Player Matchup

Fenrir
Fenrir
BrahimLePen
Fenrir
Level 20
God Stats
7W - 1L
1,767 SR
Queue Stats
341W - 191L
1,694 Elo+
Solo
Ah Puch
Ah Puch
Candy_Jedi
Ah Puch
Level 17
God Stats
7W - 5L
1,522 SR
Queue Stats
22W - 20L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
Cinamoni
Aphrodite
Level 5
God Stats
7W - 5L
1,523 SR
Queue Stats
12W - 10L
1,354 Elo+
Party 1
Osiris
Osiris
Raysmoveash
Osiris
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,638 Elo+
Party 1
Chaac
Chaac
UltimateMercer
Chaac
Level 58
God Stats
4W - 0L
1,477 SR
Queue Stats
59W - 50L
1,415 Elo+
Party 1
Team Averages
Level 21
1,558 SR
1,512 Elo+

VS

Team Averages
Level 12
1,446 SR
1,468 Elo+
Anubis
Anubis
 
Anubis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FlyPaper94
Cerberus
Level 12
God Stats
12W - 18L
1,460 SR
Queue Stats
225W - 238L
1,382 Elo+
Solo
Neith
Neith
KingPIT420
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,430 Elo+
Solo
Da Ji
Da Ji
KodaK_2680
Da Ji
Level 15
God Stats
5W - 6L
1,583 SR
Queue Stats
15W - 12L
1,532 Elo+
Solo
Janus
Janus
peches-bipede
Janus
Level 17
God Stats
8W - 20L
1,187 SR
Queue Stats
48W - 48L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 0 / 1
7,151
715
6,207
5,703
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Candy_Jedi
Ah Puch
8
2 / 3 / 2
5,354
535
3,805
4,430
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Cinamoni
Aphrodite
8
1 / 0 / 3
5,303
530
2,057
5,324
1,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
10
2 / 1 / 2
5,969
597
1,826
4,500
1,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
5 / 0 / 3
5,707
571
5,923
6,496
2,105
Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 5 / 1
5,075
508
1,853
5,274
1,806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FlyPaper94
Cerberus
6
1 / 2 / 0
4,341
434
2,680
9,124
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
6
0 / 4 / 0
4,134
413
3,339
5,097
1,288
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
7
1 / 2 / 0
4,860
486
1,850
4,611
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 5 / 1
5,003
500
3,595
5,418
1,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
18
Kills
4
4
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
1
0.1
W
Fenrir
8
0
1
8.5
W
Ah Puch
Candy_Jedi
Ah Puch
2
3
2
1
W
Aphrodite
Cinamoni
Aphrodite
1
0
3
2.5
L
Cerberus
FlyPaper94
Cerberus
1
2
0
0.5
L
Neith
0
4
0
0
L
Da Ji
1
2
0
0.5
W
Osiris
2
1
2
3
W
5
0
3
6.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
13,317
26,453
Taken
29,524
8,334
Mitigated
10,276
11,154
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,853
80
0
780
5,274
1,806
0
0
5,274
22,507
0
W
Fenrir
6,207
2,075
0
3,782
5,703
2,097
0
964
4,695
0
39,462
W
Ah Puch
Candy_Jedi
Ah Puch
3,805
124
0
1,093
4,430
1,237
426
2,255
1,919
18,011
0
W
Aphrodite
Cinamoni
Aphrodite
2,057
591
178
2,096
5,324
1,608
806
1,821
3,439
12,701
0
L
Cerberus
FlyPaper94
Cerberus
2,680
675
0
2,119
9,124
4,341
0
2,388
6,584
9,677
0
L
Neith
3,339
1,632
0
203
5,097
1,288
0
698
4,363
0
14,801
L
Da Ji
1,850
524
0
809
4,611
1,696
375
595
3,998
0
15,726
W
Osiris
1,826
568
0
847
4,500
1,287
872
1,727
2,773
0
22,525
W
5,923
1,331
0
3,158
6,496
2,105
946
997
5,499
0
22,172
L
3,595
49
0
890
5,418
1,145
0
1,793
3,443
18,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
23,413
246
Minions Killed
168
0
Camps Cleared
0
882,116
Distance Traveled
798,532
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,075
508
53
5
0
138,551
0
W
Fenrir
7,151
715
85
9
0
207,135
2
W
Ah Puch
5,354
535
36
4
0
189,128
0
W
Aphrodite
5,303
530
23
2
0
139,429
0
L
Cerberus
4,341
434
21
2
0
175,267
1
L
Neith
4,134
413
24
2
0
158,412
0
L
Da Ji
4,860
486
38
4
0
166,419
0
W
Osiris
5,969
597
57
6
0
157,614
2
W
Chaac
5,707
571
45
5
0
188,810
0
L
Janus
5,003
500
32
3
0
159,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role