Player Matchup

Rama
Rama
Dzjukka
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,245 Elo+
Party 2
Anubis
Anubis
EunhaChan
Anubis
Level 15
God Stats
45W - 36L
1,544 SR
Queue Stats
55W - 52L
1,432 Elo+
Party 4
Serqet
Serqet
Ksunder
Serqet
Level 26
God Stats
4W - 7L
1,334 SR
Queue Stats
51W - 50L
1,422 Elo+
Party 4
Hera
Hera
MarfaIvanna
Hera
Level 5
God Stats
2W - 0L
1,692 SR
Queue Stats
15W - 25L
1,245 Elo+
Party 2
Bellona
Bellona
ronkaren
Bellona
Level 7
God Stats
6W - 5L
1,437 SR
Queue Stats
7W - 9L
1,350 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,339 Elo+

VS

Team Averages
Level 11
1,545 SR
1,345 Elo+
Thor
Thor
Gekko74
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Heleran
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 33L
1,111 Elo+
Party 1
Yemoja
Yemoja
Speedfox47
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,052 Elo+
Party 1
Ra
Ra
dragonpower697
Ra
Level 15
God Stats
6W - 3L
1,724 SR
Queue Stats
38W - 28L
1,564 Elo+
Solo
Neith
Neith
kartvader
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dzjukka
Rama
20
3 / 7 / 20
13,136
1,010
17,964
12,384
4,605
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
EunhaChan
Anubis
20
3 / 0 / 20
13,396
1,030
17,115
7,650
3,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Ksunder
Serqet
20
18 / 2 / 9
15,429
1,187
20,635
10,366
6,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
1 / 6 / 15
11,903
916
12,569
13,006
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ronkaren
Bellona
20
9 / 1 / 18
13,998
1,077
16,634
16,058
14,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gekko74
Thor
18
1 / 12 / 8
11,284
868
4,873
18,138
8,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Heleran
Ymir
19
4 / 6 / 11
12,873
990
11,512
27,212
38,980
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Speedfox47
Yemoja
18
0 / 5 / 5
10,899
838
4,936
16,680
18,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 3 / 7
13,280
1,022
16,274
15,231
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kartvader
Neith
18
5 / 8 / 5
13,297
1,023
16,549
13,094
5,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
52
34
Kills
16
16
Deaths
34
82
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Rama
Dzjukka
Rama
3
7
20
1.86
W
Anubis
EunhaChan
Anubis
3
0
20
13
L
Thor
Gekko74
Thor
1
12
8
0.42
L
Ymir
Heleran
Ymir
4
6
11
1.58
W
Serqet
Ksunder
Serqet
18
2
9
11.25
W
1
6
15
1.42
L
Yemoja
Speedfox47
Yemoja
0
5
5
0.5
L
6
3
7
3.17
L
Neith
kartvader
Neith
5
8
5
0.94
W
Bellona
ronkaren
Bellona
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,917
Damage
54,144
59,464
Taken
90,355
34,402
Mitigated
76,030
6,301
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Dzjukka
Rama
17,964
15,093
0
0
12,384
4,605
0
6,898
5,486
0
33,682
W
Anubis
EunhaChan
Anubis
17,115
533
304
4,051
7,650
3,678
0
4,797
2,853
60,426
0
L
Thor
Gekko74
Thor
4,873
767
0
0
18,138
8,016
0
5,372
12,766
0
14,845
L
Ymir
Heleran
Ymir
11,512
508
128
905
27,212
38,980
0
11,137
15,706
38,291
0
W
Serqet
Ksunder
Serqet
20,635
9,966
0
0
10,366
6,295
0
4,862
5,504
0
26,275
W
12,569
2,205
0
1,151
13,006
5,523
0
9,063
3,943
37,376
0
L
Yemoja
Speedfox47
Yemoja
4,936
353
793
287
16,680
18,093
0
4,826
11,042
16,383
0
L
16,274
1,965
1,070
816
15,231
5,622
0
5,532
9,699
51,023
0
L
Neith
kartvader
Neith
16,549
8,933
0
1,334
13,094
5,319
0
2,817
10,020
0
45,660
W
Bellona
ronkaren
Bellona
16,634
3,841
0
795
16,058
14,301
0
7,102
8,956
0
29,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,862
Gold Earned
61,633
246
Minions Killed
226
7
Camps Cleared
6
1,145,076
Distance Traveled
1,048,500
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,136
1,010
32
2
0
194,312
1
W
Anubis
13,396
1,030
110
8
1
257,197
4
L
Thor
11,284
868
23
2
0
190,681
2
L
Ymir
12,873
990
61
5
1
225,231
2
W
Serqet
15,429
1,187
11
1
4
259,820
1
W
Hera
11,903
916
57
4
0
174,656
0
L
Yemoja
10,899
838
17
1
1
185,552
1
L
Ra
13,280
1,022
66
5
1
265,478
0
L
Neith
13,297
1,023
59
5
3
181,558
1
W
Bellona
13,998
1,077
36
3
2
259,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role