Player Matchup

Chaac
Chaac
CrazyBuilder978
Chaac
Level 26
God Stats
24W - 19L
1,415 SR
Queue Stats
49W - 54L
1,307 Elo+
Party 1
Ao Kuang
Ao Kuang
Crowleycld__
Ao Kuang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,270 Elo+
Party 3
Thanatos
Thanatos
Lays-LightSalt
Thanatos
Level 29
God Stats
3W - 2L
1,615 SR
Queue Stats
14W - 26L
1,274 Elo+
Party 3
Achilles
Achilles
Mr7evn6ix2wo
Achilles
Level 17
God Stats
25W - 35L
1,430 SR
Queue Stats
54W - 74L
1,301 Elo+
Party 1
Izanami
Izanami
Patty-_-Rick
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,616 Elo+
Party 3
Team Averages
Level 21
1,492 SR
1,353 Elo+

VS

Team Averages
Level 32
1,618 SR
1,372 Elo+
Ra
Ra
BlazingEmbers01
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,338 Elo+
Party 2
Skadi
Skadi
Dustydoll200326
Skadi
Level 28
God Stats
3W - 0L
1,857 SR
Queue Stats
36W - 53L
1,300 Elo+
Party 2
Gilgamesh
Gilgamesh
FeelsBranMan
Gilgamesh
Level 86
God Stats
17W - 7L
1,666 SR
Queue Stats
239W - 287L
1,354 Elo+
Party 2
Yemoja
Yemoja
SquirrelTail23
Yemoja
Level 29
God Stats
24W - 24L
1,569 SR
Queue Stats
146W - 178L
1,367 Elo+
Party 2
Fenrir
Fenrir
Zukie11
Fenrir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
9,012
429
5,202
12,589
5,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Crowleycld__
Ao Kuang
13
1 / 9 / 3
8,474
404
5,342
19,658
6,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
17
11 / 8 / 2
11,598
552
11,070
19,354
7,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Mr7evn6ix2wo
Achilles
14
3 / 5 / 3
9,042
431
6,867
19,462
11,863
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Patty-_-Rick
Izanami
14
0 / 16 / 1
9,045
431
4,855
17,948
5,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 8
11,588
552
11,950
13,938
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
17 / 1 / 3
13,064
622
14,035
11,095
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
FeelsBranMan
Gilgamesh
19
17 / 4 / 10
13,793
657
23,762
20,699
10,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 14
11,037
526
4,477
11,828
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
Zukie11
Fenrir
16
1 / 7 / 1
10,552
502
3,228
15,808
6,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
17
Kills
43
44
Deaths
18
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
L
2
6
3
0.58
L
Ao Kuang
Crowleycld__
Ao Kuang
1
9
3
0.28
W
17
1
3
18.5
W
Gilgamesh
FeelsBranMan
Gilgamesh
17
4
10
5.5
L
Thanatos
11
8
2
1.5
L
Achilles
Mr7evn6ix2wo
Achilles
3
5
3
0.9
L
Izanami
Patty-_-Rick
Izanami
0
16
1
0.03
W
2
1
14
9
W
Fenrir
Zukie11
Fenrir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
57,452
89,011
Taken
73,368
36,933
Mitigated
45,499
21,404
Healing
23,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,950
3,136
214
4,911
13,938
5,386
2,680
2,444
11,494
62,566
0
L
5,202
1,730
0
1,823
12,589
5,273
0
2,198
10,391
0
27,291
L
Ao Kuang
Crowleycld__
Ao Kuang
5,342
721
20
7,497
19,658
6,908
285
4,497
15,161
39,773
0
W
14,035
8,143
0
3,143
11,095
8,488
1,474
701
10,394
0
78,859
W
Gilgamesh
FeelsBranMan
Gilgamesh
23,762
10,616
0
4,236
20,699
10,410
1,569
1,612
19,087
0
82,531
L
Thanatos
11,070
3,775
0
11,260
19,354
7,790
12
3,201
16,153
0
67,137
L
Achilles
Mr7evn6ix2wo
Achilles
6,867
3,895
0
549
19,462
11,863
0
4,394
15,068
0
33,614
L
Izanami
Patty-_-Rick
Izanami
4,855
3,307
0
255
17,948
5,099
1,535
2,137
15,811
0
44,455
W
4,477
1,205
1,732
3,496
11,828
14,541
2,135
546
11,282
37,200
0
W
Fenrir
Zukie11
Fenrir
3,228
1,059
0
5,686
15,808
6,674
2,894
611
15,197
0
51,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
60,034
364
Minions Killed
463
0
Camps Cleared
0
1,586,266
Distance Traveled
1,830,605
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,588
552
118
6
0
328,677
0
L
Chaac
9,012
429
45
2
0
263,496
0
L
Ao Kuang
8,474
404
55
3
0
337,329
0
W
Skadi
13,064
622
116
6
0
364,600
0
W
Gilgamesh
13,793
657
99
5
0
457,857
0
L
Thanatos
11,598
552
117
6
0
366,072
1
L
Achilles
9,042
431
60
3
0
353,653
0
L
Izanami
9,045
431
87
4
0
265,716
1
W
Yemoja
11,037
526
38
2
0
329,365
9
W
Fenrir
10,552
502
92
4
0
350,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role