Player Matchup

Ares
Ares
Gorbino
Ares
Level 3
God Stats
3W - 1L
1,754 SR
Queue Stats
4W - 1L
1,695 Elo+
Party 1
Neith
Neith
freshboii99
Neith
Level 5
God Stats
1W - 1L
1,754 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 1
Bellona
Bellona
thisisbryan
Bellona
Level 20
God Stats
6W - 5L
1,543 SR
Queue Stats
10W - 7L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
twinmoose
Hun Batz
Level 54
God Stats
1W - 2L
1,476 SR
Queue Stats
86W - 60L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
voIare
Ah Puch
Level 27
God Stats
6W - 3L
1,907 SR
Queue Stats
18W - 12L
1,513 Elo+
Party 1
Team Averages
Level 22
1,687 SR
1,581 Elo+

VS

Team Averages
Level 26
1,616 SR
1,575 Elo+
Bellona
Bellona
GODggi
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,566 Elo+
Party 2
Izanami
Izanami
Pleb22
Izanami
Level 30
God Stats
4W - 0L
1,838 SR
Queue Stats
132W - 124L
1,521 Elo+
Solo
Ares
Ares
actorretta
Ares
Level 11
God Stats
3W - 1L
1,632 SR
Queue Stats
4W - 2L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
jvtorretta
Nu Wa
Level 67
God Stats
5W - 5L
1,609 SR
Queue Stats
6W - 6L
1,566 Elo+
Party 2
Arachne
Arachne
minusculepp
Arachne
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 35L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gorbino
Ares
15
3 / 7 / 10
11,348
493
7,815
22,512
18,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 7 / 2
11,373
494
12,167
16,585
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
thisisbryan
Bellona
18
5 / 4 / 10
12,369
538
21,253
22,622
20,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
twinmoose
Hun Batz
18
11 / 7 / 5
12,004
522
13,509
20,316
8,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Puch
voIare
Ah Puch
16
3 / 6 / 13
10,927
475
15,950
16,091
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GODggi
Bellona
18
2 / 5 / 11
12,160
529
8,279
19,276
16,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Pleb22
Izanami
20
9 / 5 / 7
16,668
725
19,376
16,404
6,192
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 6 / 6
12,671
551
5,042
23,907
21,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
18
1 / 11 / 15
12,260
533
17,273
20,581
6,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
minusculepp
Arachne
20
16 / 2 / 7
15,050
654
22,371
21,508
15,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
77
28
Kills
31
31
Deaths
29
40
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bellona
GODggi
Bellona
2
5
11
1.5
L
Ares
Gorbino
Ares
3
7
10
1.14
W
Izanami
Pleb22
Izanami
9
5
7
2.5
W
3
6
6
1
L
6
7
2
1
W
Nu Wa
1
11
15
0.77
W
Arachne
minusculepp
Arachne
16
2
7
9.75
L
Bellona
thisisbryan
Bellona
5
4
10
2.5
L
Hun Batz
twinmoose
Hun Batz
11
7
5
1.93
L
Ah Puch
voIare
Ah Puch
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,694
Damage
72,341
98,126
Taken
101,676
59,643
Mitigated
66,002
19,646
Healing
22,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GODggi
Bellona
8,279
2,333
0
3,012
19,276
16,727
110
2,190
17,086
0
54,643
L
Ares
Gorbino
Ares
7,815
655
0
2,362
22,512
18,567
539
5,466
16,874
23,326
0
W
Izanami
Pleb22
Izanami
19,376
12,959
0
4,520
16,404
6,192
6,891
2,628
13,776
0
144,609
W
5,042
301
0
790
23,907
21,224
536
7,440
16,467
21,455
0
L
12,167
5,685
0
4,830
16,585
5,572
868
5,004
11,581
0
66,728
W
Nu Wa
17,273
3,810
287
2,886
20,581
6,687
2,298
8,023
12,558
75,811
0
W
Arachne
minusculepp
Arachne
22,371
12,896
0
10,775
21,508
15,172
462
5,177
16,331
0
146,167
L
Bellona
thisisbryan
Bellona
21,253
7,030
0
3,542
22,622
20,716
868
5,919
16,703
1,246
80,755
L
Hun Batz
twinmoose
Hun Batz
13,509
4,181
0
5,208
20,316
8,541
0
4,890
15,426
0
78,715
L
Ah Puch
voIare
Ah Puch
15,950
621
0
3,704
16,091
6,247
704
6,602
9,489
70,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,021
Gold Earned
68,809
523
Minions Killed
633
0
Camps Cleared
0
2,103,061
Distance Traveled
2,136,454
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,160
529
97
4
0
433,933
1
L
Ares
11,348
493
21
1
0
396,696
1
W
Izanami
16,668
725
212
9
0
388,984
5
W
Ares
12,671
551
15
1
0
438,969
1
L
Neith
11,373
494
114
5
0
394,175
0
W
Nu Wa
12,260
533
146
6
0
377,357
5
W
Arachne
15,050
654
163
7
0
497,211
5
L
Bellona
12,369
538
150
7
0
467,095
3
L
Hun Batz
12,004
522
110
5
0
450,809
4
L
Ah Puch
10,927
475
128
6
0
394,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role