Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
BIessedI
Scylla
Platinum IV
Level 121
God Stats
22W - 12L
1,746 SR
Queue Stats
241W - 239L
1,635 MMR
Solo
Chaac
Chaac
Gold V
Kerem_6767
Chaac
Gold V
Level 83
God Stats
4W - 2L
1,790 SR
Queue Stats
17W - 15L
1,614 MMR
Solo
Anhur
Anhur
Gold I
MulyoHulyo
Anhur
Gold I
Level 143
God Stats
21W - 19L
1,635 SR
Queue Stats
232W - 234L
1,621 MMR
Party 2
Nemesis
Nemesis
Gold III
lilPerets
Nemesis
Gold III
Level 106
God Stats
55W - 45L
1,617 SR
Queue Stats
273W - 270L
1,471 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,658 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,578 SR
1,574 MMR
Raijin
Raijin
Platinum III
CeazarZ
Raijin
Platinum III
Level 154
God Stats
1W - 3L
1,537 SR
Queue Stats
220W - 212L
1,652 MMR
Solo
Fenrir
Fenrir
Gold III
James_slx
Fenrir
Gold III
Level 98
God Stats
5W - 3L
1,611 SR
Queue Stats
533W - 540L
1,543 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Mithos XVI
Cu Chulainn
Silver I
Level 150
God Stats
2W - 0L
1,645 SR
Queue Stats
3W - 1L
1,603 MMR
Party 1
Cabrakan
Cabrakan
Silver I
byVury
Cabrakan
Silver I
Level 147
God Stats
1W - 0L
1,689 SR
Queue Stats
5W - 2L
1,603 MMR
Party 1
Rama
Rama
Gold IV
david_noguera27-
Rama
Gold IV
Level 145
God Stats
6W - 3L
1,406 SR
Queue Stats
215W - 214L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 4 / 3
11,412
394
11,203
29,772
34,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
BIessedI
Scylla
20
1 / 6 / 3
12,872
444
19,543
23,752
8,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
4 / 7 / 2
12,996
448
20,501
31,734
34,543
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
20
2 / 5 / 5
12,764
440
16,173
23,035
6,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
lilPerets
Nemesis
20
2 / 10 / 4
13,327
460
20,381
30,391
13,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetTiamatGilgameshMorgan Le FayAthena

VS

Bans
DanzaburouKaliApolloOsirisChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CeazarZ
Raijin
20
15 / 1 / 5
16,891
582
40,096
28,005
15,713
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
James_slx
Fenrir
20
7 / 1 / 11
15,558
536
17,118
27,957
18,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
Mithos XVI
Cu Chulainn
20
4 / 3 / 13
14,622
504
18,514
28,272
34,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
byVury
Cabrakan
20
3 / 2 / 15
15,619
539
16,753
33,002
43,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 4 / 8
14,587
503
18,982
28,429
10,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
11
Kills
32
32
Deaths
11
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
3
0.88
L
Scylla
BIessedI
Scylla
1
6
3
0.42
W
Raijin
CeazarZ
Raijin
15
1
5
17.5
W
Fenrir
James_slx
Fenrir
7
1
11
12.5
L
Chaac
4
7
2
0.71
W
Cu Chulainn
Mithos XVI
Cu Chulainn
4
3
13
3.5
L
Anhur
2
5
5
0.9
W
Cabrakan
byVury
Cabrakan
3
2
15
5.25
W
3
4
8
1.75
L
Nemesis
lilPerets
Nemesis
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,801
Damage
111,463
138,684
Taken
145,665
97,744
Mitigated
123,511
34,550
Healing
64,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,203
1,396
0
5,772
29,772
34,390
0
16,782
12,422
50,613
0
L
Scylla
BIessedI
Scylla
19,543
1,214
0
2,814
23,752
8,069
0
12,112
11,552
113,094
0
W
Raijin
CeazarZ
Raijin
40,096
3,037
453
14,015
28,005
15,713
33
9,709
17,817
148,058
0
W
Fenrir
James_slx
Fenrir
17,118
3,963
0
15,214
27,957
18,376
915
4,533
23,177
0
131,269
L
Chaac
20,501
3,654
0
11,894
31,734
34,543
800
9,540
20,354
0
89,338
W
Cu Chulainn
Mithos XVI
Cu Chulainn
18,514
2,637
0
9,305
28,272
34,943
1,360
5,564
22,393
14,533
69,406
L
Anhur
16,173
8,915
0
6,500
23,035
6,876
92
9,163
13,496
0
96,747
W
Cabrakan
byVury
Cabrakan
16,753
2,633
0
8,314
33,002
43,938
240
9,227
21,983
39,906
0
W
18,982
16,806
0
17,540
28,429
10,541
4,210
5,082
23,259
0
135,864
L
Nemesis
lilPerets
Nemesis
20,381
12,150
0
7,570
30,391
13,866
33
11,384
18,620
0
119,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,371
Gold Earned
77,277
745
Minions Killed
707
0
Camps Cleared
0
2,472,430
Distance Traveled
2,751,168
36
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,412
394
56
2
0
478,754
9
L
Scylla
12,872
444
206
7
0
508,216
9
W
Raijin
16,891
582
210
7
0
536,232
5
W
Fenrir
15,558
536
145
5
0
577,764
14
L
Chaac
12,996
448
174
6
0
507,750
4
W
Cu Chulainn
14,622
504
142
5
0
584,359
8
L
Anhur
12,764
440
149
5
0
477,703
12
W
Cabrakan
15,619
539
35
1
0
556,688
10
W
Rama
14,587
503
175
6
0
496,125
3
L
Nemesis
13,327
460
160
6
0
500,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role