Player Matchup

Chronos
Chronos
 
Chronos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BiquetteInfernal
Baron Samedi
Level 29
God Stats
17W - 23L
1,450 SR
Queue Stats
85W - 98L
1,410 Elo+
Party 2
Bacchus
Bacchus
HunnBatz
Bacchus
Level 18
God Stats
18W - 17L
1,598 SR
Queue Stats
152W - 199L
1,556 Elo+
Solo
Merlin
Merlin
Ikkury7
Merlin
Level 27
God Stats
0W - 2L
1,284 SR
Queue Stats
46W - 41L
1,584 Elo+
Solo
Anhur
Anhur
Opxk
Anhur
Level 17
God Stats
1W - 3L
1,725 SR
Queue Stats
32W - 33L
1,455 Elo+
Party 2
Team Averages
Level 21
1,511 SR
1,501 Elo+

VS

Team Averages
Level 15
1,478 SR
1,609 Elo+
Rama
Rama
Dankmemes1242
Rama
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,379 Elo+
Party 1
Ares
Ares
DelleDK
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,779 Elo+
Party 1
Hades
Hades
Keriat420
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 43L
1,731 Elo+
Solo
Nu Wa
Nu Wa
Skretchyii
Nu Wa
Level 29
God Stats
2W - 6L
1,388 SR
Queue Stats
24W - 25L
1,481 Elo+
Solo
Mercury
Mercury
SylverStone
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 2 / 0
5,138
571
3,284
6,787
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
BiquetteInfernal
Baron Samedi
7
1 / 2 / 3
4,705
523
3,280
5,213
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
HunnBatz
Bacchus
8
0 / 2 / 0
4,382
487
2,689
6,367
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Ikkury7
Merlin
7
1 / 4 / 0
4,805
534
1,417
4,149
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Opxk
Anhur
7
3 / 2 / 1
4,471
497
3,974
5,329
1,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 3 / 1
4,862
540
4,822
5,150
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
DelleDK
Ares
7
0 / 3 / 3
4,685
521
1,213
6,885
3,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Keriat420
Hades
11
3 / 0 / 0
5,918
658
4,266
4,738
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
9
1 / 1 / 5
5,613
624
3,436
3,271
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SylverStone
Mercury
11
5 / 0 / 5
6,378
709
5,337
5,111
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
12
12
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
0
1
L
Baron Samedi
BiquetteInfernal
Baron Samedi
1
2
3
1.25
W
3
3
1
1.17
W
Ares
DelleDK
Ares
0
3
3
0.5
L
Bacchus
HunnBatz
Bacchus
0
2
0
0
L
Merlin
Ikkury7
Merlin
1
4
0
0.25
W
Hades
Keriat420
Hades
3
0
0
3
L
Anhur
Opxk
Anhur
3
2
1
1.75
W
Nu Wa
1
1
5
3.5
W
Mercury
SylverStone
Mercury
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,644
Damage
19,074
27,845
Taken
25,155
12,341
Mitigated
9,918
7,590
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,284
791
0
2,744
6,787
1,717
0
1,958
4,740
26,870
0
L
Baron Samedi
BiquetteInfernal
Baron Samedi
3,280
484
789
1,676
5,213
3,282
103
909
4,270
15,841
0
W
4,822
3,767
0
887
5,150
1,584
948
1,853
3,297
0
14,571
W
Ares
DelleDK
Ares
1,213
190
0
1,230
6,885
3,156
42
2,268
4,617
11,900
0
L
Bacchus
HunnBatz
Bacchus
2,689
699
0
597
6,367
5,222
0
2,847
2,959
14,394
2,084
L
Merlin
Ikkury7
Merlin
1,417
410
0
483
4,149
994
74
1,651
2,332
21,599
0
W
Hades
Keriat420
Hades
4,266
968
0
3,433
4,738
2,502
152
2,932
1,806
28,843
0
L
Anhur
Opxk
Anhur
3,974
1,624
0
1,301
5,329
1,126
0
674
4,629
0
10,225
W
Nu Wa
3,436
912
0
1,629
3,271
996
459
2,059
1,212
24,267
0
W
Mercury
SylverStone
Mercury
5,337
3,529
0
726
5,111
1,680
0
1,251
3,860
0
34,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,501
Gold Earned
27,456
182
Minions Killed
224
0
Camps Cleared
0
742,749
Distance Traveled
864,513
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,138
571
62
7
0
157,878
0
L
Baron Samedi
4,705
523
17
2
0
149,736
0
W
Rama
4,862
540
22
2
0
149,412
4
W
Ares
4,685
521
17
2
0
194,091
1
L
Bacchus
4,382
487
32
4
0
150,073
1
L
Merlin
4,805
534
45
5
0
120,526
1
W
Hades
5,918
658
63
7
0
151,644
0
L
Anhur
4,471
497
26
3
0
164,536
0
W
Nu Wa
5,613
624
49
5
0
169,659
2
W
Mercury
6,378
709
73
8
0
199,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role