Player Matchup

Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Eléssar
Fenrir
Level 146
God Stats
6W - 4L
1,655 SR
Queue Stats
216W - 215L
1,541 Elo+
Party 1
Chernobog
Chernobog
Minevrojx
Chernobog
Level 147
God Stats
3W - 11L
1,339 SR
Queue Stats
165W - 186L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Steneor
Xing Tian
Level 106
God Stats
0W - 3L
1,526 SR
Queue Stats
142W - 152L
1,513 Elo+
Party 1
Team Averages
Level 129
1,504 SR
1,511 Elo+

VS

Team Averages
Level 106
1,551 SR
1,577 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Brosttot
Sobek
Level 88
God Stats
1W - 0L
1,458 SR
Queue Stats
74W - 72L
1,532 Elo+
Party 2
Fenrir
Fenrir
Genitalus
Fenrir
Level 82
God Stats
23W - 15L
1,613 SR
Queue Stats
90W - 90L
1,532 Elo+
Party 2
Anhur
Anhur
MasterOfWalfisch
Anhur
Level 39
God Stats
3W - 5L
1,536 SR
Queue Stats
80W - 52L
1,696 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Naisha
Morgan Le Fay
Level 160
God Stats
20W - 7L
1,648 SR
Queue Stats
186W - 119L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 5 / 3
5,333
533
1,535
5,446
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
 
Anubis
9
0 / 4 / 1
5,247
525
2,703
7,472
3,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Eléssar
Fenrir
9
5 / 4 / 2
6,119
612
8,940
8,935
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
Minevrojx
Chernobog
9
1 / 4 / 1
5,347
535
1,824
5,521
1,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Steneor
Xing Tian
7
0 / 3 / 3
4,779
478
1,900
6,651
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 0 / 5
6,593
659
4,812
4,686
2,712
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
Brosttot
Sobek
9
0 / 2 / 9
5,655
566
2,492
6,947
3,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Genitalus
Fenrir
11
6 / 3 / 3
6,779
678
4,719
7,678
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 0 / 1
7,462
746
4,737
3,958
1,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Naisha
Morgan Le Fay
11
4 / 2 / 9
6,542
654
6,908
5,086
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
20
20
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
3
0.5
L
Anubis
 
Anubis
0
4
1
0.13
W
Tiamat
 
Tiamat
3
0
5
5.5
W
Sobek
Brosttot
Sobek
0
2
9
2.25
L
Fenrir
Eléssar
Fenrir
5
4
2
1.5
W
Fenrir
Genitalus
Fenrir
6
3
3
2.5
W
7
0
1
7.5
L
Chernobog
Minevrojx
Chernobog
1
4
1
0.38
W
Morgan Le Fay
Naisha
Morgan Le Fay
4
2
9
4.25
L
Xing Tian
Steneor
Xing Tian
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
23,668
34,025
Taken
28,355
11,920
Mitigated
11,599
6,286
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,535
287
0
60
5,446
1,363
0
2,108
3,338
23,474
0
L
Anubis
 
Anubis
2,703
163
0
2,851
7,472
3,212
384
4,439
3,033
30,361
0
W
Tiamat
 
Tiamat
4,812
857
0
2,867
4,686
2,712
194
1,788
2,898
33,141
0
W
Sobek
Brosttot
Sobek
2,492
206
0
1,574
6,947
3,963
0
1,030
5,917
10,400
0
L
Fenrir
Eléssar
Fenrir
8,940
2,940
0
1,856
8,935
2,994
0
3,281
5,654
0
31,205
W
Fenrir
Genitalus
Fenrir
4,719
1,665
0
892
7,678
2,386
0
974
6,704
0
31,841
W
4,737
3,017
0
970
3,958
1,036
532
1,298
2,660
0
42,155
L
Chernobog
Minevrojx
Chernobog
1,824
1,282
0
788
5,521
1,315
0
1,993
3,528
0
27,767
W
Morgan Le Fay
Naisha
Morgan Le Fay
6,908
504
119
1,904
5,086
1,502
92
1,048
4,038
31,769
0
L
Xing Tian
Steneor
Xing Tian
1,900
232
0
731
6,651
3,036
0
2,391
4,260
7,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,825
Gold Earned
33,031
257
Minions Killed
296
0
Camps Cleared
0
949,809
Distance Traveled
983,649
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,333
533
47
5
0
187,621
5
L
Anubis
5,247
525
82
8
0
159,143
3
W
Tiamat
6,593
659
70
7
0
173,311
1
W
Sobek
5,655
566
15
2
0
207,773
6
L
Fenrir
6,119
612
51
5
0
217,751
2
W
Fenrir
6,779
678
69
7
0
206,521
3
W
Anhur
7,462
746
81
8
0
193,646
4
L
Chernobog
5,347
535
65
7
0
197,443
2
W
Morgan Le Fay
6,542
654
61
6
0
202,398
1
L
Xing Tian
4,779
478
12
1
0
187,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role