Player Matchup

Ymir
Ymir
Slizk
Ymir
Level 117
God Stats
1W - 3L
1,457 SR
Queue Stats
88W - 125L
1,439 Elo+
Solo
Anhur
Anhur
bizil
Anhur
Level 136
God Stats
1W - 1L
1,542 SR
Queue Stats
48W - 47L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
hugo966
Kukulkan
Level 68
God Stats
1W - 4L
1,355 SR
Queue Stats
42W - 49L
1,472 Elo+
Party 1
Team Averages
Level 107
1,452 SR
1,465 Elo+

VS

Team Averages
Level 91
1,505 SR
1,445 Elo+
Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BeansOnBread23
Yemoja
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Hel
Hel
HptmanSchneider
Hel
Level 128
God Stats
16W - 14L
1,516 SR
Queue Stats
636W - 584L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Slizk
Ymir
11
1 / 6 / 2
8,472
652
5,317
15,720
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
bizil
Anhur
11
1 / 2 / 2
8,053
619
8,575
9,928
3,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
hugo966
Kukulkan
11
1 / 2 / 1
7,497
577
13,663
5,279
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 1 / 8
9,421
725
7,760
12,516
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 7
8,672
667
6,468
13,180
12,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 2 / 5
9,257
712
10,789
13,018
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
10
10
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
8
6
W
3
1
7
6.5
W
5
2
5
3.75
L
Ymir
Slizk
Ymir
1
6
2
0.33
L
Anhur
bizil
Anhur
1
2
2
1
L
Kukulkan
hugo966
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,555
Damage
25,017
30,927
Taken
38,714
19,663
Mitigated
22,679
3,352
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,760
5,224
0
1,988
12,516
4,800
1,702
5,179
7,337
0
44,076
W
6,468
1,402
672
82
13,180
12,181
56
6,833
6,347
20,072
0
W
10,789
197
7,691
8,349
13,018
5,698
1,264
6,968
6,050
38,321
0
L
Ymir
Slizk
Ymir
5,317
445
0
1,135
15,720
14,585
78
6,569
8,575
14,593
0
L
Anhur
bizil
Anhur
8,575
3,686
0
2,217
9,928
3,156
920
6,615
3,238
0
32,825
L
Kukulkan
hugo966
Kukulkan
13,663
244
0
0
5,279
1,922
215
3,422
1,857
29,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,022
Gold Earned
27,350
101
Minions Killed
157
0
Camps Cleared
0
668,770
Distance Traveled
736,666
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,421
725
85
7
0
240,697
0
W
Yemoja
8,672
667
18
1
0
231,990
2
W
Hel
9,257
712
54
4
0
263,979
0
L
Ymir
8,472
652
14
1
0
212,209
3
L
Anhur
8,053
619
64
5
0
204,641
2
L
Kukulkan
7,497
577
23
2
0
251,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role