7,172
77,990
0
W
Rama
15,726
12,473
0
3,475
13,947
6,499
863
9,133
4,556
0
63,520
L
Serqet
8,580
1,751
0
108
15,502
6,525
0
7,159
8,343
0
50,784
L
6,743
137
0
5,726
26,036
32,496
0
13,057
12,979
21,662
0
L
22,563
5,232
0
4,255
12,501
5,014
0
6,586
5,915
86,144
0
W
Ymir
huareu
Ymir
8,151
1,205
414
474
15,035
17,355
0
10,330
3,929
16,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
38,428
229
Minions Killed
235
0
Camps Cleared
0
1,108,618
Distance Traveled
1,087,250
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,253
631
112
5
0
391,451
5
W
Rama
13,200
629
109
5
0
347,663
3
L
Serqet
12,012
572
64
3
0
364,019
3
L
Sobek
10,443
497
32
2
0
397,981
0
L
Chronos
11,806
562
133
6
0
346,618
0
W
Ymir
11,975
570
14
1
0
348,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role