Player Matchup

Ares
Ares
 
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BarBan0921
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,156 Elo+
Solo
Loki
Loki
KARTALLL
Loki
Level 18
God Stats
6W - 13L
1,335 SR
Queue Stats
25W - 34L
1,350 Elo+
Solo
Kukulkan
Kukulkan
Ryusunji
Kukulkan
Level 24
God Stats
6W - 13L
1,446 SR
Queue Stats
8W - 28L
1,442 Elo+
Solo
Jing Wei
Jing Wei
inamedme
Jing Wei
Level 15
God Stats
10W - 9L
1,474 SR
Queue Stats
36W - 32L
1,375 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,365 Elo+

VS

Team Averages
Level 23
1,456 SR
1,307 Elo+
Nemesis
Nemesis
ReryRp
Nemesis
Level 28
God Stats
12W - 13L
1,294 SR
Queue Stats
73W - 111L
1,294 Elo+
Solo
Bellona
Bellona
Richu54
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,401 Elo+
Party 1
Skadi
Skadi
SpookyYuki3356
Skadi
Level 49
God Stats
25W - 18L
1,522 SR
Queue Stats
114W - 117L
1,419 Elo+
Party 1
Ares
Ares
YourBronzeHero
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,031 Elo+
Solo
Guan Yu
Guan Yu
scvarii
Guan Yu
Level 28
God Stats
4W - 5L
1,464 SR
Queue Stats
108W - 131L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
0 / 2 / 0
6,359
318
30
1,958
555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
BarBan0921
Bellona
8
0 / 9 / 4
6,728
336
5,976
13,038
8,096
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
15
3 / 4 / 1
8,968
448
6,781
12,951
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Ryusunji
Kukulkan
14
1 / 5 / 2
8,200
410
7,661
8,024
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
inamedme
Jing Wei
15
1 / 1 / 1
8,508
425
6,559
9,029
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ReryRp
Nemesis
16
4 / 2 / 5
10,743
537
6,042
15,401
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Richu54
Bellona
17
4 / 1 / 4
11,398
570
7,464
13,907
9,892
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 0 / 4
10,738
537
6,607
5,140
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 8
10,443
522
4,718
15,926
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
scvarii
Guan Yu
17
4 / 1 / 3
11,235
562
6,760
10,936
12,529
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
20
21
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
L
Bellona
BarBan0921
Bellona
0
9
4
0.22
L
Loki
3
4
1
0.88
W
Nemesis
ReryRp
Nemesis
4
2
5
3.25
W
Bellona
Richu54
Bellona
4
1
4
6
L
Kukulkan
Ryusunji
Kukulkan
1
5
2
0.4
W
6
0
4
8
W
2
1
8
6
L
Jing Wei
inamedme
Jing Wei
1
1
1
1.5
W
Guan Yu
scvarii
Guan Yu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,007
Damage
31,591
45,000
Taken
61,310
19,412
Mitigated
48,043
6,478
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
30
30
0
50
1,958
555
0
410
1,548
1,067
0
L
Bellona
BarBan0921
Bellona
5,976
2,624
0
1,218
13,038
8,096
42
1,094
11,944
321
15,884
L
Loki
6,781
2,319
0
2,784
12,951
4,753
0
271
12,680
0
51,925
W
Nemesis
ReryRp
Nemesis
6,042
2,812
0
6,798
15,401
5,971
1,941
1,490
13,911
0
75,784
W
Bellona
Richu54
Bellona
7,464
2,823
0
2,467
13,907
9,892
1,123
2,488
11,419
0
60,576
L
Kukulkan
Ryusunji
Kukulkan
7,661
926
0
380
8,024
2,857
0
1,139
6,885
47,787
0
W
6,607
3,491
0
2,172
5,140
2,034
7,574
1,682
3,458
0
60,174
W
4,718
468
0
2,627
15,926
17,617
1,320
3,449
12,477
22,268
0
L
Jing Wei
inamedme
Jing Wei
6,559
4,990
0
2,046
9,029
3,151
0
1,804
7,225
0
48,081
W
Guan Yu
scvarii
Guan Yu
6,760
660
2,600
4,386
10,936
12,529
1,023
2,113
8,823
0
56,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
54,557
292
Minions Killed
467
0
Camps Cleared
0
1,378,011
Distance Traveled
1,970,681
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,359
318
2
0
0
42,757
0
L
Bellona
6,728
336
25
1
0
235,714
1
L
Loki
8,968
448
88
4
0
376,672
0
W
Nemesis
10,743
537
103
5
0
416,913
0
W
Bellona
11,398
570
124
6
0
392,963
2
L
Kukulkan
8,200
410
90
5
0
362,290
4
W
Skadi
10,738
537
97
5
0
367,671
1
W
Ares
10,443
522
19
1
0
383,123
1
L
Jing Wei
8,508
425
87
4
0
360,578
5
W
Guan Yu
11,235
562
124
6
0
410,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role