Player Matchup

Cerberus
Cerberus
DISCO56
Cerberus
Level 16
God Stats
10W - 11L
1,269 SR
Queue Stats
14W - 16L
1,250 Elo+
Solo
Fenrir
Fenrir
INKY34576
Fenrir
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 30L
1,188 Elo+
Solo
Camazotz
Camazotz
Kingsroyal999
Camazotz
Level 22
God Stats
12W - 10L
1,462 SR
Queue Stats
83W - 106L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
RetiarySatyr127
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,181 Elo+
Solo
Arachne
Arachne
SirWaddlez
Arachne
Level 27
God Stats
1W - 1L
1,698 SR
Queue Stats
36W - 43L
1,358 Elo+
Party 1
Team Averages
Level 16
1,486 SR
1,262 Elo+

VS

Team Averages
Level 17
1,489 SR
1,322 Elo+
Baron Samedi
Baron Samedi
PumpkinLotus13
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,348 Elo+
Solo
Izanami
Izanami
Vinnieam
Izanami
Level 29
God Stats
12W - 9L
1,642 SR
Queue Stats
29W - 25L
1,362 Elo+
Solo
Sobek
Sobek
aHUNTER360
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,261 Elo+
Solo
Set
Set
nicken_chugget17
Set
Level 25
God Stats
47W - 47L
1,422 SR
Queue Stats
135W - 163L
1,291 Elo+
Solo
Tiamat
Tiamat
shlidankus
Tiamat
Level 12
God Stats
9W - 11L
1,381 SR
Queue Stats
61W - 65L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DISCO56
Cerberus
17
0 / 5 / 1
10,845
362
3,099
22,120
19,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
INKY34576
Fenrir
13
0 / 15 / 1
9,423
314
2,276
26,108
22,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Kingsroyal999
Camazotz
20
4 / 10 / 6
13,647
455
12,488
37,564
13,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
18
0 / 11 / 4
11,337
378
7,103
15,617
6,612
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
SirWaddlez
Arachne
20
14 / 9 / 3
16,577
553
25,795
37,041
13,083
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PumpkinLotus13
Baron Samedi
20
7 / 6 / 9
15,304
510
28,499
23,061
23,526
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Vinnieam
Izanami
20
11 / 3 / 8
16,690
556
17,505
19,377
7,250
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
20
2 / 8 / 12
14,019
467
8,050
22,254
26,552
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
16 / 4 / 5
17,929
598
27,738
28,688
15,086
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
shlidankus
Tiamat
20
12 / 0 / 6
20,616
687
21,412
16,268
14,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
18
Kills
48
50
Deaths
21
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DISCO56
Cerberus
0
5
1
0.1
L
Fenrir
INKY34576
Fenrir
0
15
1
0.03
L
Camazotz
Kingsroyal999
Camazotz
4
10
6
0.7
W
Baron Samedi
PumpkinLotus13
Baron Samedi
7
6
9
1.92
L
Kukulkan
0
11
4
0.18
L
Arachne
SirWaddlez
Arachne
14
9
3
1.72
W
Izanami
Vinnieam
Izanami
11
3
8
5
W
Sobek
2
8
12
1
W
16
4
5
4.63
W
Tiamat
shlidankus
Tiamat
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,761
Damage
103,204
138,450
Taken
109,648
75,421
Mitigated
86,463
45,822
Healing
46,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DISCO56
Cerberus
3,099
161
0
4,832
22,120
19,704
454
4,756
17,158
60,732
0
L
Fenrir
INKY34576
Fenrir
2,276
511
0
1,356
26,108
22,782
292
12,775
13,209
0
26,300
L
Camazotz
Kingsroyal999
Camazotz
12,488
5,387
0
18,125
37,564
13,240
804
13,382
24,006
0
99,945
W
Baron Samedi
PumpkinLotus13
Baron Samedi
28,499
1,475
653
6,047
23,061
23,526
4,080
3,405
19,656
93,073
0
L
Kukulkan
7,103
947
0
0
15,617
6,612
0
7,923
7,267
47,514
0
L
Arachne
SirWaddlez
Arachne
25,795
17,968
312
21,197
37,041
13,083
1,969
17,947
18,849
0
69,597
W
Izanami
Vinnieam
Izanami
17,505
10,851
718
5,673
19,377
7,250
7,223
4,336
15,041
0
136,504
W
Sobek
8,050
1,583
0
3,853
22,254
26,552
880
959
21,295
39,304
0
W
27,738
15,487
0
8,794
28,688
15,086
3,999
3,133
25,555
0
148,101
W
Tiamat
shlidankus
Tiamat
21,412
1,428
0
20,886
16,268
14,049
2,265
1,091
15,177
210,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,829
Gold Earned
84,558
476
Minions Killed
841
0
Camps Cleared
0
2,232,266
Distance Traveled
2,498,252
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,845
362
83
3
0
410,578
0
L
Fenrir
9,423
314
42
1
0
458,885
1
L
Camazotz
13,647
455
164
5
0
436,921
1
W
Baron Samedi
15,304
510
133
4
0
446,093
0
L
Kukulkan
11,337
378
85
3
0
395,224
0
L
Arachne
16,577
553
102
3
0
530,658
0
W
Izanami
16,690
556
180
6
0
478,017
1
W
Sobek
14,019
467
61
2
0
481,673
1
W
Set
17,929
598
185
6
0
573,122
0
W
Tiamat
20,616
687
282
9
0
519,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role