Player Matchup

Fafnir
Fafnir
Gold V
NURAE03
Fafnir
Gold V
Level 109
God Stats
1W - 3L
1,656 SR
Queue Stats
19W - 18L
1,620 MMR
Party 1
King Arthur
King Arthur
Silver II
sergins03
King Arthur
Silver II
Level 122
God Stats
1W - 3L
1,489 SR
Queue Stats
14W - 13L
1,426 MMR
Party 1
Janus
Janus
Silver I
yoyi049
Janus
Silver I
Level 119
God Stats
0W - 2L
1,482 SR
Queue Stats
22W - 21L
1,365 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,542 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,485 SR
1,350 MMR
Anubis
Anubis
Silver III
Alejandrofb21
Anubis
Silver III
Level 87
God Stats
2W - 7L
1,390 SR
Queue Stats
73W - 80L
1,369 MMR
Party 2
Mulan
Mulan
Silver I
CESAR5400
Mulan
Silver I
Level 86
God Stats
13W - 18L
1,513 SR
Queue Stats
95W - 102L
1,348 MMR
Party 2
Artemis
Artemis
Silver II
LinkneX02
Artemis
Silver II
Level 68
God Stats
28W - 17L
1,550 SR
Queue Stats
76W - 77L
1,332 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NURAE03
Fafnir
14
2 / 7 / 8
11,531
641
7,218
18,687
19,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
sergins03
King Arthur
16
7 / 6 / 2
12,040
669
9,203
18,864
14,730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
yoyi049
Janus
17
5 / 8 / 5
12,456
692
11,148
14,114
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayUllrTiamatAthenaGilgamesh

VS

Bans
Cu ChulainnCupidZhong KuiDanzaburouDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 12
12,378
688
11,230
12,263
5,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
CESAR5400
Mulan
19
11 / 3 / 8
13,978
777
18,045
17,734
17,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
LinkneX02
Artemis
16
4 / 5 / 14
12,254
681
12,545
10,964
3,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
14
Kills
21
21
Deaths
14
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
6
12
2
W
Mulan
CESAR5400
Mulan
11
3
8
5
W
Artemis
LinkneX02
Artemis
4
5
14
2.2
L
Fafnir
NURAE03
Fafnir
2
7
8
0.86
L
King Arthur
sergins03
King Arthur
7
6
2
1.33
L
Janus
yoyi049
Janus
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,569
Damage
41,820
51,665
Taken
40,961
37,946
Mitigated
27,000
6,552
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,230
560
179
2,692
12,263
5,040
665
7,074
4,875
34,216
0
W
Mulan
CESAR5400
Mulan
18,045
4,477
0
4,104
17,734
17,993
442
4,525
12,955
0
61,792
W
Artemis
LinkneX02
Artemis
12,545
3,586
0
423
10,964
3,967
1,577
5,946
4,773
0
40,665
L
Fafnir
NURAE03
Fafnir
7,218
546
0
1,903
18,687
19,528
0
5,017
13,670
18,396
169
L
King Arthur
sergins03
King Arthur
9,203
204
0
2,131
18,864
14,730
61
4,002
14,862
0
35,932
L
Janus
yoyi049
Janus
11,148
162
99
2,419
14,114
3,688
394
2,211
11,903
64,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
38,610
173
Minions Killed
182
0
Camps Cleared
0
872,906
Distance Traveled
946,303
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,378
688
59
3
0
276,419
1
W
Mulan
13,978
777
71
4
0
369,213
3
W
Artemis
12,254
681
52
3
0
300,671
3
L
Fafnir
11,531
641
16
1
0
273,022
3
L
King Arthur
12,040
669
51
3
0
304,363
3
L
Janus
12,456
692
106
6
0
295,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role