Player Matchup

Hun Batz
Hun Batz
God_Killer_23_
Hun Batz
Level 29
God Stats
0W - 4L
1,149 SR
Queue Stats
321W - 334L
1,378 Elo+
Solo
Artemis
Artemis
Trash_Panda_C5
Artemis
Level 8
God Stats
5W - 1L
1,936 SR
Queue Stats
14W - 5L
1,813 Elo+
Solo
Da Ji
Da Ji
XxVoidHunter23xX
Da Ji
Level 7
God Stats
26W - 22L
1,420 SR
Queue Stats
34W - 34L
1,450 Elo+
Solo
Guan Yu
Guan Yu
ronchokill
Guan Yu
Level 15
God Stats
46W - 79L
1,364 SR
Queue Stats
254W - 334L
1,475 Elo+
Solo
Kukulkan
Kukulkan
xsaidvsd
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Team Averages
Level 12
1,474 SR
1,562 Elo+

VS

Team Averages
Level 19
1,619 SR
1,479 Elo+
Odin
Odin
DamagedGnome
Odin
Level 28
God Stats
7W - 4L
1,748 SR
Queue Stats
113W - 116L
1,192 Elo+
Solo
Ao Kuang
Ao Kuang
Habiibh_
Ao Kuang
Level 17
God Stats
58W - 41L
1,524 SR
Queue Stats
106W - 89L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
HellBringerOni
Erlang Shen
Level 28
God Stats
4W - 5L
1,471 SR
Queue Stats
173W - 173L
1,663 Elo+
Solo
Sol
Sol
Qumoju
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,563 Elo+
Solo
Loki
Loki
gimmeurpeen6
Loki
Level 9
God Stats
3W - 0L
1,851 SR
Queue Stats
14W - 6L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 5 / 1
6,859
457
5,343
11,837
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 0
8,255
550
8,619
8,384
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 9 / 0
6,034
402
4,433
9,936
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
ronchokill
Guan Yu
7
0 / 8 / 0
5,347
356
1,830
9,550
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
xsaidvsd
Kukulkan
2
0 / 1 / 1
4,466
298
305
562
55

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
7,200
480
5,114
8,203
9,172
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Habiibh_
Ao Kuang
13
7 / 2 / 4
8,272
551
6,985
7,678
2,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
HellBringerOni
Erlang Shen
12
4 / 0 / 5
8,292
553
2,926
9,964
6,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Qumoju
Sol
13
1 / 2 / 2
7,585
506
2,983
9,442
1,923
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
13 / 0 / 4
9,588
639
10,454
6,828
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
27
27
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Hun Batz
1
5
1
0.3
W
Ao Kuang
Habiibh_
Ao Kuang
7
2
4
4.5
W
Erlang Shen
HellBringerOni
Erlang Shen
4
0
5
6.5
W
Sol
Qumoju
Sol
1
2
2
1
L
3
4
0
0.75
L
1
9
0
0.11
W
13
0
4
15
L
Guan Yu
ronchokill
Guan Yu
0
8
0
0
L
Kukulkan
xsaidvsd
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,530
Damage
28,462
40,269
Taken
42,115
15,581
Mitigated
22,389
4,686
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,114
1,574
0
1,595
8,203
9,172
1,257
42
8,161
1,256
25,526
L
Hun Batz
5,343
1,910
0
1,468
11,837
3,618
0
2,154
9,370
0
42,076
W
Ao Kuang
Habiibh_
Ao Kuang
6,985
1,952
0
3,465
7,678
2,680
2,001
0
7,678
29,831
0
W
Erlang Shen
HellBringerOni
Erlang Shen
2,926
1,467
0
2,571
9,964
6,408
24
29
9,935
0
32,353
W
Sol
Qumoju
Sol
2,983
929
0
4,477
9,442
1,923
495
276
9,166
47,411
0
L
8,619
4,258
0
1,946
8,384
2,658
0
2,705
5,679
0
51,449
L
4,433
1,256
0
868
9,936
3,543
0
3,934
5,869
0
18,528
W
10,454
3,834
0
3,792
6,828
2,206
0
0
6,828
0
63,151
L
Guan Yu
ronchokill
Guan Yu
1,830
510
94
310
9,550
5,707
0
1,797
7,534
42
10,649
L
Kukulkan
xsaidvsd
Kukulkan
305
149
0
0
562
55
0
114
448
1,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
40,937
236
Minions Killed
361
0
Camps Cleared
0
1,018,830
Distance Traveled
1,407,610
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,200
480
46
3
0
277,298
0
L
Hun Batz
6,859
457
80
5
0
292,918
4
W
Ao Kuang
8,272
551
61
4
0
287,122
1
W
Erlang Shen
8,292
553
51
3
0
247,005
0
W
Sol
7,585
506
91
6
0
245,885
0
L
Artemis
8,255
550
99
7
0
255,227
7
L
Da Ji
6,034
402
35
2
0
240,095
3
W
Loki
9,588
639
112
7
0
350,300
4
L
Guan Yu
5,347
356
20
1
0
185,775
0
L
Kukulkan
4,466
298
2
0
0
44,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role