Player Matchup

Baron Samedi
Baron Samedi
A OmegaWolf
Baron Samedi
Level 19
God Stats
3W - 9L
1,309 SR
Queue Stats
42W - 43L
1,347 Elo+
Solo
Cthulhu
Cthulhu
AN6EL2000
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,500 Elo+
Solo
Bakasura
Bakasura
KaptainKoosh710
Bakasura
Level 28
God Stats
20W - 16L
1,548 SR
Queue Stats
109W - 113L
1,450 Elo+
Solo
Bellona
Bellona
davi858279
Bellona
Level 21
God Stats
12W - 14L
1,535 SR
Queue Stats
57W - 67L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ven66610
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,841 SR
Queue Stats
53W - 78L
1,265 Elo+
Solo
Team Averages
Level 24
1,547 SR
1,385 Elo+

VS

Team Averages
Level 22
1,480 SR
1,367 Elo+
Chang'e
Chang'e
ArashiNoSora
Chang'e
Level 17
God Stats
3W - 6L
1,462 SR
Queue Stats
45W - 53L
1,318 Elo+
Party 1
Pele
Pele
CynderEXE
Pele
Level 22
God Stats
12W - 6L
1,678 SR
Queue Stats
57W - 55L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
EllieVisser
Nu Wa
Level 26
God Stats
5W - 4L
1,352 SR
Queue Stats
48W - 48L
1,411 Elo+
Solo
Ullr
Ullr
OYELL
Ullr
Level 27
God Stats
5W - 7L
1,268 SR
Queue Stats
46W - 54L
1,303 Elo+
Solo
Osiris
Osiris
SeniorOOF
Osiris
Level 16
God Stats
4W - 1L
1,641 SR
Queue Stats
13W - 11L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A OmegaWolf
Baron Samedi
11
1 / 7 / 1
6,431
429
4,174
10,532
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
AN6EL2000
Cthulhu
12
0 / 3 / 1
6,911
461
5,733
8,266
6,645
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
10
4 / 6 / 0
6,974
465
7,549
10,987
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
davi858279
Bellona
8
0 / 8 / 2
5,820
388
5,538
14,265
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
ven66610
Morgan Le Fay
10
2 / 5 / 2
6,698
447
6,468
9,299
4,666
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArashiNoSora
Chang'e
13
2 / 1 / 3
8,400
560
3,137
8,586
4,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
14
12 / 1 / 5
9,118
608
12,770
10,427
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 3 / 10
7,364
491
9,836
8,822
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
OYELL
Ullr
10
0 / 1 / 8
5,901
393
1,541
5,607
1,727
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
SeniorOOF
Osiris
15
10 / 1 / 4
8,923
595
12,655
12,785
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
29
29
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A OmegaWolf
Baron Samedi
1
7
1
0.21
L
Cthulhu
AN6EL2000
Cthulhu
0
3
1
0.17
W
Chang'e
ArashiNoSora
Chang'e
2
1
3
3.5
W
Pele
12
1
5
14.5
W
5
3
10
3.33
L
Bakasura
4
6
0
0.67
W
Ullr
OYELL
Ullr
0
1
8
4
W
Osiris
SeniorOOF
Osiris
10
1
4
12
L
Bellona
davi858279
Bellona
0
8
2
0.13
L
Morgan Le Fay
ven66610
Morgan Le Fay
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,462
Damage
39,939
53,349
Taken
46,227
23,648
Mitigated
19,516
6,911
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A OmegaWolf
Baron Samedi
4,174
559
212
1,691
10,532
3,013
482
4,473
5,436
35,237
0
L
Cthulhu
AN6EL2000
Cthulhu
5,733
937
0
306
8,266
6,645
0
2,621
5,575
27,357
0
W
Chang'e
ArashiNoSora
Chang'e
3,137
877
521
2,769
8,586
4,935
0
4,017
3,984
25,948
0
W
Pele
12,770
3,603
0
1,771
10,427
3,645
325
2,120
8,147
0
65,131
W
9,836
1,800
0
3,638
8,822
2,758
552
5,906
2,861
29,020
0
L
Bakasura
7,549
6,242
0
2,073
10,987
3,294
434
1,428
9,403
0
23,117
W
Ullr
OYELL
Ullr
1,541
567
0
912
5,607
1,727
0
2,349
3,258
0
13,548
W
Osiris
SeniorOOF
Osiris
12,655
7,189
39
6,275
12,785
6,451
90
1,983
10,756
0
51,147
L
Bellona
davi858279
Bellona
5,538
2,836
12
1,427
14,265
6,030
362
1,393
12,758
0
27,627
L
Morgan Le Fay
ven66610
Morgan Le Fay
6,468
455
0
1,190
9,299
4,666
190
1,821
7,204
32,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
39,706
265
Minions Killed
300
0
Camps Cleared
0
1,317,199
Distance Traveled
1,370,704
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,431
429
60
4
0
216,952
1
L
Cthulhu
6,911
461
51
3
0
257,062
0
W
Chang'e
8,400
560
50
3
0
235,153
3
W
Pele
9,118
608
96
6
0
333,298
2
W
Nu Wa
7,364
491
48
3
0
265,910
0
L
Bakasura
6,974
465
58
4
0
297,901
0
W
Ullr
5,901
393
22
1
0
245,943
1
W
Osiris
8,923
595
84
6
0
290,400
2
L
Bellona
5,820
388
39
3
0
284,250
2
L
Morgan Le Fay
6,698
447
57
4
0
261,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role