Player Matchup

Cthulhu
Cthulhu
Platinum II
ChinoPlx
Cthulhu
Platinum II
Level 108
God Stats
33W - 40L
1,223 SR
Queue Stats
283W - 309L
1,813 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
klajakx
Cernunnos
Platinum V
Level 115
God Stats
16W - 8L
1,727 SR
Queue Stats
373W - 399L
1,786 MMR
Party 2
Discordia
Discordia
Gold I
rgaxiola5
Discordia
Gold I
Level 115
God Stats
13W - 18L
1,423 SR
Queue Stats
349W - 355L
1,720 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,458 SR
1,773 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 76
1,720 SR
1,730 MMR
Xing Tian
Xing Tian
Platinum IV
ItsTyrell
Xing Tian
Platinum IV
Level 77
God Stats
4W - 5L
1,722 SR
Queue Stats
53W - 51L
1,786 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Phillip_Johns23
Danzaburou
Gold II
Level 68
God Stats
1W - 0L
1,647 SR
Queue Stats
48W - 50L
1,701 MMR
Party 1
Raijin
Raijin
Gold IV
The_Cursed_666
Raijin
Gold IV
Level 83
God Stats
9W - 4L
1,791 SR
Queue Stats
25W - 17L
1,703 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChinoPlx
Cthulhu
17
5 / 6 / 4
12,906
679
11,567
28,492
33,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
klajakx
Cernunnos
16
1 / 8 / 6
11,884
625
16,014
21,557
8,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
rgaxiola5
Discordia
16
4 / 6 / 4
12,228
644
19,799
17,160
7,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Morgan Le FayGilgameshTiamatChaacAthena

VS

Bans
ZeusSkadiYemojaChironCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ItsTyrell
Xing Tian
15
3 / 3 / 13
12,470
656
8,226
27,839
38,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Phillip_Johns23
Danzaburou
18
7 / 2 / 11
14,122
743
16,342
13,477
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 5 / 6
14,305
753
29,787
22,435
10,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
20
20
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChinoPlx
Cthulhu
5
6
4
1.17
W
Xing Tian
ItsTyrell
Xing Tian
3
3
13
3.17
W
Danzaburou
Phillip_Johns23
Danzaburou
7
2
11
6.25
W
10
5
6
2.6
L
Cernunnos
klajakx
Cernunnos
1
8
6
0.5
L
Discordia
rgaxiola5
Discordia
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,380
Damage
54,355
67,209
Taken
63,751
49,575
Mitigated
54,960
10,438
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChinoPlx
Cthulhu
11,567
1,086
208
1,165
28,492
33,708
76
13,934
14,558
41,254
0
W
Xing Tian
ItsTyrell
Xing Tian
8,226
1,033
406
2,137
27,839
38,366
120
11,969
15,870
25,045
0
W
Danzaburou
Phillip_Johns23
Danzaburou
16,342
6,257
0
5,101
13,477
5,644
2,061
7,369
6,108
0
71,302
W
29,787
2,499
0
8,943
22,435
10,950
687
12,028
10,407
86,384
0
L
Cernunnos
klajakx
Cernunnos
16,014
7,440
0
3,682
21,557
8,761
2,491
12,740
8,817
0
55,054
L
Discordia
rgaxiola5
Discordia
19,799
851
334
5,049
17,160
7,106
725
11,339
5,821
58,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
40,897
222
Minions Killed
215
0
Camps Cleared
0
1,003,378
Distance Traveled
1,015,419
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,906
679
56
3
0
342,357
1
W
Xing Tian
12,470
656
18
1
0
343,953
0
W
Danzaburou
14,122
743
103
5
0
363,551
2
W
Raijin
14,305
753
94
5
0
307,915
1
L
Cernunnos
11,884
625
77
4
0
333,656
4
L
Discordia
12,228
644
89
5
0
327,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role