Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
DoJobOrGulag
Hachiman
Bronze III
Level 43
God Stats
1W - 0L
1,179 SR
Queue Stats
17W - 21L
1,228 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
OofDaddy69
Hun Batz
Bronze III
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,308 MMR
Solo
Hel
Hel
Platinum V
ResentfulStorm
Hel
Platinum V
Level 139
God Stats
5W - 3L
1,845 SR
Queue Stats
102W - 98L
1,418 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Syds22
Sylvanus
Bronze III
Level 65
God Stats
1W - 1L
1,141 SR
Queue Stats
17W - 19L
1,228 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,433 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,561 SR
1,399 MMR
Ao Kuang
Ao Kuang
Silver II
 
Ao Kuang
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
KillAllMagikarp
Osiris
Gold I
Level 160
God Stats
50W - 53L
1,397 SR
Queue Stats
712W - 703L
1,463 MMR
Solo
Odin
Odin
Gold IV
Pongidae Jr
Odin
Gold IV
Level 86
God Stats
5W - 2L
1,831 SR
Queue Stats
130W - 137L
1,325 MMR
Solo
The Morrigan
The Morrigan
Gold V
SMender
The Morrigan
Gold V
Level 100
God Stats
189W - 162L
1,577 SR
Queue Stats
374W - 383L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 0 / 0
5,824
728
1,958
3,411
2,107
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
DoJobOrGulag
Hachiman
8
0 / 1 / 1
4,836
605
2,204
3,344
790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
OofDaddy69
Hun Batz
9
2 / 2 / 2
5,074
634
3,685
6,967
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 2
5,597
700
3,289
4,665
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Syds22
Sylvanus
7
1 / 0 / 0
4,798
600
2,668
5,760
1,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Morgan Le FayTiamatSetAthenaTsukuyomi

VS

Bans
SolGebAnhurGilgameshGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 0 / 0
5,648
706
4,268
6,247
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
 
Chiron
7
0 / 0 / 2
4,360
545
4,339
2,977
718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,394
549
2,342
4,935
2,572
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
0 / 2 / 2
4,573
572
1,200
5,738
2,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
SMender
The Morrigan
6
0 / 3 / 0
4,162
520
2,017
3,395
917
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
4
4
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
L
Ao Kuang
 
Ao Kuang
4
0
0
4
L
Chiron
 
Chiron
0
0
2
1
W
Hachiman
DoJobOrGulag
Hachiman
0
1
1
0.5
L
0
2
0
0
W
Hun Batz
OofDaddy69
Hun Batz
2
2
2
1.5
L
0
2
2
0.5
W
2
1
2
3
L
The Morrigan
SMender
The Morrigan
0
3
0
0
W
Sylvanus
Syds22
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,804
Damage
14,166
24,147
Taken
23,292
8,250
Mitigated
8,723
12,181
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,958
454
0
2,078
3,411
2,107
823
0
3,411
28,754
0
L
Ao Kuang
 
Ao Kuang
4,268
998
0
3,306
6,247
1,642
0
1,973
4,274
24,535
0
L
Chiron
 
Chiron
4,339
714
448
1,451
2,977
718
0
928
2,049
0
21,614
W
Hachiman
DoJobOrGulag
Hachiman
2,204
1,011
0
1,622
3,344
790
0
887
2,428
0
25,313
L
2,342
598
0
1,520
4,935
2,572
0
1,827
3,108
0
16,834
W
Hun Batz
OofDaddy69
Hun Batz
3,685
1,526
0
2,928
6,967
1,883
0
2,468
4,451
0
25,391
L
1,200
380
0
1,345
5,738
2,874
0
1,882
3,856
0
11,892
W
3,289
366
708
2,862
4,665
1,605
6
2,153
2,394
34,867
0
L
The Morrigan
SMender
The Morrigan
2,017
577
0
125
3,395
917
81
1,305
2,090
16,425
0
W
Sylvanus
Syds22
Sylvanus
2,668
1,244
417
1,566
5,760
1,865
0
753
4,861
15,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
23,137
288
Minions Killed
212
0
Camps Cleared
0
820,082
Distance Traveled
802,746
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,824
728
63
8
0
172,301
2
L
Ao Kuang
5,648
706
60
8
0
180,869
0
L
Chiron
4,360
545
46
6
0
166,760
2
W
Hachiman
4,836
605
59
7
0
164,532
3
L
Osiris
4,394
549
44
6
0
112,915
1
W
Hun Batz
5,074
634
59
7
0
161,896
3
L
Odin
4,573
572
27
3
0
182,511
2
W
Hel
5,597
700
73
9
0
175,263
4
L
The Morrigan
4,162
520
35
4
0
159,691
3
W
Sylvanus
4,798
600
34
4
0
146,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role