Player Matchup

Danzaburou
Danzaburou
BeatusMorbus
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,601 Elo+
Solo
Hera
Hera
Bryanxb5
Hera
Level 28
God Stats
0W - 2L
1,322 SR
Queue Stats
119W - 94L
1,516 Elo+
Solo
Chaac
Chaac
Jsmiles81dos
Chaac
Level 29
God Stats
187W - 215L
1,604 SR
Queue Stats
197W - 247L
1,496 Elo+
Solo
Ymir
Ymir
bonekitty
Ymir
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
94W - 85L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
ortizmatiu777-ma
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,760 Elo+
Solo
Team Averages
Level 28
1,537 SR
1,573 Elo+

VS

Team Averages
Level 29
1,653 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
Kilaniz3
Morgan Le Fay
Level 27
God Stats
14W - 12L
1,668 SR
Queue Stats
37W - 41L
1,507 Elo+
Solo
Chronos
Chronos
LARRYSGAS
Chronos
Level 28
God Stats
19W - 7L
1,643 SR
Queue Stats
211W - 164L
1,612 Elo+
Solo
Erlang Shen
Erlang Shen
MedicEMT911
Erlang Shen
Level 29
God Stats
1W - 0L
1,696 SR
Queue Stats
3W - 1L
1,663 Elo+
Solo
Ymir
Ymir
ST1LLG4RBAG3
Ymir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
Susduh
Heimdallr
Level 29
God Stats
3W - 1L
1,758 SR
Queue Stats
44W - 29L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeatusMorbus
Danzaburou
17
1 / 6 / 3
10,781
898
8,530
16,014
6,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
17
0 / 14 / 3
10,814
901
15,445
24,010
9,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 9 / 2
11,725
977
11,312
35,503
24,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
15
0 / 4 / 1
9,241
770
2,472
8,519
5,840
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ortizmatiu777-ma
Baron Samedi
15
0 / 4 / 1
9,314
776
1,981
4,259
2,217
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kilaniz3
Morgan Le Fay
18
5 / 1 / 14
11,881
990
13,554
5,642
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
LARRYSGAS
Chronos
19
14 / 2 / 17
13,776
1,148
29,709
9,550
3,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
MedicEMT911
Erlang Shen
19
7 / 0 / 19
12,848
1,071
18,704
14,618
9,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 6
10,485
874
5,208
8,687
4,774
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Susduh
Heimdallr
19
9 / 1 / 15
12,438
1,037
15,415
11,309
5,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
108
3
Kills
37
37
Deaths
4
10
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeatusMorbus
Danzaburou
1
6
3
0.42
L
Hera
0
14
3
0.11
L
2
9
2
0.33
W
Morgan Le Fay
Kilaniz3
Morgan Le Fay
5
1
14
12
W
Chronos
LARRYSGAS
Chronos
14
2
17
11.25
W
Erlang Shen
MedicEMT911
Erlang Shen
7
0
19
16.5
W
2
0
6
5
W
Heimdallr
Susduh
Heimdallr
9
1
15
16.5
L
Ymir
0
4
1
0.13
L
Baron Samedi
ortizmatiu777-ma
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,740
Damage
82,590
88,305
Taken
49,806
47,726
Mitigated
26,192
7,141
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeatusMorbus
Danzaburou
8,530
2,381
0
578
16,014
6,157
0
11,039
4,975
0
18,087
L
Hera
15,445
3,541
240
1,112
24,010
9,054
0
14,180
9,830
44,472
0
L
11,312
2,459
280
4,017
35,503
24,458
0
15,236
20,267
5,494
29,986
W
Morgan Le Fay
Kilaniz3
Morgan Le Fay
13,554
667
88
1,797
5,642
2,571
0
2,101
3,541
41,009
0
W
Chronos
LARRYSGAS
Chronos
29,709
11,391
0
2,280
9,550
3,916
0
3,240
4,641
50,561
0
W
Erlang Shen
MedicEMT911
Erlang Shen
18,704
10,754
0
3,759
14,618
9,848
0
5,998
8,620
0
39,383
W
5,208
226
0
599
8,687
4,774
0
5,045
3,642
17,559
0
W
Heimdallr
Susduh
Heimdallr
15,415
12,181
0
1,742
11,309
5,083
0
5,980
5,329
0
28,747
L
Ymir
2,472
973
0
513
8,519
5,840
0
4,761
3,758
5,447
0
L
Baron Samedi
ortizmatiu777-ma
Baron Samedi
1,981
233
90
311
4,259
2,217
0
3,255
1,004
6,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,875
Gold Earned
61,428
157
Minions Killed
230
1
Camps Cleared
8
813,208
Distance Traveled
1,042,802
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,781
898
19
2
0
252,740
0
L
Hera
10,814
901
84
7
1
179,556
0
L
Chaac
11,725
977
43
4
0
221,375
2
W
Morgan Le Fay
11,881
990
58
5
0
218,086
0
W
Chronos
13,776
1,148
57
5
4
215,982
0
W
Erlang Shen
12,848
1,071
61
5
0
273,705
0
W
Ymir
10,485
874
25
2
0
129,086
0
W
Heimdallr
12,438
1,037
29
2
4
205,943
0
L
Ymir
9,241
770
6
1
0
93,341
0
L
Baron Samedi
9,314
776
5
0
0
66,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role