Player Matchup

Rama
Rama
BAKED AZ SHAGGY
Rama
Level 108
God Stats
1W - 2L
1,691 SR
Queue Stats
161W - 189L
1,390 Elo+
Solo
Skadi
Skadi
CaptRedBeard95
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,263 Elo+
Party 1
Merlin
Merlin
ClassicLegend99
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
SupaSavage_420_
Kuzenbo
Level 120
God Stats
1W - 2L
1,483 SR
Queue Stats
67W - 63L
1,419 Elo+
Party 1
Ymir
Ymir
TasGivingOut_Ls
Ymir
Level 108
God Stats
0W - 2L
1,230 SR
Queue Stats
39W - 48L
1,353 Elo+
Party 1
Team Averages
Level 93
1,481 SR
1,363 Elo+

VS

Team Averages
Level 89
1,491 SR
1,397 Elo+
Izanami
Izanami
AG Justice
Izanami
Level 75
God Stats
2W - 0L
1,733 SR
Queue Stats
44W - 58L
1,336 Elo+
Solo
Poseidon
Poseidon
BornDabbin
Poseidon
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 170L
1,453 Elo+
Party 2
Xing Tian
Xing Tian
GQPhantom
Xing Tian
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
274W - 269L
1,480 Elo+
Party 2
Persephone
Persephone
WiseOwOreo
Persephone
Level 39
God Stats
2W - 2L
1,220 SR
Queue Stats
31W - 34L
1,462 Elo+
Solo
Ravana
Ravana
ZombieCorruption
Ravana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 10
10,049
628
14,238
17,501
6,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 7 / 7
11,258
704
21,906
15,165
5,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
4 / 8 / 8
11,379
711
26,384
18,235
6,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 6 / 8
10,860
679
18,112
31,961
33,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 10
9,656
604
9,344
26,991
24,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AG Justice
Izanami
20
11 / 2 / 18
14,651
916
33,554
17,279
8,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
BornDabbin
Poseidon
20
10 / 5 / 16
13,341
834
25,180
21,412
9,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
GQPhantom
Xing Tian
17
3 / 6 / 15
10,794
675
10,810
31,942
32,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
WiseOwOreo
Persephone
20
6 / 4 / 16
12,709
794
22,863
17,216
7,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 5 / 22
11,791
737
11,398
21,463
17,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
121
22
Kills
34
34
Deaths
22
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Izanami
AG Justice
Izanami
11
2
18
10
L
3
8
10
1
W
Poseidon
BornDabbin
Poseidon
10
5
16
3.6
L
6
7
7
1.36
L
4
8
8
1
W
Xing Tian
GQPhantom
Xing Tian
3
6
15
1.75
L
7
6
8
1.83
L
2
5
10
1.4
W
Persephone
WiseOwOreo
Persephone
6
4
16
3.5
W
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,984
Damage
103,805
109,853
Taken
109,312
76,927
Mitigated
75,680
35,572
Healing
40,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AG Justice
Izanami
33,554
16,951
2,876
4,665
17,279
8,644
2,160
9,769
7,510
0
72,674
L
14,238
7,608
1,471
3,157
17,501
6,640
420
10,335
7,166
0
24,870
W
Poseidon
BornDabbin
Poseidon
25,180
4,935
2,503
8,968
21,412
9,589
1,285
10,764
10,648
51,689
0
L
21,906
8,626
594
2,389
15,165
5,713
171
8,811
6,354
0
39,929
L
26,384
1,813
2,991
4,024
18,235
6,151
280
10,308
7,927
50,487
0
W
Xing Tian
GQPhantom
Xing Tian
10,810
1,209
1,916
9,169
31,942
32,936
0
13,513
18,429
17,864
0
L
18,112
4,014
2,014
9,960
31,961
33,476
99
15,594
16,367
25,784
0
L
9,344
369
896
8,076
26,991
24,947
0
13,805
13,186
15,951
0
W
Persephone
WiseOwOreo
Persephone
22,863
1,056
1,574
4,375
17,216
7,321
792
8,821
8,391
40,854
0
W
11,398
3,373
1,799
3,148
21,463
17,190
747
10,971
10,492
0
16,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,202
Gold Earned
63,286
145
Minions Killed
212
0
Camps Cleared
0
1,249,788
Distance Traveled
1,484,261
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,651
916
90
6
0
321,889
1
L
Rama
10,049
628
26
2
0
230,445
0
W
Poseidon
13,341
834
57
4
0
275,498
1
L
Skadi
11,258
704
33
2
0
249,732
0
L
Merlin
11,379
711
57
4
0
240,397
0
W
Xing Tian
10,794
675
10
1
0
248,522
0
L
Kuzenbo
10,860
679
21
1
0
278,484
2
L
Ymir
9,656
604
8
1
0
250,730
0
W
Persephone
12,709
794
41
3
0
338,210
1
W
Ravana
11,791
737
14
1
0
300,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role