Player Matchup

Rama
Rama
DKiba
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Chaac
Chaac
Guromuji
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Thund6rGod
Chernobog
Level 24
God Stats
1W - 5L
1,188 SR
Queue Stats
43W - 57L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
Woolly shake
Baron Samedi
Level 5
God Stats
2W - 0L
1,669 SR
Queue Stats
3W - 2L
1,340 Elo+
Solo
Arachne
Arachne
XP READY
Arachne
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,233 Elo+
Solo
Team Averages
Level 7
1,471 SR
1,362 Elo+

VS

Team Averages
Level 9
1,458 SR
1,444 Elo+
Ra
Ra
BF-kairi
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Guerralauro
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Warh-orse24
Skadi
Level 2
God Stats
0W - 3L
1,270 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
lu733kas
Tsukuyomi
Level 18
God Stats
0W - 1L
1,623 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
rome_clvn
Neith
Level 20
God Stats
22W - 26L
1,397 SR
Queue Stats
35W - 53L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DKiba
Rama
12
7 / 5 / 10
8,484
530
5,601
8,193
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Guromuji
Chaac
14
13 / 1 / 9
9,378
586
10,493
13,280
10,456
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Chernobog
Thund6rGod
Chernobog
15
6 / 1 / 11
9,156
572
8,497
9,176
3,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Woolly shake
Baron Samedi
11
1 / 6 / 12
7,046
440
3,646
7,783
3,295
Arachne
XP READY
Arachne
16
26 / 1 / 9
10,980
686
22,876
15,379
7,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
7,353
460
5,687
9,467
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
8
1 / 15 / 2
5,982
374
4,562
13,889
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 13 / 5
6,488
406
3,119
12,759
2,961
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
lu733kas
Tsukuyomi
12
4 / 10 / 2
8,468
529
5,827
12,998
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
rome_clvn
Neith
12
6 / 7 / 2
8,399
525
10,172
11,602
3,929
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
53
Kills
13
14
Deaths
54
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Rama
DKiba
Rama
7
5
10
2.4
L
Olorun
1
15
2
0.13
W
Chaac
Guromuji
Chaac
13
1
9
17.5
W
Chernobog
Thund6rGod
Chernobog
6
1
11
11.5
L
0
13
5
0.19
W
Baron Samedi
Woolly shake
Baron Samedi
1
6
12
1.17
W
Arachne
XP READY
Arachne
26
1
9
30.5
L
Tsukuyomi
lu733kas
Tsukuyomi
4
10
2
0.5
L
Neith
rome_clvn
Neith
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,113
Damage
29,367
53,811
Taken
60,715
27,209
Mitigated
17,901
11,504
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,687
1,219
42
330
9,467
2,689
0
640
8,827
23,633
0
W
Rama
DKiba
Rama
5,601
4,860
0
1,228
8,193
2,345
2,351
1,977
6,056
0
32,902
L
Olorun
4,562
3,015
363
1,157
13,889
4,796
0
278
13,611
13,971
3,107
W
Chaac
Guromuji
Chaac
10,493
1,688
0
2,620
13,280
10,456
1,178
2,793
10,289
0
40,064
W
Chernobog
Thund6rGod
Chernobog
8,497
4,568
0
1,158
9,176
3,514
1,518
906
8,214
0
49,767
L
3,119
2,441
0
514
12,759
2,961
0
881
11,878
0
12,828
W
Baron Samedi
Woolly shake
Baron Samedi
3,646
389
149
372
7,783
3,295
290
1,180
6,493
12,340
0
W
Arachne
XP READY
Arachne
22,876
16,259
0
5,977
15,379
7,599
1,009
2,017
13,282
0
63,708
L
Tsukuyomi
lu733kas
Tsukuyomi
5,827
1,391
0
546
12,998
3,526
150
508
12,490
0
23,352
L
Neith
rome_clvn
Neith
10,172
6,342
0
777
11,602
3,929
2,746
1,339
10,263
0
45,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,044
Gold Earned
36,690
305
Minions Killed
188
0
Camps Cleared
0
1,528,755
Distance Traveled
1,272,773
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,353
460
35
2
0
239,863
0
W
Rama
8,484
530
49
3
0
270,127
2
L
Olorun
5,982
374
20
1
0
249,661
1
W
Chaac
9,378
586
60
4
0
304,339
1
W
Chernobog
9,156
572
90
6
0
324,896
1
L
Skadi
6,488
406
13
1
0
247,225
1
W
Baron Samedi
7,046
440
20
1
0
277,129
3
W
Arachne
10,980
686
86
5
0
352,264
0
L
Tsukuyomi
8,468
529
40
3
0
293,257
1
L
Neith
8,399
525
80
5
0
242,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role