Player Matchup

Ullr
Ullr
DJSword
Ullr
Level 6
God Stats
0W - 2L
1,261 SR
Queue Stats
10W - 17L
1,377 Elo+
Party 2
Loki
Loki
KNTLucas
Loki
Level 3
God Stats
12W - 20L
1,500 SR
Queue Stats
56W - 49L
1,500 Elo+
Party 3
Ganesha
Ganesha
Sabuulia
Ganesha
Level 4
God Stats
2W - 2L
1,486 SR
Queue Stats
5W - 12L
1,284 Elo+
Party 2
Kukulkan
Kukulkan
Vitin_069
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
dawnthedestroyer
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 7
1,449 SR
1,432 Elo+

VS

Team Averages
Level 27
1,441 SR
1,357 Elo+
Heimdallr
Heimdallr
AOS4207021
Heimdallr
Level 19
God Stats
4W - 4L
1,520 SR
Queue Stats
55W - 53L
1,333 Elo+
Party 1
Ra
Ra
DopeyMoss669218
Ra
Level 15
God Stats
3W - 5L
1,114 SR
Queue Stats
27W - 28L
1,350 Elo+
Party 1
Neith
Neith
PrincetteKitten
Neith
Level 75
God Stats
102W - 181L
1,343 SR
Queue Stats
119W - 208L
1,336 Elo+
Party 4
Yemoja
Yemoja
ultimate_crow8
Yemoja
Level 10
God Stats
20W - 28L
1,581 SR
Queue Stats
74W - 151L
1,402 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
zombom987654321
Morgan Le Fay
Level 16
God Stats
5W - 1L
1,647 SR
Queue Stats
43W - 38L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DJSword
Ullr
18
0 / 13 / 9
11,703
900
10,596
26,244
9,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
20
15 / 8 / 3
16,695
1,284
34,527
26,860
10,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Sabuulia
Ganesha
16
0 / 0 / 0
9,643
742
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Vitin_069
Kukulkan
20
3 / 6 / 13
13,779
1,060
19,508
16,536
10,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 16 / 10
11,852
912
6,007
29,253
39,748
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AOS4207021
Heimdallr
20
9 / 6 / 13
13,024
1,002
17,881
19,957
8,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 4 / 17
13,632
1,049
22,900
15,336
6,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 2 / 22
13,073
1,006
17,015
10,194
4,669
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 2 / 22
13,658
1,051
5,191
13,570
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
zombom987654321
Morgan Le Fay
20
13 / 4 / 15
14,538
1,118
27,020
17,727
7,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
132
18
Kills
43
43
Deaths
18
35
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AOS4207021
Heimdallr
9
6
13
2.58
L
Ullr
DJSword
Ullr
0
13
9
0.35
W
11
4
17
4.88
L
Loki
15
8
3
2.06
W
8
2
22
9.5
L
Ganesha
Sabuulia
Ganesha
0
0
0
0
L
Kukulkan
Vitin_069
Kukulkan
3
6
13
1.58
L
0
16
10
0.31
W
2
2
22
6.5
W
Morgan Le Fay
zombom987654321
Morgan Le Fay
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,638
Damage
90,007
98,893
Taken
76,784
70,638
Mitigated
45,534
3,333
Healing
22,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AOS4207021
Heimdallr
17,881
14,004
0
2,225
19,957
8,641
0
5,004
14,953
0
22,358
L
Ullr
DJSword
Ullr
10,596
7,607
0
2,483
26,244
9,764
0
13,349
12,895
0
26,323
W
22,900
4,098
2,435
5,086
15,336
6,534
0
4,210
11,126
46,265
0
L
Loki
34,527
9,426
0
0
26,860
10,656
0
14,486
12,374
0
56,694
W
17,015
8,137
347
1,383
10,194
4,669
0
3,591
6,603
0
31,808
L
Ganesha
Sabuulia
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Vitin_069
Kukulkan
19,508
4,018
0
648
16,536
10,470
0
11,126
5,410
35,191
0
L
6,007
1,412
202
0
29,253
39,748
0
16,150
13,103
28,336
0
W
5,191
1,248
3,099
1,669
13,570
17,963
0
5,336
8,234
13,652
0
W
Morgan Le Fay
zombom987654321
Morgan Le Fay
27,020
4,163
884
5,871
17,727
7,727
0
7,374
10,353
39,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,672
Gold Earned
67,925
154
Minions Killed
173
3
Camps Cleared
2
1,006,157
Distance Traveled
1,100,095
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,024
1,002
8
1
1
206,778
0
L
Ullr
11,703
900
30
2
2
222,490
0
W
Ra
13,632
1,049
80
6
0
200,613
1
L
Loki
16,695
1,284
34
3
0
362,413
1
W
Neith
13,073
1,006
37
3
0
226,377
0
L
Ganesha
9,643
742
0
0
0
0
0
L
Kukulkan
13,779
1,060
41
3
1
201,054
3
L
Cthulhu
11,852
912
49
4
0
220,200
0
W
Yemoja
13,658
1,051
18
1
0
232,271
0
W
Morgan Le Fay
14,538
1,118
30
2
1
234,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role