Player Matchup

Achilles
Achilles
CHT-_lana
Achilles
Level 16
God Stats
10W - 4L
1,785 SR
Queue Stats
31W - 19L
1,454 Elo+
Solo
Neith
Neith
CaptainKitty740
Neith
Level 48
God Stats
49W - 63L
1,448 SR
Queue Stats
141W - 204L
1,226 Elo+
Party 1
Hel
Hel
Poetic Raven651
Hel
Level 27
God Stats
0W - 4L
1,362 SR
Queue Stats
202W - 298L
1,256 Elo+
Party 1
Team Averages
Level 30
1,532 SR
1,312 Elo+

VS

Team Averages
Level 60
1,577 SR
1,284 Elo+
Fenrir
Fenrir
OwningWater9
Fenrir
Level 17
God Stats
23W - 14L
1,608 SR
Queue Stats
34W - 36L
1,305 Elo+
Party 2
Sobek
Sobek
Rodrigamer277
Sobek
Level 17
God Stats
4W - 1L
1,625 SR
Queue Stats
32W - 34L
1,283 Elo+
Party 2
Hel
Hel
SkawChingBrez
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 77L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CHT-_lana
Achilles
15
8 / 4 / 1
10,492
807
13,965
17,432
19,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 8 / 4
9,152
704
7,749
9,411
2,199
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 9 / 6
8,649
665
10,677
14,265
3,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
15 / 4 / 6
11,893
915
17,114
17,663
10,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 2 / 15
9,167
705
5,059
15,667
17,629
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 5 / 16
9,933
764
10,429
12,755
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
11
Kills
21
21
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
CHT-_lana
Achilles
8
4
1
2.13
L
2
8
4
0.5
W
Fenrir
15
4
6
4.5
L
1
9
6
0.44
W
2
2
15
4.75
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,391
Damage
32,602
41,108
Taken
46,085
24,742
Mitigated
33,767
9,368
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CHT-_lana
Achilles
13,965
3,243
26
2,800
17,432
19,471
180
7,736
9,696
0
41,907
L
7,749
4,398
401
664
9,411
2,199
0
3,525
5,886
0
13,192
W
Fenrir
17,114
5,033
0
2,213
17,663
10,931
1,646
4,801
12,336
0
38,527
L
10,677
1,959
2,095
3,382
14,265
3,072
0
4,227
10,038
32,138
0
W
5,059
547
32
3,088
15,667
17,629
434
2,744
12,302
15,143
0
W
10,429
245
3,606
4,945
12,755
5,207
634
3,132
9,166
43,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,293
Gold Earned
30,993
105
Minions Killed
121
0
Camps Cleared
0
595,166
Distance Traveled
781,316
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,492
807
62
5
0
257,493
1
L
Neith
9,152
704
13
1
0
150,549
0
W
Fenrir
11,893
915
33
3
0
262,559
0
L
Hel
8,649
665
30
2
0
187,124
0
W
Sobek
9,167
705
20
2
0
254,459
0
W
Hel
9,933
764
68
5
0
264,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role