Player Matchup

Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
HellBringerOni
Osiris
Level 28
God Stats
9W - 4L
1,813 SR
Queue Stats
173W - 173L
1,669 Elo+
Solo
Sylvanus
Sylvanus
Imhorrible8439
Sylvanus
Level 7
God Stats
3W - 5L
1,352 SR
Queue Stats
16W - 14L
1,687 Elo+
Solo
Bellona
Bellona
PushingOrca2414
Bellona
Level 23
God Stats
3W - 3L
1,627 SR
Queue Stats
69W - 51L
1,659 Elo+
Solo
He Bo
He Bo
x5ANDMANxXB1
He Bo
Level 29
God Stats
4W - 4L
1,595 SR
Queue Stats
162W - 163L
1,563 Elo+
Solo
Team Averages
Level 23
1,577 SR
1,615 Elo+

VS

Team Averages
Level 12
1,614 SR
1,837 Elo+
Kuzenbo
Kuzenbo
Shanebsmokin
Kuzenbo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,770 Elo+
Solo
Achilles
Achilles
TheBronzeBud
Achilles
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,986 Elo+
Party 1
Artemis
Artemis
Trash_Panda_C5
Artemis
Level 8
God Stats
5W - 1L
1,888 SR
Queue Stats
14W - 5L
1,772 Elo+
Solo
Tiamat
Tiamat
iGenesyn
Tiamat
Level 28
God Stats
1W - 0L
1,681 SR
Queue Stats
26W - 4L
1,899 Elo+
Party 1
Hades
Hades
jaded yep
Hades
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 105L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 2 / 0
5,119
512
2,814
6,288
1,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 0
5,564
556
2,316
4,378
2,232
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
7
1 / 1 / 0
4,978
498
2,886
7,821
2,780
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 1 / 1
5,548
555
5,228
7,428
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,636
464
1,877
4,266
1,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Shanebsmokin
Kuzenbo
9
2 / 1 / 2
5,239
524
4,185
7,750
8,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
TheBronzeBud
Achilles
10
2 / 1 / 1
5,849
585
4,886
6,975
2,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 0 / 1
6,214
621
5,334
5,303
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
iGenesyn
Tiamat
9
1 / 1 / 2
5,412
541
3,702
5,323
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
jaded yep
Hades
12
0 / 1 / 0
6,576
658
1,701
5,424
2,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
8
8
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
1
1
0
1
L
Sylvanus
1
1
0
1
L
2
1
1
2.5
W
Kuzenbo
Shanebsmokin
Kuzenbo
2
1
2
3
W
Achilles
TheBronzeBud
Achilles
2
1
1
2.5
W
3
0
1
3.5
W
Tiamat
iGenesyn
Tiamat
1
1
2
2
W
Hades
jaded yep
Hades
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,121
Damage
19,808
30,181
Taken
30,775
12,228
Mitigated
17,367
10,566
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,814
2,492
0
2,069
6,288
1,364
0
746
5,542
0
32,807
L
2,316
820
0
2,350
4,378
2,232
0
1,701
2,677
0
21,731
L
Sylvanus
2,886
1,052
342
1,951
7,821
2,780
0
1,295
6,526
10,083
0
L
5,228
2,405
0
2,849
7,428
4,290
0
2,838
4,590
0
33,345
W
Kuzenbo
Shanebsmokin
Kuzenbo
4,185
2,008
0
2,612
7,750
8,423
0
1,789
5,961
18,104
0
W
Achilles
TheBronzeBud
Achilles
4,886
1,937
0
1,551
6,975
2,399
0
861
6,114
0
36,133
W
5,334
2,280
0
2,405
5,303
1,421
0
853
4,450
0
34,076
W
Tiamat
iGenesyn
Tiamat
3,702
319
0
1,692
5,323
2,608
0
1,417
3,906
28,018
0
W
Hades
jaded yep
Hades
1,701
680
0
4,064
5,424
2,516
0
0
5,424
43,997
0
L
1,877
78
0
1,005
4,266
1,562
128
3,008
1,258
16,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
29,290
228
Minions Killed
345
0
Camps Cleared
0
859,021
Distance Traveled
970,085
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,119
512
67
7
0
181,383
1
L
Osiris
5,564
556
44
4
0
154,311
1
L
Sylvanus
4,978
498
16
2
0
175,425
3
L
Bellona
5,548
555
68
7
0
203,227
1
W
Kuzenbo
5,239
524
34
3
0
175,321
1
W
Achilles
5,849
585
62
6
0
222,631
1
W
Artemis
6,214
621
70
7
0
181,806
5
W
Tiamat
5,412
541
59
6
0
201,309
4
W
Hades
6,576
658
120
12
0
189,018
3
L
He Bo
4,636
464
33
3
0
144,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role