Player Matchup

Set
Set
DROPITPRO
Set
Level 14
God Stats
5W - 5L
1,273 SR
Queue Stats
14W - 13L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
Darkshadow776713
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Solo
Anubis
Anubis
KiarrGruvur
Anubis
Level 53
God Stats
1W - 10L
1,253 SR
Queue Stats
64W - 64L
1,467 Elo+
Party 1
Susano
Susano
MasterJJ22
Susano
Level 8
God Stats
0W - 4L
1,312 SR
Queue Stats
7W - 11L
1,510 Elo+
Solo
Ra
Ra
angelicalmuse
Ra
Level 5
God Stats
2W - 1L
1,786 SR
Queue Stats
2W - 3L
1,760 Elo+
Party 1
Team Averages
Level 17
1,425 SR
1,571 Elo+

VS

Team Averages
Level 24
1,579 SR
1,499 Elo+
Tiamat
Tiamat
Quisdabeast9226
Tiamat
Level 27
God Stats
22W - 16L
1,626 SR
Queue Stats
126W - 122L
1,543 Elo+
Solo
Bakasura
Bakasura
Soul killer3326
Bakasura
Level 26
God Stats
7W - 4L
1,590 SR
Queue Stats
8W - 5L
1,440 Elo+
Solo
Medusa
Medusa
daddycuumm
Medusa
Level 25
God Stats
2W - 2L
1,557 SR
Queue Stats
18W - 29L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
mrpianista
Tsukuyomi
Level 15
God Stats
3W - 2L
1,435 SR
Queue Stats
19W - 11L
1,513 Elo+
Solo
Sylvanus
Sylvanus
ÐËÇÆPTκÑ
Sylvanus
Level 25
God Stats
8W - 5L
1,686 SR
Queue Stats
23W - 22L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 2
7,812
460
5,733
12,129
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 7 / 1
6,797
400
1,652
10,513
6,962
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
3 / 7 / 3
8,335
490
6,958
8,645
3,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
MasterJJ22
Susano
14
2 / 6 / 1
8,257
486
6,639
13,875
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 8 / 1
6,831
402
1,761
9,181
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 3
11,212
660
10,121
9,140
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
16
0 / 4 / 3
9,883
581
515
10,086
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
daddycuumm
Medusa
14
1 / 3 / 10
9,334
549
4,894
8,524
2,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
mrpianista
Tsukuyomi
17
10 / 1 / 3
10,796
635
12,198
8,801
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
14 / 3 / 0
9,935
584
11,228
12,436
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
10
Kills
34
36
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
0
7
1
0.07
L
Anubis
3
7
3
0.64
L
Susano
MasterJJ22
Susano
2
6
1
0.42
W
9
0
3
10.5
W
Bakasura
0
4
3
0.38
L
1
8
1
0.19
W
Medusa
daddycuumm
Medusa
1
3
10
2
W
Tsukuyomi
mrpianista
Tsukuyomi
10
1
3
11.5
W
14
3
0
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,743
Damage
38,956
54,343
Taken
48,987
20,211
Mitigated
21,521
9,829
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,733
2,634
0
2,233
12,129
3,365
0
6,421
5,653
0
20,851
L
1,652
505
128
1,104
10,513
6,962
307
1,190
9,257
0
24,041
L
Anubis
6,958
305
0
1,430
8,645
3,055
0
4,209
4,410
34,303
0
L
Susano
MasterJJ22
Susano
6,639
1,992
0
4,674
13,875
4,486
0
2,774
10,941
0
55,315
W
10,121
758
0
3,340
9,140
5,707
533
1,377
7,699
68,505
0
W
Bakasura
515
346
0
2,006
10,086
3,674
938
1,328
8,688
0
65,180
L
1,761
491
0
260
9,181
2,343
35
5,201
3,686
23,366
0
W
Medusa
daddycuumm
Medusa
4,894
1,450
0
1,532
8,524
2,541
1,237
3,072
5,452
0
58,507
W
Tsukuyomi
mrpianista
Tsukuyomi
12,198
2,553
0
3,368
8,801
3,376
807
299
8,502
0
51,933
W
11,228
3,110
2,081
5,387
12,436
6,223
1,084
2,567
9,869
38,910
7,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,032
Gold Earned
51,160
289
Minions Killed
542
0
Camps Cleared
0
1,393,582
Distance Traveled
1,617,507
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,812
460
36
2
0
264,363
2
L
Guan Yu
6,797
400
44
3
0
276,316
0
L
Anubis
8,335
490
69
4
0
283,716
4
L
Susano
8,257
486
89
5
0
335,463
0
W
Tiamat
11,212
660
147
9
0
317,263
7
W
Bakasura
9,883
581
131
8
0
356,798
0
L
Ra
6,831
402
51
3
0
233,724
0
W
Medusa
9,334
549
91
5
0
291,190
2
W
Tsukuyomi
10,796
635
109
6
0
357,617
0
W
Sylvanus
9,935
584
64
4
0
294,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role