Player Matchup

Sol
Sol
SirGrizzy27
Sol
Level 126
God Stats
4W - 3L
1,669 SR
Queue Stats
175W - 119L
1,636 Elo+
Party 1
Odin
Odin
VGorden21
Odin
Level 37
God Stats
0W - 2L
1,258 SR
Queue Stats
113W - 89L
1,581 Elo+
Party 1
Da Ji
Da Ji
evansup55
Da Ji
Level 107
God Stats
0W - 2L
1,258 SR
Queue Stats
191W - 128L
1,613 Elo+
Party 1
Team Averages
Level 90
1,395 SR
1,610 Elo+

VS

Team Averages
Level 97
1,587 SR
1,553 Elo+
Bakasura
Bakasura
GodsKiller69
Bakasura
Level 148
God Stats
20W - 16L
1,550 SR
Queue Stats
115W - 97L
1,582 Elo+
Solo
Aphrodite
Aphrodite
ScribeJackson
Aphrodite
Level 122
God Stats
2W - 0L
1,710 SR
Queue Stats
149W - 154L
1,576 Elo+
Solo
Guan Yu
Guan Yu
Untunktahe
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 6
12,355
686
22,317
16,740
5,213
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
3 / 7 / 5
11,103
617
13,693
19,496
12,087
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
evansup55
Da Ji
15
5 / 11 / 5
12,128
674
15,824
18,935
6,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GodsKiller69
Bakasura
19
20 / 3 / 5
15,057
837
18,298
23,049
16,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
ScribeJackson
Aphrodite
16
3 / 6 / 19
12,236
680
10,610
21,178
9,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
Untunktahe
Guan Yu
17
4 / 4 / 19
12,492
694
17,150
24,165
24,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
13
Kills
27
27
Deaths
13
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GodsKiller69
Bakasura
20
3
5
7.5
W
Aphrodite
ScribeJackson
Aphrodite
3
6
19
2.08
L
5
9
6
0.89
W
Guan Yu
Untunktahe
Guan Yu
4
4
19
3.38
L
Odin
3
7
5
0.79
L
Da Ji
evansup55
Da Ji
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,834
Damage
46,058
55,171
Taken
68,392
24,291
Mitigated
50,921
7,580
Healing
37,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GodsKiller69
Bakasura
18,298
14,150
0
7,902
23,049
16,295
2,572
6,960
16,089
0
44,892
W
Aphrodite
ScribeJackson
Aphrodite
10,610
1,859
8,723
9,372
21,178
9,893
580
6,950
14,228
49,369
0
L
22,317
7,622
0
4,167
16,740
5,213
1,000
2,457
13,428
61,808
0
W
Guan Yu
Untunktahe
Guan Yu
17,150
1,108
5,146
5,935
24,165
24,733
302
8,669
15,496
0
43,588
L
Odin
13,693
1,055
0
3,073
19,496
12,087
260
4,422
14,386
664
39,283
L
Da Ji
evansup55
Da Ji
15,824
1,936
0
340
18,935
6,991
168
3,731
14,132
0
44,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
39,785
184
Minions Killed
198
0
Camps Cleared
0
879,366
Distance Traveled
1,068,716
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,057
837
95
5
0
356,988
3
W
Aphrodite
12,236
680
63
4
0
337,566
5
L
Sol
12,355
686
77
4
0
256,653
2
W
Guan Yu
12,492
694
40
2
0
374,162
5
L
Odin
11,103
617
47
3
0
336,927
9
L
Da Ji
12,128
674
60
3
0
285,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role