Player Matchup

Guan Yu
Guan Yu
Moose9779
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,579 Elo+
Solo
Nu Wa
Nu Wa
SalTheCat
Nu Wa
Level 26
God Stats
0W - 4L
1,213 SR
Queue Stats
94W - 86L
1,584 Elo+
Solo
Ymir
Ymir
TwitchedMe
Ymir
Level 28
God Stats
2W - 2L
1,753 SR
Queue Stats
131W - 112L
1,625 Elo+
Solo
Thor
Thor
WaChungusForeva
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,727 Elo+
Solo
Cupid
Cupid
zpfromaz
Cupid
Level 20
God Stats
2W - 2L
1,534 SR
Queue Stats
51W - 53L
1,504 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,604 Elo+

VS

Team Averages
Level 22
1,523 SR
1,579 Elo+
Neith
Neith
CoryFlamy
Neith
Level 26
God Stats
9W - 12L
1,538 SR
Queue Stats
48W - 48L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
DaddyComet
Sun Wukong
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
516W - 500L
1,544 Elo+
Solo
Arachne
Arachne
JokerzzIX
Arachne
Level 17
God Stats
9W - 5L
1,612 SR
Queue Stats
136W - 151L
1,510 Elo+
Solo
Baba Yaga
Baba Yaga
ReminDan
Baba Yaga
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 38L
1,770 Elo+
Solo
Cabrakan
Cabrakan
SheckAlo
Cabrakan
Level 28
God Stats
2W - 0L
1,465 SR
Queue Stats
351W - 309L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Moose9779
Guan Yu
15
2 / 9 / 3
9,667
387
7,721
22,559
21,700
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
SalTheCat
Nu Wa
19
6 / 7 / 3
11,893
476
26,418
23,504
10,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 3 / 7
13,216
529
10,651
22,562
22,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 7 / 3
10,013
401
5,510
23,007
7,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
zpfromaz
Cupid
18
7 / 8 / 7
12,318
493
18,176
17,768
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoryFlamy
Neith
19
4 / 8 / 5
12,949
518
12,220
16,835
5,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DaddyComet
Sun Wukong
20
8 / 2 / 8
14,107
564
15,762
19,453
18,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
JokerzzIX
Arachne
19
6 / 6 / 4
12,812
512
14,370
19,135
13,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
ReminDan
Baba Yaga
20
10 / 1 / 9
15,308
612
34,236
18,957
7,618
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
SheckAlo
Cabrakan
17
5 / 3 / 6
13,699
548
8,467
26,264
27,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
20
Kills
33
34
Deaths
20
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
CoryFlamy
Neith
4
8
5
0.81
W
Sun Wukong
DaddyComet
Sun Wukong
8
2
8
6
W
Arachne
JokerzzIX
Arachne
6
6
4
1.33
L
Guan Yu
Moose9779
Guan Yu
2
9
3
0.39
W
Baba Yaga
ReminDan
Baba Yaga
10
1
9
14.5
L
Nu Wa
SalTheCat
Nu Wa
6
7
3
1.07
W
Cabrakan
SheckAlo
Cabrakan
5
3
6
2.67
L
5
3
7
2.83
L
0
7
3
0.21
L
Cupid
zpfromaz
Cupid
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,476
Damage
85,055
109,400
Taken
100,644
68,386
Mitigated
71,689
15,176
Healing
27,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CoryFlamy
Neith
12,220
5,875
0
3,659
16,835
5,760
4,964
6,571
10,145
0
94,765
W
Sun Wukong
DaddyComet
Sun Wukong
15,762
3,510
0
6,661
19,453
18,076
1,585
5,835
13,382
0
82,376
W
Arachne
JokerzzIX
Arachne
14,370
10,187
0
4,230
19,135
13,032
995
5,187
13,748
0
93,342
L
Guan Yu
Moose9779
Guan Yu
7,721
1,321
628
2,491
22,559
21,700
60
7,465
15,094
0
41,820
W
Baba Yaga
ReminDan
Baba Yaga
34,236
1,718
197
5,910
18,957
7,618
1,789
10,173
8,308
147,157
0
L
Nu Wa
SalTheCat
Nu Wa
26,418
6,487
218
4,695
23,504
10,600
365
13,419
10,085
87,891
0
W
Cabrakan
SheckAlo
Cabrakan
8,467
558
264
6,996
26,264
27,203
836
8,024
17,992
42,831
0
L
10,651
2,457
0
1,432
22,562
22,510
0
6,282
16,280
32,972
0
L
5,510
1,274
369
4,306
23,007
7,800
0
7,735
15,272
0
67,159
L
Cupid
zpfromaz
Cupid
18,176
13,134
74
963
17,768
5,776
0
7,802
9,966
0
87,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
68,875
457
Minions Killed
682
0
Camps Cleared
0
2,138,509
Distance Traveled
2,274,126
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,949
518
146
6
0
389,456
1
W
Sun Wukong
14,107
564
157
6
0
465,568
3
W
Arachne
12,812
512
127
5
0
427,014
0
L
Guan Yu
9,667
387
53
2
0
436,685
1
W
Baba Yaga
15,308
612
201
8
0
550,455
6
L
Nu Wa
11,893
476
115
5
0
387,941
2
W
Cabrakan
13,699
548
51
2
0
441,633
1
L
Ymir
13,216
529
42
2
0
478,929
1
L
Thor
10,013
401
118
5
0
431,778
5
L
Cupid
12,318
493
129
5
0
403,176
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role