Player Matchup

Athena
Athena
DeathBlaze356
Athena
Level 29
God Stats
67W - 59L
1,682 SR
Queue Stats
604W - 638L
1,412 Elo+
Party 1
Geb
Geb
DemonicCashew1
Geb
Level 6
God Stats
0W - 2L
1,194 SR
Queue Stats
4W - 16L
1,201 Elo+
Solo
Osiris
Osiris
Equalizer687
Osiris
Level 29
God Stats
6W - 7L
1,504 SR
Queue Stats
236W - 284L
1,348 Elo+
Party 1
Ra
Ra
Far_Planet1_12
Ra
Level 17
God Stats
6W - 6L
1,609 SR
Queue Stats
43W - 55L
1,338 Elo+
Party 1
Gilgamesh
Gilgamesh
WoN1-retro_YT
Gilgamesh
Level 29
God Stats
22W - 18L
1,654 SR
Queue Stats
391W - 467L
1,332 Elo+
Party 1
Team Averages
Level 22
1,529 SR
1,326 Elo+

VS

Team Averages
Level 23
1,543 SR
1,379 Elo+
Cthulhu
Cthulhu
Grey1233
Cthulhu
Level 11
God Stats
2W - 1L
1,845 SR
Queue Stats
2W - 5L
1,367 Elo+
Party 2
Skadi
Skadi
Hilda1626
Skadi
Level 16
God Stats
2W - 1L
1,647 SR
Queue Stats
14W - 9L
1,604 Elo+
Party 2
Susano
Susano
pablo5681
Susano
Level 29
God Stats
5W - 6L
1,464 SR
Queue Stats
200W - 201L
1,334 Elo+
Solo
Tiamat
Tiamat
pocolo000
Tiamat
Level 23
God Stats
1W - 1L
1,266 SR
Queue Stats
39W - 54L
1,278 Elo+
Party 3
Neith
Neith
sharlesarias
Neith
Level 35
God Stats
62W - 71L
1,491 SR
Queue Stats
81W - 102L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,046
414
3,217
15,144
15,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 6 / 0
7,299
429
3,253
11,339
7,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
10
0 / 6 / 2
6,433
378
3,662
13,212
10,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 0
8,182
481
3,221
8,943
2,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
WoN1-retro_YT
Gilgamesh
14
4 / 4 / 0
8,859
521
8,879
12,264
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grey1233
Cthulhu
12
1 / 2 / 3
8,426
496
2,790
8,117
5,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Hilda1626
Skadi
16
9 / 1 / 3
10,066
592
21,346
10,166
3,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
pablo5681
Susano
15
6 / 1 / 4
9,515
560
7,726
8,813
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
pocolo000
Tiamat
10
0 / 3 / 5
7,146
420
3,707
8,481
4,059
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 0 / 0
10,493
617
8,285
3,603
1,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
7
Kills
26
26
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
6
0
0.17
L
Osiris
0
6
2
0.17
L
1
6
0
0.17
W
Cthulhu
Grey1233
Cthulhu
1
2
3
1.25
W
Skadi
Hilda1626
Skadi
9
1
3
10.5
L
Gilgamesh
WoN1-retro_YT
Gilgamesh
4
4
0
1
W
Susano
pablo5681
Susano
6
1
4
8
W
Tiamat
pocolo000
Tiamat
0
3
5
0.83
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
43,854
60,902
Taken
39,180
43,483
Mitigated
17,296
10,455
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,217
709
426
4,455
15,144
15,531
24
2,169
12,975
16,199
0
L
3,253
529
0
483
11,339
7,613
0
2,887
8,452
19,942
0
L
Osiris
3,662
1,008
368
2,132
13,212
10,785
0
627
12,585
0
26,108
L
3,221
247
0
648
8,943
2,948
1,694
134
8,809
46,188
0
W
Cthulhu
Grey1233
Cthulhu
2,790
272
0
1,262
8,117
5,272
279
3,081
5,036
15,578
0
W
Skadi
Hilda1626
Skadi
21,346
13,652
0
5,014
10,166
3,440
3,767
1,099
9,067
0
85,159
L
Gilgamesh
WoN1-retro_YT
Gilgamesh
8,879
1,615
0
1,943
12,264
6,606
0
680
11,584
0
61,605
W
Susano
pablo5681
Susano
7,726
1,297
0
360
8,813
3,093
1,083
955
7,858
0
56,192
W
Tiamat
pocolo000
Tiamat
3,707
777
0
2,295
8,481
4,059
267
2,783
5,698
16,395
0
W
8,285
3,918
121
1,707
3,603
1,432
433
1,773
1,830
0
57,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
45,646
289
Minions Killed
413
0
Camps Cleared
0
1,525,899
Distance Traveled
1,566,227
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,046
414
31
2
0
322,821
0
L
Geb
7,299
429
25
1
0
277,703
1
L
Osiris
6,433
378
41
2
0
318,243
3
L
Ra
8,182
481
95
6
0
290,169
0
W
Cthulhu
8,426
496
35
2
0
355,097
1
W
Skadi
10,066
592
131
8
0
296,112
2
L
Gilgamesh
8,859
521
97
6
0
316,963
2
W
Susano
9,515
560
108
6
0
370,218
2
W
Tiamat
7,146
420
20
1
0
281,296
2
W
Neith
10,493
617
119
7
0
263,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role