Player Matchup

Neith
Neith
AkaJolly
Neith
Level 103
God Stats
13W - 19L
1,494 SR
Queue Stats
15W - 22L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
Cuppz
Baron Samedi
Level 133
God Stats
8W - 3L
1,684 SR
Queue Stats
86W - 103L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
EdwardNygma69
Gilgamesh
Level 27
God Stats
17W - 5L
1,697 SR
Queue Stats
66W - 53L
1,567 Elo+
Party 1
Team Averages
Level 88
1,625 SR
1,473 Elo+

VS

Team Averages
Level 78
1,570 SR
1,476 Elo+
Hades
Hades
FADEES
Hades
Level 15
God Stats
15W - 21L
1,448 SR
Queue Stats
15W - 21L
1,474 Elo+
Solo
Arachne
Arachne
Geregor14
Arachne
Level 98
God Stats
1W - 1L
1,471 SR
Queue Stats
41W - 43L
1,485 Elo+
Solo
Odin
Odin
VikkopilotoPC
Odin
Level 121
God Stats
2W - 5L
1,791 SR
Queue Stats
317W - 357L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkaJolly
Neith
14
4 / 5 / 11
10,345
690
10,133
11,158
5,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Cuppz
Baron Samedi
14
5 / 5 / 8
10,339
689
10,541
11,982
4,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
EdwardNygma69
Gilgamesh
15
6 / 0 / 6
10,954
730
13,032
16,713
13,256
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FADEES
Hades
15
7 / 7 / 2
10,879
725
13,714
19,105
10,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Geregor14
Arachne
8
0 / 3 / 5
8,256
550
2,958
5,527
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 5 / 6
9,722
648
7,225
14,131
17,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
9
10
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
AkaJolly
Neith
4
5
11
1.9
W
Baron Samedi
Cuppz
Baron Samedi
5
5
8
1.8
W
Gilgamesh
EdwardNygma69
Gilgamesh
6
0
6
9
L
Hades
FADEES
Hades
7
7
2
1.14
L
Arachne
Geregor14
Arachne
0
3
5
0.83
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,706
Damage
23,897
39,853
Taken
38,763
23,387
Mitigated
29,578
12,448
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AkaJolly
Neith
10,133
3,135
0
1,968
11,158
5,652
856
2,881
8,277
0
37,633
W
Baron Samedi
Cuppz
Baron Samedi
10,541
1,645
2,346
3,960
11,982
4,479
895
6,381
5,601
37,440
0
W
Gilgamesh
EdwardNygma69
Gilgamesh
13,032
3,053
376
3,798
16,713
13,256
271
4,452
12,261
6,894
33,738
L
Hades
FADEES
Hades
13,714
946
681
5,981
19,105
10,536
0
6,311
12,443
49,296
0
L
Arachne
Geregor14
Arachne
2,958
2,276
0
1,644
5,527
1,590
0
836
4,369
0
8,042
L
7,225
1,631
0
2,292
14,131
17,452
0
4,748
8,855
0
30,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
28,857
171
Minions Killed
136
0
Camps Cleared
0
752,275
Distance Traveled
602,727
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,345
690
65
4
0
244,378
4
W
Baron Samedi
10,339
689
51
3
0
223,084
4
W
Gilgamesh
10,954
730
55
4
0
284,813
1
L
Hades
10,879
725
78
5
0
229,728
3
L
Arachne
8,256
550
14
1
0
118,837
0
L
Odin
9,722
648
44
3
0
254,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role