Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Fettyr
Heimdallr
Level 105
God Stats
34W - 31L
1,559 SR
Queue Stats
309W - 281L
1,573 Elo+
Party 1
Sol
Sol
Hootch
Sol
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 26L
1,502 Elo+
Party 1
Ymir
Ymir
Mojjeman
Ymir
Level 69
God Stats
7W - 1L
1,748 SR
Queue Stats
146W - 136L
1,554 Elo+
Party 1
Vamana
Vamana
nallenille
Vamana
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 64L
1,554 Elo+
Party 1
Team Averages
Level 73
1,561 SR
1,537 Elo+

VS

Team Averages
Level 77
1,575 SR
1,513 Elo+
Bellona
Bellona
D4rk_L1NK_101111
Bellona
Level 154
God Stats
2W - 5L
1,689 SR
Queue Stats
297W - 290L
1,570 Elo+
Party 2
Scylla
Scylla
DE4DM4NW4LKING3
Scylla
Level 66
God Stats
4W - 7L
1,494 SR
Queue Stats
44W - 42L
1,500 Elo+
Party 2
Artemis
Artemis
ITheEnemyI
Artemis
Level 8
God Stats
2W - 2L
1,761 SR
Queue Stats
27W - 22L
1,511 Elo+
Party 2
Ares
Ares
SGT Ginger3861
Ares
Level 41
God Stats
16W - 9L
1,724 SR
Queue Stats
25W - 25L
1,498 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WIFI PREDATOR
Tsukuyomi
Level 116
God Stats
0W - 1L
1,208 SR
Queue Stats
64W - 66L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 2 / 4
7,770
555
6,958
8,781
7,449
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Fettyr
Heimdallr
13
2 / 2 / 5
7,726
552
5,756
7,864
3,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Hootch
Sol
14
7 / 1 / 2
8,578
613
9,712
7,950
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
1 / 4 / 7
6,720
480
5,059
9,309
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
nallenille
Vamana
11
1 / 2 / 4
6,918
494
2,537
7,404
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 6
7,520
537
6,053
11,204
6,332
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
6,727
481
6,365
6,135
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ITheEnemyI
Artemis
13
4 / 3 / 4
7,919
566
6,539
6,201
2,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 2 / 2
6,574
470
2,433
9,978
5,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
WIFI PREDATOR
Tsukuyomi
12
1 / 4 / 1
6,597
471
3,935
9,522
4,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
11
11
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
4
2.5
L
3
4
6
1.5
L
1
1
2
2
W
Heimdallr
Fettyr
Heimdallr
2
2
5
2.25
W
Sol
Hootch
Sol
7
1
2
8
L
Artemis
ITheEnemyI
Artemis
4
3
4
2
W
Ymir
1
4
7
1.13
L
2
2
2
1.5
L
Tsukuyomi
WIFI PREDATOR
Tsukuyomi
1
4
1
0.38
W
Vamana
nallenille
Vamana
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,022
Damage
25,325
41,308
Taken
43,040
24,870
Mitigated
19,787
13,059
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,958
1,295
0
3,400
8,781
7,449
1,092
540
8,241
44,552
0
L
6,053
1,871
0
1,357
11,204
6,332
0
4,315
6,717
0
45,922
L
6,365
777
0
1,488
6,135
1,554
0
4,493
1,343
40,572
0
W
Heimdallr
Fettyr
Heimdallr
5,756
2,095
0
2,589
7,864
3,038
812
545
7,319
0
56,323
W
Sol
Hootch
Sol
9,712
1,419
0
4,076
7,950
2,929
599
2,620
5,330
42,319
0
L
Artemis
ITheEnemyI
Artemis
6,539
3,239
0
1,759
6,201
2,115
246
1,789
4,388
0
37,596
W
Ymir
5,059
913
0
732
9,309
7,782
58
3,447
5,862
19,749
0
L
2,433
73
0
1,704
9,978
5,009
0
4,907
4,985
15,048
0
L
Tsukuyomi
WIFI PREDATOR
Tsukuyomi
3,935
800
0
1,159
9,522
4,777
0
5,580
3,874
0
33,219
W
Vamana
nallenille
Vamana
2,537
1,288
0
2,262
7,404
3,672
0
1,835
5,569
0
36,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,712
Gold Earned
35,337
391
Minions Killed
339
0
Camps Cleared
0
1,175,984
Distance Traveled
1,272,921
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,770
555
86
6
0
222,204
5
L
Bellona
7,520
537
89
6
0
258,849
1
L
Scylla
6,727
481
74
5
0
244,908
2
W
Heimdallr
7,726
552
110
8
0
259,489
4
W
Sol
8,578
613
103
7
0
258,032
2
L
Artemis
7,919
566
78
6
0
273,448
1
W
Ymir
6,720
480
21
2
0
196,187
2
L
Ares
6,574
470
25
2
0
312,208
3
L
Tsukuyomi
6,597
471
73
5
0
183,508
0
W
Vamana
6,918
494
71
5
0
240,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role