Player Matchup

Janus
Janus
RG frenzi
Janus
Level 99
God Stats
1W - 2L
1,428 SR
Queue Stats
429W - 301L
1,668 Elo+
Party 1
Chaac
Chaac
YonbiSensei
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 212L
1,538 Elo+
Solo
Heimdallr
Heimdallr
agentlan13
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 27L
1,745 Elo+
Party 1
Team Averages
Level 51
1,476 SR
1,650 Elo+

VS

Team Averages
Level 24
1,647 SR
1,612 Elo+
Sun Wukong
Sun Wukong
MelVudas00
Sun Wukong
Level 17
God Stats
17W - 13L
1,598 SR
Queue Stats
64W - 89L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
Memingo28
Baron Samedi
Level 26
God Stats
3W - 1L
1,739 SR
Queue Stats
151W - 84L
1,695 Elo+
Solo
Artemis
Artemis
SlimeyTheSnail
Artemis
Level 28
God Stats
4W - 1L
1,603 SR
Queue Stats
218W - 137L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RG frenzi
Janus
14
3 / 11 / 5
10,519
619
12,339
14,963
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 4
10,635
626
14,953
24,739
22,899
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
agentlan13
Heimdallr
13
2 / 10 / 6
10,498
618
11,550
18,658
6,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MelVudas00
Sun Wukong
15
3 / 4 / 14
11,451
674
8,301
20,109
23,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Memingo28
Baron Samedi
19
14 / 0 / 9
13,640
802
27,289
18,383
11,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 5 / 11
11,735
690
15,474
12,603
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
23
23
Deaths
9
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
MelVudas00
Sun Wukong
3
4
14
2.5
W
Baron Samedi
Memingo28
Baron Samedi
14
0
9
18.5
L
Janus
RG frenzi
Janus
3
11
5
0.5
W
6
5
11
2.3
L
4
2
4
3
L
Heimdallr
agentlan13
Heimdallr
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,842
Damage
51,064
58,360
Taken
51,095
34,608
Mitigated
40,856
12,386
Healing
20,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
MelVudas00
Sun Wukong
8,301
1,652
0
5,201
20,109
23,983
151
5,212
14,897
0
29,954
W
Baron Samedi
Memingo28
Baron Samedi
27,289
2,018
4,147
9,376
18,383
11,256
838
3,882
14,501
79,228
0
L
Janus
RG frenzi
Janus
12,339
572
0
70
14,963
4,943
0
7,426
7,537
44,307
0
W
15,474
6,823
0
2,121
12,603
5,617
1,993
3,245
9,358
0
45,055
L
14,953
2,415
0
9,216
24,739
22,899
0
11,024
13,715
0
45,259
L
Heimdallr
agentlan13
Heimdallr
11,550
5,893
0
3,100
18,658
6,766
0
8,839
9,764
0
28,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
36,826
159
Minions Killed
198
0
Camps Cleared
0
838,672
Distance Traveled
1,061,794
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,451
674
38
2
0
384,405
3
W
Baron Samedi
13,640
802
102
6
0
402,733
2
L
Janus
10,519
619
73
4
0
234,225
3
W
Artemis
11,735
690
58
3
0
274,656
2
L
Chaac
10,635
626
48
3
0
350,056
1
L
Heimdallr
10,498
618
38
2
0
254,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role