Player Matchup

Morgan Le Fay
Morgan Le Fay
Akn0logy
Morgan Le Fay
Level 47
God Stats
22W - 13L
1,710 SR
Queue Stats
396W - 351L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
Cysii
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 29L
1,669 Elo+
Party 3
Thoth
Thoth
FrankoDaGreat
Thoth
Level 39
God Stats
4W - 3L
1,516 SR
Queue Stats
247W - 119L
1,593 Elo+
Party 3
Da Ji
Da Ji
JutrixS
Da Ji
Level 57
God Stats
44W - 29L
1,595 SR
Queue Stats
398W - 374L
1,446 Elo+
Party 1
Apollo
Apollo
Matyxa
Apollo
Level 145
God Stats
4W - 2L
1,664 SR
Queue Stats
345W - 282L
1,594 Elo+
Party 1
Team Averages
Level 63
1,597 SR
1,555 Elo+

VS

Team Averages
Level 85
1,577 SR
1,486 Elo+
Artemis
Artemis
 
Artemis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Leyar94
Odin
Level 39
God Stats
61W - 40L
1,668 SR
Queue Stats
231W - 231L
1,477 Elo+
Solo
Thoth
Thoth
celego13
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,469 Elo+
Party 2
Anubis
Anubis
gallarda86
Anubis
Level 116
God Stats
7W - 6L
1,630 SR
Queue Stats
245W - 251L
1,466 Elo+
Party 2
Tyr
Tyr
limite84
Tyr
Level 145
God Stats
3W - 3L
1,588 SR
Queue Stats
64W - 68L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akn0logy
Morgan Le Fay
20
6 / 0 / 23
13,306
1,024
24,409
7,375
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Cysii
Guan Yu
20
5 / 1 / 22
12,779
983
13,791
13,251
15,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 0 / 14
13,577
1,044
23,406
7,232
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
JutrixS
Da Ji
20
5 / 2 / 16
12,286
945
9,497
9,247
5,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Matyxa
Apollo
20
7 / 1 / 15
13,240
1,018
22,094
9,220
2,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
0 / 9 / 2
10,755
827
6,587
18,119
6,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Leyar94
Odin
18
0 / 1 / 4
11,059
851
6,341
14,677
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
celego13
Thoth
18
0 / 7 / 3
10,945
842
6,395
22,775
7,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
gallarda86
Anubis
18
1 / 9 / 2
11,657
897
6,507
19,113
8,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 6 / 1
11,829
910
9,277
23,016
20,276
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
15
32
Kills
3
4
Deaths
32
90
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
9
2
0.11
W
Morgan Le Fay
Akn0logy
Morgan Le Fay
6
0
23
17.5
W
Guan Yu
Cysii
Guan Yu
5
1
22
16
W
9
0
14
16
W
Da Ji
JutrixS
Da Ji
5
2
16
6.5
L
Odin
Leyar94
Odin
0
1
4
2
W
Apollo
Matyxa
Apollo
7
1
15
14.5
L
Thoth
celego13
Thoth
0
7
3
0.21
L
Anubis
gallarda86
Anubis
1
9
2
0.22
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,197
Damage
35,107
46,325
Taken
97,700
32,106
Mitigated
52,598
13,433
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,587
2,011
0
1,137
18,119
6,338
0
8,088
9,736
0
27,726
W
Morgan Le Fay
Akn0logy
Morgan Le Fay
24,409
1,405
154
1,948
7,375
3,988
0
774
6,421
56,781
0
W
Guan Yu
Cysii
Guan Yu
13,791
1,636
3,732
4,230
13,251
15,996
0
3,691
7,562
1,841
21,535
W
23,406
82
0
0
7,232
3,398
0
645
6,448
54,237
0
W
Da Ji
JutrixS
Da Ji
9,497
2,024
0
1,751
9,247
5,924
0
4,366
4,786
0
21,936
L
Odin
Leyar94
Odin
6,341
933
0
1,342
14,677
10,229
0
7,763
6,775
0
13,313
W
Apollo
Matyxa
Apollo
22,094
11,881
0
1,618
9,220
2,800
0
3,426
3,700
0
53,464
L
Thoth
celego13
Thoth
6,395
721
0
0
22,775
7,556
0
9,262
13,115
21,164
0
L
Anubis
gallarda86
Anubis
6,507
278
0
1,950
19,113
8,199
0
8,491
10,083
45,146
0
L
9,277
1,005
0
915
23,016
20,276
0
13,466
8,983
0
33,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,188
Gold Earned
56,245
278
Minions Killed
253
13
Camps Cleared
5
1,325,919
Distance Traveled
1,049,794
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,755
827
34
3
0
153,482
0
W
Morgan Le Fay
13,306
1,024
69
5
2
283,407
0
W
Guan Yu
12,779
983
25
2
0
288,755
1
W
Thoth
13,577
1,044
83
6
1
253,259
0
W
Da Ji
12,286
945
30
2
1
246,262
0
L
Odin
11,059
851
16
1
1
190,530
1
W
Apollo
13,240
1,018
71
5
9
254,236
1
L
Thoth
10,945
842
35
3
0
209,908
0
L
Anubis
11,657
897
104
8
1
239,422
0
L
Tyr
11,829
910
64
5
3
256,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role