Player Matchup

Scylla
Scylla
Alisyja
Scylla
Level 44
God Stats
15W - 9L
1,500 SR
Queue Stats
343W - 375L
1,434 Elo+
Party 1
Artio
Artio
G3arZoul
Artio
Level 101
God Stats
4W - 4L
1,791 SR
Queue Stats
375W - 410L
1,430 Elo+
Party 1
Mulan
Mulan
KingKuzenbo
Mulan
Level 114
God Stats
7W - 6L
1,474 SR
Queue Stats
43W - 52L
1,348 Elo+
Party 2
King Arthur
King Arthur
LongRoadNoTurns
King Arthur
Level 109
God Stats
1W - 11L
1,020 SR
Queue Stats
142W - 135L
1,381 Elo+
Party 2
Bakasura
Bakasura
ewanmc123
Bakasura
Level 60
God Stats
12W - 6L
1,558 SR
Queue Stats
44W - 70L
1,269 Elo+
Party 2
Team Averages
Level 86
1,469 SR
1,372 Elo+

VS

Team Averages
Level 88
1,497 SR
1,425 Elo+
Medusa
Medusa
Alpenrasta11
Medusa
Level 67
God Stats
35W - 29L
1,559 SR
Queue Stats
72W - 69L
1,481 Elo+
Party 3
Olorun
Olorun
BoxCircle
Olorun
Level 160
God Stats
7W - 5L
1,439 SR
Queue Stats
563W - 573L
1,470 Elo+
Solo
Ymir
Ymir
Ivory3127
Ymir
Level 23
God Stats
5W - 3L
1,505 SR
Queue Stats
7W - 11L
1,303 Elo+
Party 3
Kali
Kali
XDiv3r
Kali
Level 104
God Stats
4W - 5L
1,458 SR
Queue Stats
614W - 607L
1,396 Elo+
Solo
Bacchus
Bacchus
corsa16880
Bacchus
Level 85
God Stats
104W - 98L
1,524 SR
Queue Stats
179W - 178L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alisyja
Scylla
19
2 / 10 / 8
12,120
433
20,861
21,487
7,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
G3arZoul
Artio
20
4 / 3 / 6
12,452
445
16,388
29,045
23,578
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
7 / 6 / 9
13,130
469
21,583
29,078
26,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
LongRoadNoTurns
King Arthur
20
5 / 5 / 7
13,810
493
25,008
31,091
30,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
ewanmc123
Bakasura
19
6 / 11 / 5
13,108
468
18,926
23,736
11,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 8 / 6
14,483
517
13,377
24,774
12,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
BoxCircle
Olorun
20
17 / 3 / 13
16,892
603
48,260
38,691
25,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
17
1 / 5 / 11
11,899
425
6,149
23,735
29,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
XDiv3r
Kali
20
10 / 6 / 11
16,526
590
25,349
32,656
25,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
corsa16880
Bacchus
18
1 / 2 / 15
11,898
425
11,249
24,349
38,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
24
Kills
35
35
Deaths
24
35
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alisyja
Scylla
2
10
8
0.6
W
Medusa
6
8
6
1.13
W
Olorun
BoxCircle
Olorun
17
3
13
7.83
L
Artio
G3arZoul
Artio
4
3
6
2.33
W
Ymir
1
5
11
1.3
L
7
6
9
1.92
L
King Arthur
LongRoadNoTurns
King Arthur
5
5
7
1.7
W
Kali
XDiv3r
Kali
10
6
11
2.58
W
Bacchus
corsa16880
Bacchus
1
2
15
4.25
L
Bakasura
ewanmc123
Bakasura
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,766
Damage
104,384
134,437
Taken
144,205
99,543
Mitigated
132,341
42,882
Healing
64,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alisyja
Scylla
20,861
1,908
267
5,148
21,487
7,364
1,208
10,008
11,296
60,726
0
W
Medusa
13,377
7,525
320
4,537
24,774
12,269
4,702
6,474
17,899
0
100,304
W
Olorun
BoxCircle
Olorun
48,260
28,765
8,601
25,753
38,691
25,729
6,915
13,520
25,024
141,096
14,997
L
Artio
G3arZoul
Artio
16,388
1,739
3,276
13,044
29,045
23,578
640
11,712
16,936
52,481
0
W
Ymir
6,149
283
1,062
2,255
23,735
29,424
67
9,184
14,364
25,314
0
L
21,583
2,028
0
8,310
29,078
26,165
1,590
13,530
15,203
0
97,536
L
King Arthur
LongRoadNoTurns
King Arthur
25,008
3,972
0
9,697
31,091
30,775
444
15,011
15,308
100
102,744
W
Kali
XDiv3r
Kali
25,349
11,241
0
13,819
32,656
25,978
3,128
9,138
23,258
0
114,306
W
Bacchus
corsa16880
Bacchus
11,249
1,018
1,428
7,130
24,349
38,941
935
7,098
17,062
34,525
0
L
Bakasura
ewanmc123
Bakasura
18,926
12,106
0
3,140
23,736
11,661
1,894
8,857
14,787
0
88,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,620
Gold Earned
71,698
602
Minions Killed
572
0
Camps Cleared
0
2,522,719
Distance Traveled
2,481,531
16
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,120
433
77
3
0
463,114
9
W
Medusa
14,483
517
147
5
0
451,796
11
W
Olorun
16,892
603
180
6
0
459,432
11
L
Artio
12,452
445
67
2
0
519,196
5
W
Ymir
11,899
425
46
2
0
475,932
3
L
Mulan
13,130
469
135
5
0
478,837
1
L
King Arthur
13,810
493
164
6
0
523,028
1
W
Kali
16,526
590
149
5
0
551,118
3
W
Bacchus
11,898
425
50
2
0
543,253
12
L
Bakasura
13,108
468
159
6
0
538,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role