Player Matchup

Cthulhu
Cthulhu
AmrcnNitemare01
Cthulhu
Level 107
God Stats
13W - 11L
1,534 SR
Queue Stats
239W - 270L
1,461 Elo+
Party 1
Bakasura
Bakasura
Cabritarroba
Bakasura
Level 8
God Stats
1W - 5L
1,236 SR
Queue Stats
3W - 9L
1,066 Elo+
Solo
Freya
Freya
night fury39
Freya
Level 103
God Stats
2W - 4L
1,601 SR
Queue Stats
234W - 268L
1,444 Elo+
Party 1
Team Averages
Level 73
1,457 SR
1,324 Elo+

VS

Team Averages
Level 38
1,573 SR
1,356 Elo+
Neith
Neith
Batmanro006
Neith
Level 62
God Stats
113W - 125L
1,461 SR
Queue Stats
115W - 126L
1,458 Elo+
Solo
Hades
Hades
TacoJames23
Hades
Level 27
God Stats
5W - 2L
1,760 SR
Queue Stats
22W - 22L
1,324 Elo+
Party 2
Cthulhu
Cthulhu
hororcolt
Cthulhu
Level 26
God Stats
9W - 9L
1,498 SR
Queue Stats
23W - 32L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,185
599
13,069
13,997
18,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Cabritarroba
Bakasura
11
0 / 5 / 0
8,725
513
3,168
14,097
6,469
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 3 / 0
9,265
545
11,908
11,863
5,862
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
10,857
639
15,496
11,784
4,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 0 / 2
11,276
663
8,409
11,787
6,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
hororcolt
Cthulhu
15
1 / 0 / 9
10,465
616
8,428
16,963
14,178
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
1
5
5.5
L
Bakasura
Cabritarroba
Bakasura
0
5
0
0
W
6
0
2
7
W
Cthulhu
hororcolt
Cthulhu
1
0
9
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,145
Damage
32,333
39,957
Taken
40,534
30,773
Mitigated
25,242
8,055
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,069
253
406
3,248
13,997
18,442
0
6,888
7,109
55,747
0
W
15,496
6,769
0
5,833
11,784
4,252
3,086
7,236
4,548
0
63,545
L
Bakasura
Cabritarroba
Bakasura
3,168
1,998
0
807
14,097
6,469
0
4,476
9,621
0
11,060
W
8,409
650
250
7,299
11,787
6,812
0
6,818
4,689
48,018
0
W
Cthulhu
hororcolt
Cthulhu
8,428
878
346
4,664
16,963
14,178
0
10,923
5,712
31,304
0
L
11,908
4,420
0
3,594
11,863
5,862
0
5,473
6,390
28,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
32,598
149
Minions Killed
202
0
Camps Cleared
0
885,774
Distance Traveled
889,630
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,185
599
55
3
0
320,947
3
W
Neith
10,857
639
84
5
0
274,448
5
L
Bakasura
8,725
513
35
2
0
301,245
1
W
Hades
11,276
663
77
5
0
301,940
2
W
Cthulhu
10,465
616
41
2
0
313,242
1
L
Freya
9,265
545
59
3
0
263,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role